Player Matchup

Medusa
Medusa
Gold I
Mchaell
Medusa
Gold I
Level 121
God Stats
34W - 20L
1,709 SR
Queue Stats
51W - 44L
1,654 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
SuoSevy
Gilgamesh
Gold II
Level 121
God Stats
2W - 0L
1,582 SR
Queue Stats
50W - 44L
1,591 MMR
Party 1
Janus
Janus
Gold II
slippinjimmy123
Janus
Gold II
Level 97
God Stats
12W - 16L
1,533 SR
Queue Stats
50W - 44L
1,576 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,608 SR
1,607 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,537 SR
1,724 MMR
Jing Wei
Jing Wei
Bronze III
BLAKEYWAKEY100
Jing Wei
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,577 MMR
Solo
Ymir
Ymir
Gold I
Eratles
Ymir
Gold I
Level 154
God Stats
15W - 15L
1,664 SR
Queue Stats
114W - 127L
1,717 MMR
Solo
Scylla
Scylla
Platinum III
aqaq9922
Scylla
Platinum III
Level 109
God Stats
4W - 8L
1,448 SR
Queue Stats
57W - 59L
1,879 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mchaell
Medusa
14
3 / 5 / 6
10,781
674
16,707
13,543
4,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SuoSevy
Gilgamesh
12
2 / 5 / 4
10,236
640
8,580
21,325
18,820
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 6 / 4
12,091
756
14,458
11,776
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
PersephoneThothDanzaburouAphroditeMorgan Le Fay

VS

Bans
SobekHou YiTiamatAh Muzen CabChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
3 / 4 / 5
9,926
620
4,192
9,397
2,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Eratles
Ymir
15
3 / 3 / 6
10,089
631
6,691
19,724
26,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
aqaq9922
Scylla
17
9 / 3 / 5
11,670
729
19,874
15,275
6,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
10
Kills
15
16
Deaths
10
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
3
4
5
1.38
L
Ymir
Eratles
Ymir
3
3
6
2
W
Medusa
Mchaell
Medusa
3
5
6
1.2
W
Gilgamesh
SuoSevy
Gilgamesh
2
5
4
0.8
L
Scylla
aqaq9922
Scylla
9
3
5
3.83
W
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,745
Damage
30,757
46,644
Taken
44,396
27,710
Mitigated
35,169
7,454
Healing
3,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
4,192
2,462
0
596
9,397
2,703
208
3,005
6,218
0
21,337
L
Ymir
Eratles
Ymir
6,691
1,721
0
326
19,724
26,275
0
5,787
13,435
21,903
0
W
Medusa
Mchaell
Medusa
16,707
7,950
0
1,636
13,543
4,921
2,599
7,209
6,038
0
52,074
W
Gilgamesh
SuoSevy
Gilgamesh
8,580
1,940
150
4,322
21,325
18,820
114
10,778
10,167
0
20,201
L
Scylla
aqaq9922
Scylla
19,874
1,275
154
2,502
15,275
6,191
72
4,747
10,285
61,659
0
W
14,458
415
0
1,346
11,776
3,969
134
7,532
3,874
48,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,108
Gold Earned
31,685
155
Minions Killed
144
0
Camps Cleared
0
894,654
Distance Traveled
729,543
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,926
620
38
2
0
154,550
3
L
Ymir
10,089
631
22
1
0
254,805
6
W
Medusa
10,781
674
46
3
0
291,914
2
W
Gilgamesh
10,236
640
25
2
0
312,609
2
L
Scylla
11,670
729
84
5
0
320,188
2
W
Janus
12,091
756
84
5
0
290,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role