Player Matchup

Terra
Terra
AlucardWingates
Terra
Level 96
God Stats
1W - 1L
1,702 SR
Queue Stats
118W - 180L
1,346 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FaZe Brando8155
Morgan Le Fay
Level 57
God Stats
42W - 46L
1,458 SR
Queue Stats
370W - 549L
1,302 Elo+
Party 1
Fenrir
Fenrir
LON3SURVIVER804
Fenrir
Level 32
God Stats
24W - 21L
1,562 SR
Queue Stats
331W - 465L
1,309 Elo+
Party 1
Team Averages
Level 62
1,574 SR
1,319 Elo+

VS

Team Averages
Level 95
1,471 SR
1,445 Elo+
Gilgamesh
Gilgamesh
Lost_DOllar
Gilgamesh
Level 108
God Stats
8W - 2L
1,535 SR
Queue Stats
41W - 44L
1,520 Elo+
Party 2
Neith
Neith
swainc
Neith
Level 89
God Stats
1W - 1L
1,270 SR
Queue Stats
3W - 4L
1,301 Elo+
Solo
Sobek
Sobek
x_xchicagox_x
Sobek
Level 89
God Stats
25W - 11L
1,609 SR
Queue Stats
39W - 29L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
10,603
530
12,049
23,191
31,852
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
FaZe Brando8155
Morgan Le Fay
15
0 / 1 / 3
10,355
518
16,871
9,679
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 3 / 1
10,963
548
9,953
17,162
19,016
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lost_DOllar
Gilgamesh
15
1 / 2 / 4
11,525
576
15,423
25,267
20,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
swainc
Neith
15
4 / 1 / 2
12,593
630
14,599
11,083
5,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 1 / 4
11,194
560
9,003
25,839
29,229
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
4
Kills
6
6
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
Morgan Le Fay
FaZe Brando8155
Morgan Le Fay
0
1
3
1.5
L
3
3
1
1.17
W
Gilgamesh
Lost_DOllar
Gilgamesh
1
2
4
1.5
W
Neith
swainc
Neith
4
1
2
5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,873
Damage
39,025
50,032
Taken
62,189
55,064
Mitigated
55,425
13,488
Healing
26,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,049
3,116
2,649
4,283
23,191
31,852
0
4,804
17,569
36,025
0
L
Morgan Le Fay
FaZe Brando8155
Morgan Le Fay
16,871
383
742
2,056
9,679
4,196
0
1,266
8,101
62,660
0
L
9,953
2,097
609
3,149
17,162
19,016
0
2,933
13,696
0
25,806
W
Gilgamesh
Lost_DOllar
Gilgamesh
15,423
2,977
0
10,827
25,267
20,501
328
10,854
14,413
0
45,224
W
Neith
swainc
Neith
14,599
6,284
147
5,130
11,083
5,695
1,996
8,391
2,692
0
64,661
W
9,003
811
1,399
8,982
25,839
29,229
192
8,734
16,164
29,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,921
Gold Earned
35,312
163
Minions Killed
179
0
Camps Cleared
0
1,020,427
Distance Traveled
1,089,661
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,603
530
47
2
0
355,889
0
L
Morgan Le Fay
10,355
518
86
4
0
324,246
0
L
Fenrir
10,963
548
30
2
0
340,292
3
W
Gilgamesh
11,525
576
54
3
0
387,673
5
W
Neith
12,593
630
93
5
0
308,999
0
W
Sobek
11,194
560
32
2
0
392,989
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role