Player Matchup

Cernunnos
Cernunnos
AdriRodrigo
Cernunnos
Level 32
God Stats
32W - 28L
1,477 SR
Queue Stats
238W - 306L
1,380 Elo+
Party 2
Arachne
Arachne
DoubleTroubleDT
Arachne
Level 8
God Stats
9W - 11L
1,500 SR
Queue Stats
405W - 398L
1,500 Elo+
Party 3
Set
Set
RDxD34TH
Set
Level 2
God Stats
7W - 9L
1,500 SR
Queue Stats
400W - 432L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
WSB-Joako14
Amaterasu
Level 27
God Stats
14W - 18L
1,293 SR
Queue Stats
128W - 205L
1,283 Elo+
Party 2
Hachiman
Hachiman
diego_daem
Hachiman
Level 22
God Stats
7W - 8L
1,742 SR
Queue Stats
165W - 231L
1,234 Elo+
Party 2
Team Averages
Level 18
1,502 SR
1,379 Elo+

VS

Team Averages
Level 25
1,484 SR
1,346 Elo+
Tiamat
Tiamat
Chibi Cobalt
Tiamat
Level 56
God Stats
21W - 21L
1,596 SR
Queue Stats
227W - 251L
1,370 Elo+
Party 1
Fenrir
Fenrir
FlyboysAf1
Fenrir
Level 16
God Stats
17W - 17L
1,399 SR
Queue Stats
163W - 164L
1,268 Elo+
Party 1
Kukulkan
Kukulkan
Pathogens11
Kukulkan
Level 15
God Stats
37W - 29L
1,349 SR
Queue Stats
186W - 188L
1,242 Elo+
Party 1
Terra
Terra
Wlze39
Terra
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,347 Elo+
Solo
Bakasura
Bakasura
pennakill
Bakasura
Level 16
God Stats
5W - 2L
1,579 SR
Queue Stats
6W - 4L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AdriRodrigo
Cernunnos
20
18 / 9 / 1
16,036
617
34,972
34,163
11,112
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 15 / 1
8,742
336
6,171
26,199
14,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 18 / 3
9,215
354
5,742
21,227
10,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amaterasu
WSB-Joako14
Amaterasu
16
1 / 7 / 7
10,112
389
6,167
21,644
7,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
diego_daem
Hachiman
15
2 / 1 / 3
10,158
391
11,738
13,150
3,735
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
22 / 2 / 12
14,998
577
38,508
14,468
12,490
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
FlyboysAf1
Fenrir
18
7 / 8 / 7
12,570
483
14,192
17,509
8,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
Pathogens11
Kukulkan
20
12 / 6 / 3
13,997
538
18,389
17,178
7,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
Wlze39
Terra
17
1 / 4 / 14
12,704
489
7,922
25,177
41,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
pennakill
Bakasura
19
7 / 3 / 5
11,944
459
15,090
22,049
14,644
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
90
22
Kills
49
50
Deaths
23
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AdriRodrigo
Cernunnos
18
9
1
2.06
W
Tiamat
22
2
12
14
L
0
15
1
0.03
W
Fenrir
FlyboysAf1
Fenrir
7
8
7
1.31
W
Kukulkan
Pathogens11
Kukulkan
12
6
3
2.25
L
1
18
3
0.14
L
Amaterasu
WSB-Joako14
Amaterasu
1
7
7
0.64
W
Terra
Wlze39
Terra
1
4
14
2
L
Hachiman
diego_daem
Hachiman
2
1
3
3.5
W
Bakasura
pennakill
Bakasura
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,790
Damage
94,101
116,383
Taken
96,381
46,756
Mitigated
84,101
28,947
Healing
24,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AdriRodrigo
Cernunnos
34,972
24,275
41
14,902
34,163
11,112
1,415
21,156
12,773
0
133,917
W
Tiamat
38,508
1,980
0
4,375
14,468
12,490
2,989
0
14,468
101,656
0
L
6,171
4,929
0
4,050
26,199
14,027
48
14,660
10,916
0
27,850
W
Fenrir
FlyboysAf1
Fenrir
14,192
1,999
0
923
17,509
8,112
632
0
17,509
0
74,769
W
Kukulkan
Pathogens11
Kukulkan
18,389
1,835
0
3,736
17,178
7,279
450
0
17,178
81,621
0
L
5,742
2,320
0
1,999
21,227
10,182
114
10,589
10,075
0
30,633
L
Amaterasu
WSB-Joako14
Amaterasu
6,167
2,518
493
4,457
21,644
7,700
373
10,666
10,582
0
33,057
W
Terra
Wlze39
Terra
7,922
2,685
2,112
5,323
25,177
41,576
1,010
0
25,177
24,450
0
L
Hachiman
diego_daem
Hachiman
11,738
8,997
327
2,678
13,150
3,735
384
6,434
6,498
0
48,079
W
Bakasura
pennakill
Bakasura
15,090
13,040
0
8,433
22,049
14,644
4,021
0
22,049
0
75,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,263
Gold Earned
66,213
393
Minions Killed
605
0
Camps Cleared
0
1,910,968
Distance Traveled
2,291,149
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
16,036
617
185
7
0
387,321
0
W
Tiamat
14,998
577
188
7
0
474,307
6
L
Arachne
8,742
336
48
2
0
363,647
9
W
Fenrir
12,570
483
104
4
0
455,204
3
W
Kukulkan
13,997
538
149
6
0
408,738
3
L
Set
9,215
354
31
1
0
366,887
1
L
Amaterasu
10,112
389
43
2
0
456,390
0
W
Terra
12,704
489
28
1
0
451,596
0
L
Hachiman
10,158
391
86
3
0
336,723
0
W
Bakasura
11,944
459
136
5
0
501,304
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role