Player Matchup

Merlin
Merlin
KnightDarkAnubis
Merlin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,567 Elo+
Solo
Jormungandr
Jormungandr
Wurmiwible
Jormungandr
Level 24
God Stats
49W - 36L
1,542 SR
Queue Stats
118W - 103L
1,467 Elo+
Solo
Bacchus
Bacchus
Zer0Care
Bacchus
Level 16
God Stats
14W - 3L
1,689 SR
Queue Stats
53W - 33L
1,490 Elo+
Solo
Cu Chulainn
Cu Chulainn
ednson
Cu Chulainn
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,428 Elo+
Solo
Scylla
Scylla
holydeath23
Scylla
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 136L
1,456 Elo+
Solo
Team Averages
Level 17
1,546 SR
1,482 Elo+

VS

Team Averages
Level 17
1,542 SR
1,473 Elo+
Arachne
Arachne
JavierT960
Arachne
Level 7
God Stats
3W - 2L
1,795 SR
Queue Stats
86W - 81L
1,747 Elo+
Party 1
Thanatos
Thanatos
NachoDaddy2253
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,440 Elo+
Solo
Medusa
Medusa
REAPERWINGS6006
Medusa
Level 18
God Stats
0W - 2L
1,267 SR
Queue Stats
12W - 15L
1,379 Elo+
Solo
Yemoja
Yemoja
Ragaman420
Yemoja
Level 18
God Stats
3W - 3L
1,795 SR
Queue Stats
87W - 89L
1,370 Elo+
Party 1
Anubis
Anubis
TastyTeaRex
Anubis
Level 26
God Stats
8W - 8L
1,350 SR
Queue Stats
204W - 223L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 15
15,093
943
22,219
21,832
10,603
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jormungandr
Wurmiwible
Jormungandr
20
13 / 6 / 20
17,463
1,091
37,771
31,824
43,539
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
Zer0Care
Bacchus
20
5 / 5 / 29
17,087
1,068
23,520
33,120
63,724
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
ednson
Cu Chulainn
20
12 / 8 / 11
16,904
1,057
36,937
28,951
28,499
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
20
3 / 11 / 18
14,313
895
15,876
21,250
6,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JavierT960
Arachne
20
1 / 6 / 22
14,528
908
14,781
32,254
13,424
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
20
8 / 14 / 20
16,460
1,029
19,973
30,139
31,587
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
9 / 12 / 14
15,943
996
30,663
31,582
12,677
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
Ragaman420
Yemoja
20
1 / 3 / 26
15,227
952
17,619
22,071
26,947
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
20
17 / 4 / 15
20,174
1,261
45,910
29,803
16,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
133
39
Kills
36
37
Deaths
39
93
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Arachne
JavierT960
Arachne
1
6
22
2
W
6
7
15
1.93
L
Thanatos
8
14
20
1.29
L
9
12
14
1.33
L
Yemoja
Ragaman420
Yemoja
1
3
26
4.67
L
Anubis
17
4
15
6.13
W
Jormungandr
Wurmiwible
Jormungandr
13
6
20
3.83
W
Bacchus
Zer0Care
Bacchus
5
5
29
3.9
W
Cu Chulainn
ednson
Cu Chulainn
12
8
11
2.19
W
Scylla
3
11
18
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,323
Damage
128,946
136,977
Taken
145,849
152,599
Mitigated
101,281
7,905
Healing
44,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
JavierT960
Arachne
14,781
10,711
0
4,867
32,254
13,424
0
19,685
12,569
0
29,522
W
22,219
6,124
0
6,201
21,832
10,603
0
9,783
12,049
44,263
0
L
Thanatos
19,973
7,717
263
8,007
30,139
31,587
0
19,841
10,298
0
29,081
L
30,663
22,195
0
4,796
31,582
12,677
0
23,817
7,765
0
43,842
L
Yemoja
Ragaman420
Yemoja
17,619
4,386
7,489
1,269
22,071
26,947
0
14,943
7,128
35,641
0
L
Anubis
45,910
3,585
3,215
14,363
29,803
16,646
0
21,100
8,703
108,613
0
W
Jormungandr
Wurmiwible
Jormungandr
37,771
7,323
0
0
31,824
43,539
0
13,398
18,426
83,455
0
W
Bacchus
Zer0Care
Bacchus
23,520
2,670
355
929
33,120
63,724
0
17,811
15,309
44,862
0
W
Cu Chulainn
ednson
Cu Chulainn
36,937
21,345
0
420
28,951
28,499
0
12,230
16,721
0
57,937
W
Scylla
15,876
2,966
0
0
21,250
6,234
0
10,307
10,943
32,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,860
Gold Earned
82,332
297
Minions Killed
255
4
Camps Cleared
10
1,340,669
Distance Traveled
1,393,973
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,528
908
29
2
0
340,391
1
W
Merlin
15,093
943
50
3
1
207,437
0
L
Thanatos
16,460
1,029
22
1
0
293,501
2
L
Medusa
15,943
996
21
1
2
257,420
0
L
Yemoja
15,227
952
36
2
2
270,673
0
L
Anubis
20,174
1,261
147
9
6
231,988
0
W
Jormungandr
17,463
1,091
111
7
0
305,864
0
W
Bacchus
17,087
1,068
58
4
1
310,104
0
W
Cu Chulainn
16,904
1,057
48
3
2
260,989
0
W
Scylla
14,313
895
30
2
0
256,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role