Player Matchup

Apollo
Apollo
 
Apollo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Abyss_418
Tiamat
Level 93
God Stats
3W - 3L
1,600 SR
Queue Stats
22W - 29L
1,437 Elo+
Party 1
Arachne
Arachne
SisterTwister666
Arachne
Level 101
God Stats
36W - 19L
1,439 SR
Queue Stats
215W - 207L
1,534 Elo+
Solo
Cerberus
Cerberus
dj-killerz
Cerberus
Level 125
God Stats
0W - 1L
1,482 SR
Queue Stats
26W - 29L
1,486 Elo+
Party 1
Freya
Freya
shocker2787
Freya
Level 128
God Stats
68W - 49L
1,532 SR
Queue Stats
519W - 531L
1,479 Elo+
Solo
Team Averages
Level 115
1,510 SR
1,487 Elo+

VS

Team Averages
Level 86
1,639 SR
1,594 Elo+
Gilgamesh
Gilgamesh
Begwywen
Gilgamesh
Level 154
God Stats
1W - 0L
1,664 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thor
Thor
Crackbabypower
Thor
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
285W - 236L
1,617 Elo+
Party 2
Hercules
Hercules
KillBill3350
Hercules
Level 28
God Stats
13W - 7L
1,777 SR
Queue Stats
167W - 127L
1,637 Elo+
Party 2
Scylla
Scylla
OsoPerezoso89
Scylla
Level 68
God Stats
13W - 7L
1,643 SR
Queue Stats
277W - 292L
1,488 Elo+
Solo
Janus
Janus
level100pikajew
Janus
Level 27
God Stats
14W - 8L
1,613 SR
Queue Stats
150W - 73L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
2 / 2 / 1
4,799
480
2,948
5,234
993
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Abyss_418
Tiamat
10
1 / 2 / 1
5,463
546
3,338
3,033
1,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 2 / 1
5,719
572
3,962
7,522
3,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
dj-killerz
Cerberus
7
0 / 2 / 4
5,106
511
3,256
6,277
3,773
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 2 / 0
5,807
581
3,478
5,164
2,617
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Begwywen
Gilgamesh
10
0 / 1 / 4
5,621
562
2,995
7,955
2,812
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
5 / 0 / 1
6,628
663
3,388
5,909
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
KillBill3350
Hercules
8
0 / 2 / 5
5,119
512
2,723
5,656
1,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 2 / 2
6,060
606
3,599
4,530
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 0
5,763
576
4,011
4,578
783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
6
Kills
10
10
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
2
1
1.25
L
Tiamat
Abyss_418
Tiamat
1
2
1
0.75
W
Gilgamesh
Begwywen
Gilgamesh
0
1
4
2
W
5
0
1
5.5
W
Hercules
KillBill3350
Hercules
0
2
5
1.25
W
3
2
2
2
L
2
2
1
1.25
L
Cerberus
dj-killerz
Cerberus
0
2
4
1
W
2
1
0
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,982
Damage
16,716
27,230
Taken
28,628
11,813
Mitigated
8,195
9,295
Healing
9,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,948
1,941
0
1,101
5,234
993
0
2,294
2,790
0
17,822
L
Tiamat
Abyss_418
Tiamat
3,338
491
0
1,076
3,033
1,393
18
1,218
1,671
26,607
0
W
Gilgamesh
Begwywen
Gilgamesh
2,995
499
0
3,078
7,955
2,812
0
3,729
4,226
0
24,738
W
3,388
925
0
3,610
5,909
1,924
0
1,325
4,584
0
32,579
W
Hercules
KillBill3350
Hercules
2,723
660
0
1,480
5,656
1,404
0
1,816
3,840
0
8,697
W
3,599
442
0
439
4,530
1,272
553
1,595
2,935
28,551
0
L
3,962
1,792
0
3,641
7,522
3,037
0
1,394
5,998
0
32,091
L
Cerberus
dj-killerz
Cerberus
3,256
178
0
1,744
6,277
3,773
0
1,970
4,071
17,613
0
W
4,011
870
0
436
4,578
783
264
1,607
2,971
30,455
0
L
3,478
1,191
0
1,733
5,164
2,617
0
231
4,931
25,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,894
Gold Earned
29,191
248
Minions Killed
315
0
Camps Cleared
0
986,586
Distance Traveled
1,009,514
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,799
480
34
3
0
197,045
1
L
Tiamat
5,463
546
60
6
0
195,305
3
W
Gilgamesh
5,621
562
67
7
0
210,268
6
W
Thor
6,628
663
80
8
0
213,124
0
W
Hercules
5,119
512
15
2
0
199,688
0
W
Scylla
6,060
606
73
7
0
192,030
4
L
Arachne
5,719
572
63
6
0
226,094
4
L
Cerberus
5,106
511
28
3
0
202,873
2
W
Janus
5,763
576
80
8
0
194,404
2
L
Freya
5,807
581
63
6
0
165,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role