Player Matchup

Yemoja
Yemoja
CLUTCHnGRIND
Yemoja
Level 123
God Stats
0W - 1L
1,300 SR
Queue Stats
42W - 28L
1,570 Elo+
Solo
Bacchus
Bacchus
Darkguy94
Bacchus
Level 107
God Stats
7W - 10L
1,356 SR
Queue Stats
322W - 314L
1,501 Elo+
Solo
Loki
Loki
FedeFoxxy90
Loki
Level 160
God Stats
6W - 10L
1,557 SR
Queue Stats
476W - 490L
1,555 Elo+
Party 1
The Morrigan
The Morrigan
KZB-Alu
The Morrigan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nike
Nike
TearingCoyote59
Nike
Level 144
God Stats
5W - 6L
1,378 SR
Queue Stats
518W - 487L
1,496 Elo+
Solo
Team Averages
Level 115
1,418 SR
1,524 Elo+

VS

Team Averages
Level 114
1,469 SR
1,488 Elo+
Sun Wukong
Sun Wukong
God Nub Raj
Sun Wukong
Level 125
God Stats
6W - 2L
1,595 SR
Queue Stats
156W - 145L
1,501 Elo+
Solo
Sylvanus
Sylvanus
IntrinsicSpirit
Sylvanus
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 61L
1,498 Elo+
Party 2
Tiamat
Tiamat
K4rrot2Bozz0
Tiamat
Level 128
God Stats
2W - 0L
1,686 SR
Queue Stats
133W - 127L
1,473 Elo+
Party 2
Rama
Rama
SwiftCalf197754
Rama
Level 135
God Stats
10W - 4L
1,326 SR
Queue Stats
587W - 570L
1,504 Elo+
Solo
King Arthur
King Arthur
xScopesx
King Arthur
Level 96
God Stats
1W - 0L
1,236 SR
Queue Stats
84W - 91L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
1 / 6 / 22
11,144
619
11,022
23,736
17,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Darkguy94
Bacchus
20
7 / 6 / 20
12,491
694
22,945
25,894
44,851
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
16 / 5 / 11
15,208
845
33,164
26,145
12,954
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
KZB-Alu
The Morrigan
16
4 / 9 / 15
11,425
635
9,125
18,204
7,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
2 / 4 / 18
10,772
598
14,009
26,214
29,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
God Nub Raj
Sun Wukong
17
0 / 8 / 14
11,389
633
12,707
28,145
24,136
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
20
2 / 4 / 17
12,364
687
13,126
26,528
41,460
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
20
20 / 4 / 8
16,208
900
45,970
24,688
22,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 3 / 12
12,572
698
15,909
18,897
10,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
xScopesx
King Arthur
17
4 / 11 / 13
11,920
662
15,784
25,144
20,679
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
94
30
Kills
30
30
Deaths
30
86
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
6
22
2
L
Bacchus
Darkguy94
Bacchus
7
6
20
2.83
L
16
5
11
4.3
W
Sun Wukong
God Nub Raj
Sun Wukong
0
8
14
0.88
W
Sylvanus
2
4
17
2.63
W
Tiamat
20
4
8
6
L
The Morrigan
KZB-Alu
The Morrigan
4
9
15
1.28
W
4
3
12
3.33
L
2
4
18
2.75
W
King Arthur
xScopesx
King Arthur
4
11
13
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,265
Damage
103,496
120,193
Taken
123,402
113,024
Mitigated
118,834
47,969
Healing
51,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
11,022
3,247
16,674
6,546
23,736
17,739
808
14,606
9,130
23,710
0
L
Bacchus
Darkguy94
Bacchus
22,945
2,378
3,947
2,471
25,894
44,851
491
10,020
15,874
41,905
0
L
33,164
6,138
3,149
4,208
26,145
12,954
1,421
12,819
13,326
0
72,060
W
Sun Wukong
God Nub Raj
Sun Wukong
12,707
3,802
1,009
7,099
28,145
24,136
1,590
9,288
18,857
0
32,919
W
Sylvanus
13,126
3,170
8,680
8,606
26,528
41,460
121
10,112
16,416
22,119
0
W
Tiamat
45,970
2,853
2,781
9,229
24,688
22,271
707
8,862
15,826
81,977
0
L
The Morrigan
KZB-Alu
The Morrigan
9,125
3,443
1,841
1,844
18,204
7,994
664
9,625
8,579
12,509
1,650
W
15,909
11,899
3,534
5,136
18,897
10,288
3,552
5,713
13,184
0
38,710
L
14,009
2,242
2,021
5,268
26,214
29,486
684
12,026
14,188
0
23,613
W
King Arthur
xScopesx
King Arthur
15,784
3,607
2,068
2,860
25,144
20,679
138
7,816
17,328
0
28,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,040
Gold Earned
64,453
214
Minions Killed
176
0
Camps Cleared
0
1,357,679
Distance Traveled
1,454,604
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,144
619
30
2
0
270,250
0
L
Bacchus
12,491
694
58
3
0
287,364
0
L
Loki
15,208
845
87
5
0
303,363
2
W
Sun Wukong
11,389
633
26
1
0
301,737
1
W
Sylvanus
12,364
687
19
1
0
265,050
0
W
Tiamat
16,208
900
57
3
0
324,930
0
L
The Morrigan
11,425
635
13
1
0
173,483
0
W
Rama
12,572
698
54
3
0
282,083
0
L
Nike
10,772
598
26
1
0
323,219
1
W
King Arthur
11,920
662
20
1
0
280,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role