Player Matchup

He Bo
He Bo
AdrianFreestylo
He Bo
Level 29
God Stats
1W - 2L
1,731 SR
Queue Stats
36W - 46L
1,361 Elo+
Solo
Nu Wa
Nu Wa
Mik3-_-d0
Nu Wa
Level 9
God Stats
147W - 184L
1,497 SR
Queue Stats
235W - 297L
1,434 Elo+
Party 1
Ullr
Ullr
mq8dx
Ullr
Level 26
God Stats
1W - 6L
1,307 SR
Queue Stats
53W - 66L
1,382 Elo+
Solo
Chang'e
Chang'e
yhsyhonatan
Chang'e
Level 29
God Stats
4W - 12L
1,428 SR
Queue Stats
110W - 163L
1,418 Elo+
Solo
Arachne
Arachne
zPANDORAz
Arachne
Level 28
God Stats
16W - 22L
1,049 SR
Queue Stats
391W - 461L
1,434 Elo+
Party 1
Team Averages
Level 24
1,403 SR
1,406 Elo+

VS

Team Averages
Level 11
1,588 SR
1,477 Elo+
Gilgamesh
Gilgamesh
CKkingpin
Gilgamesh
Level 8
God Stats
6W - 3L
1,701 SR
Queue Stats
92W - 57L
1,505 Elo+
Solo
Ymir
Ymir
Jubulbz
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,549 Elo+
Party 2
Discordia
Discordia
KiritoSAO3680
Discordia
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 95L
1,330 Elo+
Solo
Raijin
Raijin
MBeams
Raijin
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 84L
1,450 Elo+
Party 2
Fenrir
Fenrir
temp-778521
Fenrir
Level 7
God Stats
2W - 0L
1,741 SR
Queue Stats
12W - 9L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,162
469
1,578
3,815
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
Mik3-_-d0
Nu Wa
9
1 / 2 / 1
5,556
505
2,437
3,683
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
mq8dx
Ullr
9
3 / 5 / 1
5,651
514
7,207
7,860
1,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
yhsyhonatan
Chang'e
6
0 / 7 / 2
4,237
385
1,971
9,166
2,289
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
zPANDORAz
Arachne
7
2 / 4 / 1
5,126
466
2,749
6,081
1,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CKkingpin
Gilgamesh
11
10 / 1 / 4
7,288
663
12,494
11,651
4,461
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
Jubulbz
Ymir
10
3 / 2 / 8
6,782
617
2,386
9,049
4,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
KiritoSAO3680
Discordia
11
1 / 2 / 1
6,092
554
2,461
3,157
768
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
MBeams
Raijin
13
2 / 0 / 1
7,399
673
2,083
4,940
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
12
3 / 1 / 2
6,858
623
3,033
6,929
2,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
19
20
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Gilgamesh
CKkingpin
Gilgamesh
10
1
4
12
W
Ymir
Jubulbz
Ymir
3
2
8
3.5
W
Discordia
KiritoSAO3680
Discordia
1
2
1
0.75
W
Raijin
MBeams
Raijin
2
0
1
2.5
L
Nu Wa
Mik3-_-d0
Nu Wa
1
2
1
0.75
L
Ullr
mq8dx
Ullr
3
5
1
0.7
W
Fenrir
3
1
2
4
L
Chang'e
yhsyhonatan
Chang'e
0
7
2
0.14
L
Arachne
zPANDORAz
Arachne
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,942
Damage
22,457
30,605
Taken
35,726
8,165
Mitigated
14,332
6,290
Healing
14,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,578
134
0
601
3,815
1,116
0
1,749
2,066
22,457
0
W
Gilgamesh
CKkingpin
Gilgamesh
12,494
5,088
0
4,390
11,651
4,461
0
2,073
9,529
0
42,081
W
Ymir
Jubulbz
Ymir
2,386
518
0
1,914
9,049
4,718
204
774
8,232
12,741
0
W
Discordia
KiritoSAO3680
Discordia
2,461
213
0
0
3,157
768
668
1,182
1,704
28,173
0
W
Raijin
MBeams
Raijin
2,083
45
66
2,949
4,940
1,748
1,515
778
4,011
53,019
0
L
Nu Wa
Mik3-_-d0
Nu Wa
2,437
289
0
926
3,683
1,079
0
2,253
1,430
18,116
0
L
Ullr
mq8dx
Ullr
7,207
3,120
0
870
7,860
1,871
0
1,444
6,416
0
23,841
W
Fenrir
3,033
709
0
4,761
6,929
2,637
0
705
6,116
0
42,513
L
Chang'e
yhsyhonatan
Chang'e
1,971
232
428
1,689
9,166
2,289
0
990
8,176
8,074
0
L
Arachne
zPANDORAz
Arachne
2,749
1,550
0
1,776
6,081
1,810
0
494
5,587
0
17,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,732
Gold Earned
34,419
194
Minions Killed
353
0
Camps Cleared
0
982,850
Distance Traveled
976,791
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,162
469
57
5
0
202,334
1
W
Gilgamesh
7,288
663
62
6
0
214,031
2
W
Ymir
6,782
617
23
2
0
197,875
0
W
Discordia
6,092
554
62
6
0
176,938
0
W
Raijin
7,399
673
111
10
0
186,247
0
L
Nu Wa
5,556
505
42
4
0
188,000
3
L
Ullr
5,651
514
43
4
0
178,423
1
W
Fenrir
6,858
623
95
9
0
201,700
0
L
Chang'e
4,237
385
19
2
0
192,274
3
L
Arachne
5,126
466
33
3
0
221,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role