Player Matchup

Discordia
Discordia
BubbaBackRibs
Discordia
Level 93
God Stats
5W - 5L
1,488 SR
Queue Stats
217W - 215L
1,455 Elo+
Party 3
Medusa
Medusa
Campaaa
Medusa
Level 26
God Stats
1W - 2L
1,754 SR
Queue Stats
14W - 23L
1,485 Elo+
Party 2
Achilles
Achilles
Gohdin
Achilles
Level 102
God Stats
9W - 5L
1,647 SR
Queue Stats
688W - 665L
1,555 Elo+
Party 2
Chronos
Chronos
SlNBlN
Chronos
Level 86
God Stats
3W - 2L
1,614 SR
Queue Stats
428W - 406L
1,531 Elo+
Party 2
Sylvanus
Sylvanus
lxl_ShoGun_lxl
Sylvanus
Level 148
God Stats
0W - 1L
1,531 SR
Queue Stats
286W - 303L
1,445 Elo+
Party 3
Team Averages
Level 91
1,607 SR
1,494 Elo+

VS

Team Averages
Level 104
1,394 SR
1,489 Elo+
Hel
Hel
HitmanHandyman
Hel
Level 127
God Stats
1W - 1L
1,430 SR
Queue Stats
74W - 56L
1,455 Elo+
Party 1
Achilles
Achilles
ImPhilboBaggins
Achilles
Level 109
God Stats
3W - 6L
1,218 SR
Queue Stats
173W - 137L
1,531 Elo+
Party 1
Scylla
Scylla
MeSo_Panda
Scylla
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 154L
1,452 Elo+
Party 1
Khepri
Khepri
NTK_nSANE
Khepri
Level 127
God Stats
6W - 3L
1,291 SR
Queue Stats
269W - 210L
1,503 Elo+
Party 1
Mulan
Mulan
SymbioticSam96
Mulan
Level 130
God Stats
2W - 1L
1,533 SR
Queue Stats
150W - 141L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BubbaBackRibs
Discordia
13
1 / 5 / 5
7,670
639
18,885
8,709
3,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Campaaa
Medusa
14
0 / 3 / 4
7,701
642
9,761
9,945
3,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
Gohdin
Achilles
15
1 / 3 / 5
8,029
669
8,000
13,750
14,728
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
SlNBlN
Chronos
14
2 / 5 / 3
8,058
672
9,623
11,828
4,783
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
13
3 / 6 / 2
8,365
697
8,131
14,371
16,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 15
9,897
825
12,994
15,596
9,863
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
15
1 / 1 / 17
8,945
745
7,559
11,498
13,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
MeSo_Panda
Scylla
16
8 / 3 / 12
10,086
841
14,527
9,733
4,482
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
NTK_nSANE
Khepri
17
6 / 2 / 15
10,062
839
10,127
18,038
23,391
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 15
10,080
840
8,217
17,401
20,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
96
7
Kills
22
22
Deaths
9
19
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Discordia
BubbaBackRibs
Discordia
1
5
5
0.7
L
Medusa
Campaaa
Medusa
0
3
4
0.67
L
Achilles
Gohdin
Achilles
1
3
5
1.17
W
4
1
15
11.5
W
Achilles
1
1
17
9.5
W
Scylla
MeSo_Panda
Scylla
8
3
12
4.67
W
Khepri
NTK_nSANE
Khepri
6
2
15
6.75
L
Chronos
SlNBlN
Chronos
2
5
3
0.7
W
3
2
15
5.25
L
Sylvanus
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,400
Damage
53,424
58,603
Taken
72,266
43,277
Mitigated
72,005
19,502
Healing
38,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BubbaBackRibs
Discordia
18,885
113
724
915
8,709
3,561
34
4,543
4,166
28,655
0
L
Medusa
Campaaa
Medusa
9,761
4,761
0
3,170
9,945
3,785
0
7,392
2,553
0
27,022
L
Achilles
Gohdin
Achilles
8,000
1,820
1,013
4,487
13,750
14,728
0
8,003
5,747
0
12,632
W
12,994
1,636
11,718
7,765
15,596
9,863
624
9,277
5,969
32,716
0
W
Achilles
7,559
1,556
3,332
2,202
11,498
13,364
1,478
7,559
3,939
0
18,443
W
Scylla
MeSo_Panda
Scylla
14,527
2,044
2,286
1,361
9,733
4,482
1,149
5,123
3,730
28,914
0
W
Khepri
NTK_nSANE
Khepri
10,127
536
3,715
2,694
18,038
23,391
568
8,816
9,222
18,511
0
L
Chronos
SlNBlN
Chronos
9,623
3,364
0
1,306
11,828
4,783
0
8,031
3,797
23,885
0
W
8,217
1,023
1,106
1,873
17,401
20,905
630
5,864
11,537
0
12,145
L
Sylvanus
8,131
2,798
4,063
3,824
14,371
16,420
0
9,679
4,692
12,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,823
Gold Earned
49,070
103
Minions Killed
129
0
Camps Cleared
0
949,753
Distance Traveled
1,129,241
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,670
639
15
1
0
189,109
0
L
Medusa
7,701
642
32
3
0
206,394
0
L
Achilles
8,029
669
15
1
0
221,793
1
W
Hel
9,897
825
36
3
0
241,697
0
W
Achilles
8,945
745
25
2
0
226,422
0
W
Scylla
10,086
841
41
3
0
190,777
0
W
Khepri
10,062
839
18
2
0
238,083
1
L
Chronos
8,058
672
29
2
0
191,470
1
W
Mulan
10,080
840
9
1
0
232,262
0
L
Sylvanus
8,365
697
12
1
0
140,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role