Player Matchup

Vamana
Vamana
Grimsleybear21
Vamana
Level 11
God Stats
2W - 4L
1,706 SR
Queue Stats
27W - 27L
1,582 Elo+
Solo
Izanami
Izanami
JUSTMANGOMAN69
Izanami
Level 22
God Stats
14W - 27L
1,534 SR
Queue Stats
260W - 310L
1,478 Elo+
Solo
Yemoja
Yemoja
JpKing2222
Yemoja
Level 21
God Stats
1W - 2L
1,530 SR
Queue Stats
40W - 30L
1,511 Elo+
Solo
Sylvanus
Sylvanus
SnugLadybug
Sylvanus
Level 11
God Stats
10W - 9L
1,626 SR
Queue Stats
12W - 10L
1,604 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
meep178
Morgan Le Fay
Level 10
God Stats
3W - 2L
1,378 SR
Queue Stats
143W - 130L
1,754 Elo+
Solo
Team Averages
Level 15
1,555 SR
1,586 Elo+

VS

Team Averages
Level 19
1,576 SR
1,642 Elo+
Hercules
Hercules
CDN La bola
Hercules
Level 26
God Stats
18W - 11L
1,619 SR
Queue Stats
151W - 97L
1,682 Elo+
Solo
Chang'e
Chang'e
ChromeBull37737
Chang'e
Level 25
God Stats
3W - 6L
1,500 SR
Queue Stats
102W - 97L
1,617 Elo+
Solo
Cernunnos
Cernunnos
Jirumaru
Cernunnos
Level 27
God Stats
22W - 30L
1,483 SR
Queue Stats
348W - 363L
1,579 Elo+
Solo
Loki
Loki
Mpabon1995
Loki
Level 5
God Stats
3W - 3L
1,410 SR
Queue Stats
4W - 3L
1,633 Elo+
Solo
Hades
Hades
Soul_of_Cinde618
Hades
Level 10
God Stats
3W - 0L
1,867 SR
Queue Stats
15W - 7L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,746
593
354
5,373
1,698
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

3
0 / 3 / 0
3,353
419
432
2,176
311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Yemoja
JpKing2222
Yemoja
7
0 / 2 / 0
4,528
566
1,130
4,029
1,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
SnugLadybug
Sylvanus
9
1 / 3 / 1
5,451
681
3,516
6,017
3,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
meep178
Morgan Le Fay
1
0 / 0 / 0
3,033
379
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CDN La bola
Hercules
11
3 / 1 / 1
6,219
777
3,815
5,814
2,460
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 0 / 2
5,305
663
1,333
4,164
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Jirumaru
Cernunnos
9
3 / 0 / 1
5,348
669
2,371
3,652
1,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 1 / 0
4,807
601
1,225
2,993
804
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
1 / 0 / 3
4,541
568
1,249
2,378
1,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
9
9
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
CDN La bola
Hercules
3
1
1
3.5
W
0
0
2
1
L
1
1
0
1
L
0
3
0
0
W
Cernunnos
Jirumaru
Cernunnos
3
0
1
3.5
L
Yemoja
JpKing2222
Yemoja
0
2
0
0
W
2
1
0
2
L
Sylvanus
SnugLadybug
Sylvanus
1
3
1
0.5
W
1
0
3
2.5
L
Morgan Le Fay
meep178
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,432
Damage
9,993
17,595
Taken
19,001
6,268
Mitigated
6,764
4,300
Healing
10,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CDN La bola
Hercules
3,815
1,011
0
3,237
5,814
2,460
0
2,431
3,298
0
31,403
W
1,333
179
181
3,030
4,164
1,183
1,818
155
4,009
27,563
0
L
354
0
0
1,617
5,373
1,698
0
705
4,606
0
20,307
L
432
307
0
0
2,176
311
0
397
1,779
0
3,753
W
Cernunnos
Jirumaru
Cernunnos
2,371
1,207
0
1,973
3,652
1,280
0
593
3,059
0
31,698
L
Yemoja
JpKing2222
Yemoja
1,130
145
26
0
4,029
1,206
0
1,332
2,611
14,062
0
W
1,225
150
0
410
2,993
804
0
546
2,447
0
19,199
L
Sylvanus
SnugLadybug
Sylvanus
3,516
1,104
0
2,657
6,017
3,053
0
0
6,017
24,615
6,205
W
1,249
339
346
1,571
2,378
1,037
0
441
1,937
18,514
0
L
Morgan Le Fay
meep178
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,111
Gold Earned
26,220
162
Minions Killed
270
0
Camps Cleared
0
539,556
Distance Traveled
769,105
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,219
777
75
9
0
179,469
1
W
Chang'e
5,305
663
61
8
0
142,486
3
L
Vamana
4,746
593
50
6
0
182,467
2
L
Izanami
3,353
419
11
1
0
84,341
0
W
Cernunnos
5,348
669
57
7
0
155,793
3
L
Yemoja
4,528
566
24
3
0
123,214
2
W
Loki
4,807
601
45
6
0
150,514
0
L
Sylvanus
5,451
681
77
10
0
149,534
0
W
Hades
4,541
568
32
4
0
140,843
0
L
Morgan Le Fay
3,033
379
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role