Player Matchup

Terra
Terra
Gold V
CrystalRose8094
Terra
Gold V
Level 144
God Stats
8W - 1L
1,836 SR
Queue Stats
137W - 122L
1,109 MMR
Party 1
He Bo
He Bo
Gold V
ErrantWorm27030
He Bo
Gold V
Level 119
God Stats
2W - 2L
1,715 SR
Queue Stats
141W - 123L
1,109 MMR
Party 1
Artemis
Artemis
Gold III
HeartStop67
Artemis
Gold III
Level 157
God Stats
20W - 8L
1,749 SR
Queue Stats
122W - 106L
1,312 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,767 SR
1,177 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,538 SR
1,052 MMR
Cernunnos
Cernunnos
Silver V
JoD S3R1AL
Cernunnos
Silver V
Level 49
God Stats
5W - 8L
1,436 SR
Queue Stats
15W - 28L
980 MMR
Party 2
Hercules
Hercules
Silver IV
Maladonte
Hercules
Silver IV
Level 106
God Stats
1W - 2L
1,580 SR
Queue Stats
15W - 29L
1,011 MMR
Party 2
Sol
Sol
Gold IV
oYeah_Clutch
Sol
Gold IV
Level 129
God Stats
2W - 3L
1,599 SR
Queue Stats
165W - 163L
1,166 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 10
16,732
598
16,201
28,397
56,533
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
4 / 5 / 7
17,439
623
16,600
31,633
16,371
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
HeartStop67
Artemis
20
8 / 6 / 4
17,573
628
36,669
25,703
13,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ThothChaacBacchusCerberusVulcan

VS

Bans
KumbhakarnaDanzaburouMorgan Le FaySkadiKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JoD S3R1AL
Cernunnos
20
4 / 5 / 11
16,836
601
21,903
20,851
10,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
Maladonte
Hercules
20
3 / 6 / 13
16,000
571
13,404
43,567
48,654
20
11 / 3 / 6
17,900
639
35,469
23,257
9,768
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
14
Kills
18
18
Deaths
14
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
7
10
1
W
4
5
7
1.5
W
Artemis
HeartStop67
Artemis
8
6
4
1.67
L
Cernunnos
JoD S3R1AL
Cernunnos
4
5
11
1.9
L
Hercules
Maladonte
Hercules
3
6
13
1.58
L
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,470
Damage
70,776
85,733
Taken
87,675
86,759
Mitigated
68,595
25,774
Healing
38,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,201
1,861
4,362
4,472
28,397
56,533
101
10,426
17,971
54,355
0
W
16,600
734
348
11,805
31,633
16,371
1,048
14,755
16,878
87,077
0
W
Artemis
HeartStop67
Artemis
36,669
17,729
0
4,787
25,703
13,855
1,329
10,288
15,415
0
96,213
L
Cernunnos
JoD S3R1AL
Cernunnos
21,903
8,985
1,321
6,759
20,851
10,173
1,772
8,392
12,459
0
107,175
L
Hercules
Maladonte
Hercules
13,404
2,672
0
17,043
43,567
48,654
98
15,464
28,103
0
41,375
L
35,469
4,295
0
12,946
23,257
9,768
1,744
8,945
14,312
118,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,744
Gold Earned
50,736
262
Minions Killed
326
0
Camps Cleared
0
1,429,891
Distance Traveled
1,351,000
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
16,732
598
64
2
0
472,930
7
W
He Bo
17,439
623
110
4
0
476,300
1
W
Artemis
17,573
628
88
3
0
480,661
6
L
Cernunnos
16,836
601
156
6
0
419,290
4
L
Hercules
16,000
571
36
1
0
467,912
1
L
Sol
17,900
639
134
5
0
463,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role