Player Matchup

Bacchus
Bacchus
AlfredoMex234
Bacchus
Level 67
God Stats
0W - 2L
1,550 SR
Queue Stats
26W - 25L
1,471 Elo+
Solo
Camazotz
Camazotz
BearNakedKiller
Camazotz
Level 128
God Stats
0W - 5L
1,097 SR
Queue Stats
440W - 432L
1,469 Elo+
Party 2
Vamana
Vamana
H3rmit42
Vamana
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 109L
1,472 Elo+
Party 3
Tiamat
Tiamat
Luckytail
Tiamat
Level 122
God Stats
2W - 1L
1,797 SR
Queue Stats
99W - 100L
1,487 Elo+
Party 3
Pele
Pele
RipeBananus
Pele
Level 139
God Stats
1W - 4L
1,180 SR
Queue Stats
412W - 414L
1,448 Elo+
Party 2
Team Averages
Level 115
1,425 SR
1,470 Elo+

VS

Team Averages
Level 137
1,625 SR
1,503 Elo+
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BennyFish
Ah Muzen Cab
Level 157
God Stats
6W - 4L
1,532 SR
Queue Stats
218W - 235L
1,544 Elo+
Party 1
Athena
Athena
Im SECOND BEST
Athena
Level 126
God Stats
6W - 2L
1,654 SR
Queue Stats
167W - 142L
1,508 Elo+
Party 1
Jormungandr
Jormungandr
Lord P MurK
Jormungandr
Level 145
God Stats
18W - 8L
1,818 SR
Queue Stats
412W - 407L
1,510 Elo+
Party 1
Ne Zha
Ne Zha
pwussyboi
Ne Zha
Level 130
God Stats
15W - 10L
1,622 SR
Queue Stats
369W - 381L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
3 / 5 / 9
8,970
690
14,311
19,536
22,549
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
13
2 / 7 / 6
8,041
619
4,290
18,039
12,542
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
H3rmit42
Vamana
16
3 / 7 / 8
9,488
730
13,080
23,755
24,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Luckytail
Tiamat
17
1 / 5 / 10
9,420
725
11,915
13,642
12,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 4 / 6
9,705
747
9,847
18,140
17,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
4 / 2 / 20
11,165
859
17,932
9,386
4,284
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ah Muzen Cab
BennyFish
Ah Muzen Cab
19
6 / 1 / 18
10,686
822
19,264
12,118
5,835
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 4 / 12
10,720
825
14,341
12,944
7,264
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
Lord P MurK
Jormungandr
18
7 / 5 / 16
11,038
849
18,174
14,522
12,722
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
pwussyboi
Ne Zha
16
3 / 4 / 14
9,590
738
9,717
12,750
5,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
108
16
Kills
28
28
Deaths
16
39
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
20
7
L
Bacchus
3
5
9
1.5
L
Camazotz
2
7
6
0.71
W
Ah Muzen Cab
BennyFish
Ah Muzen Cab
6
1
18
15
L
Vamana
H3rmit42
Vamana
3
7
8
1
W
8
4
12
3.5
W
Jormungandr
Lord P MurK
Jormungandr
7
5
16
3
L
Tiamat
Luckytail
Tiamat
1
5
10
1.2
L
7
4
6
2.5
W
Ne Zha
pwussyboi
Ne Zha
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,443
Damage
79,428
93,112
Taken
61,720
89,296
Mitigated
35,545
36,591
Healing
25,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
17,932
10,385
2,035
4,207
9,386
4,284
1,305
4,575
4,723
0
37,374
L
Bacchus
14,311
386
1,938
5,182
19,536
22,549
0
5,755
13,781
24,208
0
L
Camazotz
4,290
779
1,083
4,554
18,039
12,542
0
3,830
14,209
0
6,872
W
Ah Muzen Cab
BennyFish
Ah Muzen Cab
19,264
5,141
1,819
5,981
12,118
5,835
747
5,389
6,299
0
34,509
L
Vamana
H3rmit42
Vamana
13,080
4,359
2,174
8,235
23,755
24,157
0
11,228
12,527
226
20,093
W
14,341
3,148
953
1,388
12,944
7,264
896
5,244
7,559
19,384
0
W
Jormungandr
Lord P MurK
Jormungandr
18,174
2,432
2,014
1,396
14,522
12,722
446
6,704
7,498
32,430
0
L
Tiamat
Luckytail
Tiamat
11,915
1,275
2,452
3,627
13,642
12,199
70
5,919
7,723
35,101
0
L
9,847
2,655
2,621
4,725
18,140
17,849
27
5,783
12,357
0
20,496
W
Ne Zha
pwussyboi
Ne Zha
9,717
6,022
1,441
4,618
12,750
5,440
1,547
4,495
7,923
0
16,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,624
Gold Earned
53,199
139
Minions Killed
146
0
Camps Cleared
0
1,091,149
Distance Traveled
1,258,462
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,165
859
53
4
0
250,067
1
L
Bacchus
8,970
690
15
1
0
261,889
0
L
Camazotz
8,041
619
12
1
0
198,958
0
W
Ah Muzen Cab
10,686
822
32
2
0
263,185
0
L
Vamana
9,488
730
24
2
0
223,288
1
W
Athena
10,720
825
19
1
0
248,738
2
W
Jormungandr
11,038
849
29
2
0
229,078
0
L
Tiamat
9,420
725
68
5
0
197,159
0
L
Pele
9,705
747
20
2
0
209,855
1
W
Ne Zha
9,590
738
13
1
0
267,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role