Player Matchup

Thanatos
Thanatos
ManzApple
Thanatos
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
186W - 187L
1,555 Elo+
Solo
Bellona
Bellona
Rozzyyderp
Bellona
Level 28
God Stats
10W - 6L
2,005 SR
Queue Stats
403W - 359L
1,557 Elo+
Solo
Poseidon
Poseidon
TJK7
Poseidon
Level 29
God Stats
2W - 4L
1,339 SR
Queue Stats
258W - 249L
1,603 Elo+
Solo
Yemoja
Yemoja
ZKurooZ
Yemoja
Level 17
God Stats
3W - 2L
1,682 SR
Queue Stats
32W - 29L
1,560 Elo+
Solo
Loki
Loki
noodawin
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,605 SR
1,555 Elo+

VS

Team Averages
Level 15
1,585 SR
1,543 Elo+
Apollo
Apollo
ElruloBZ
Apollo
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Enmaro
Nemesis
Level 8
God Stats
11W - 6L
1,740 SR
Queue Stats
18W - 11L
1,687 Elo+
Solo
Fenrir
Fenrir
KtSFrost
Fenrir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Merlin
Merlin
SpacePeanutt
Merlin
Level 28
God Stats
19W - 12L
1,454 SR
Queue Stats
119W - 124L
1,436 Elo+
Solo
Fafnir
Fafnir
TrevzmanX
Fafnir
Level 28
God Stats
33W - 31L
1,733 SR
Queue Stats
440W - 406L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ManzApple
Thanatos
11
3 / 1 / 2
6,014
601
3,010
6,276
1,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Rozzyyderp
Bellona
10
1 / 3 / 0
5,975
598
4,756
8,279
5,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
TJK7
Poseidon
12
4 / 0 / 0
6,695
670
5,079
3,907
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
ZKurooZ
Yemoja
9
0 / 0 / 4
5,497
550
1,870
4,854
3,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Breastplate

Breastplate

+20
Physical Protection

Loki
6
0 / 7 / 1
4,416
442
593
5,023
1,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ElruloBZ
Apollo
7
0 / 2 / 1
4,827
483
3,062
3,917
944
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Enmaro
Nemesis
8
2 / 1 / 2
5,630
563
3,908
6,146
1,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
KtSFrost
Fenrir
7
1 / 2 / 0
4,763
476
552
5,371
1,497
Mace

Mace

+10
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Merlin
8
4 / 3 / 0
5,298
530
4,257
4,568
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
TrevzmanX
Fafnir
13
3 / 0 / 0
7,300
730
5,256
8,550
5,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
8
Kills
10
11
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
ElruloBZ
Apollo
0
2
1
0.25
W
Nemesis
Enmaro
Nemesis
2
1
2
3
W
Fenrir
KtSFrost
Fenrir
1
2
0
0.5
L
Thanatos
ManzApple
Thanatos
3
1
2
4
L
Bellona
Rozzyyderp
Bellona
1
3
0
0.33
W
Merlin
4
3
0
1.33
L
Poseidon
TJK7
Poseidon
4
0
0
4
W
Fafnir
TrevzmanX
Fafnir
3
0
0
3
L
Yemoja
ZKurooZ
Yemoja
0
0
4
2
L
Loki
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,308
Damage
17,035
28,339
Taken
28,552
12,762
Mitigated
10,438
10,945
Healing
8,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ElruloBZ
Apollo
3,062
1,580
0
0
3,917
944
32
1,540
2,377
0
18,415
W
Nemesis
Enmaro
Nemesis
3,908
2,030
0
1,161
6,146
1,690
0
2,431
3,611
0
26,673
W
Fenrir
KtSFrost
Fenrir
552
188
0
2,570
5,371
1,497
150
142
5,229
0
17,339
L
Thanatos
ManzApple
Thanatos
3,010
606
0
4,891
6,276
1,776
0
453
5,753
0
33,257
L
Bellona
Rozzyyderp
Bellona
4,756
2,764
0
2,942
8,279
5,399
0
5,256
3,023
0
36,139
W
Merlin
4,257
262
0
400
4,568
1,107
338
2,665
1,721
18,671
0
L
Poseidon
TJK7
Poseidon
5,079
853
0
1,140
3,907
971
0
1,594
2,083
40,936
0
W
Fafnir
TrevzmanX
Fafnir
5,256
2,139
0
4,615
8,550
5,200
629
0
8,550
42,853
0
L
Yemoja
ZKurooZ
Yemoja
1,870
743
479
1,423
4,854
3,527
377
0
4,854
15,069
0
L
Loki
593
396
0
70
5,023
1,089
644
1,658
3,113
0
6,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,597
Gold Earned
27,818
301
Minions Killed
253
0
Camps Cleared
0
992,508
Distance Traveled
914,785
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,827
483
29
3
0
161,050
0
W
Nemesis
5,630
563
45
5
0
220,972
4
W
Fenrir
4,763
476
38
4
0
167,473
1
L
Thanatos
6,014
601
71
7
0
259,311
2
L
Bellona
5,975
598
90
9
0
193,342
1
W
Merlin
5,298
530
37
4
0
183,271
1
L
Poseidon
6,695
670
102
10
0
184,536
2
W
Fafnir
7,300
730
104
10
0
182,019
1
L
Yemoja
5,497
550
22
2
0
184,831
3
L
Loki
4,416
442
16
2
0
170,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role