Player Matchup

Bacchus
Bacchus
FuzzyDaddeh
Bacchus
Level 26
God Stats
2W - 1L
1,222 SR
Queue Stats
58W - 86L
1,337 Elo+
Solo
King Arthur
King Arthur
N00B_SLaYeR2008
King Arthur
Level 28
God Stats
3W - 0L
1,553 SR
Queue Stats
13W - 9L
1,397 Elo+
Solo
Ra
Ra
SmiteeSurfer
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 13L
1,466 Elo+
Party 2
Sun Wukong
Sun Wukong
lapa-rosetskiy97
Sun Wukong
Level 6
God Stats
1W - 1L
1,171 SR
Queue Stats
2W - 3L
1,431 Elo+
Solo
Mercury
Mercury
notherealkevin
Mercury
Level 146
God Stats
1W - 1L
1,705 SR
Queue Stats
25W - 20L
1,685 Elo+
Party 2
Team Averages
Level 42
1,430 SR
1,463 Elo+

VS

Team Averages
Level 21
1,617 SR
1,502 Elo+
Amaterasu
Amaterasu
Asaad_YT
Amaterasu
Level 26
God Stats
0W - 2L
1,371 SR
Queue Stats
24W - 24L
1,478 Elo+
Solo
Chiron
Chiron
BunnyLionheart69
Chiron
Level 18
God Stats
21W - 12L
1,649 SR
Queue Stats
195W - 174L
1,575 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Carripro8
Tsukuyomi
Level 18
God Stats
6W - 4L
1,711 SR
Queue Stats
30W - 35L
1,375 Elo+
Solo
Chang'e
Chang'e
DarkBunny696_
Chang'e
Level 18
God Stats
19W - 22L
1,603 SR
Queue Stats
172W - 163L
1,546 Elo+
Party 1
Ymir
Ymir
nerfcrit
Ymir
Level 24
God Stats
8W - 3L
1,752 SR
Queue Stats
167W - 112L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FuzzyDaddeh
Bacchus
6
0 / 2 / 0
8,471
326
1,169
3,535
1,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
N00B_SLaYeR2008
King Arthur
20
8 / 3 / 4
15,379
592
20,766
27,445
24,556
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 4 / 9
16,012
616
14,228
18,571
8,623
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
lapa-rosetskiy97
Sun Wukong
20
1 / 5 / 4
13,992
538
4,501
16,992
15,769
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 8 / 6
14,860
572
19,399
27,911
13,236
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Asaad_YT
Amaterasu
11
0 / 5 / 1
8,558
329
1,683
11,196
6,157
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
15 / 3 / 3
14,283
549
31,314
24,413
12,402
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Carripro8
Tsukuyomi
6
0 / 3 / 1
7,553
291
1,161
4,079
1,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
19
1 / 6 / 6
12,108
466
11,497
21,339
8,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
19
4 / 3 / 13
13,976
538
11,072
25,798
39,327
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
44
19
Kills
20
22
Deaths
20
23
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Asaad_YT
Amaterasu
0
5
1
0.1
L
15
3
3
5.5
L
Tsukuyomi
Carripro8
Tsukuyomi
0
3
1
0.17
L
Chang'e
1
6
6
0.67
W
Bacchus
FuzzyDaddeh
Bacchus
0
2
0
0
W
King Arthur
N00B_SLaYeR2008
King Arthur
8
3
4
3.33
W
3
4
9
1.88
W
Sun Wukong
lapa-rosetskiy97
Sun Wukong
1
5
4
0.6
L
Ymir
4
3
13
3.5
W
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,063
Damage
56,727
94,454
Taken
86,825
63,968
Mitigated
67,952
32,902
Healing
27,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Asaad_YT
Amaterasu
1,683
614
0
1,258
11,196
6,157
0
1,610
9,586
0
32,045
L
31,314
16,810
1,334
10,238
24,413
12,402
2,000
4,288
20,101
0
110,151
L
Tsukuyomi
Carripro8
Tsukuyomi
1,161
389
0
544
4,079
1,175
0
257
3,822
0
9,101
L
Chang'e
11,497
521
3,602
8,976
21,339
8,891
0
3,739
17,600
86,812
0
W
Bacchus
FuzzyDaddeh
Bacchus
1,169
458
0
883
3,535
1,784
0
1,166
2,369
3,525
0
W
King Arthur
N00B_SLaYeR2008
King Arthur
20,766
3,644
0
11,417
27,445
24,556
634
6,968
20,279
0
112,369
W
14,228
452
3,953
8,306
18,571
8,623
1,384
4,286
14,197
148,377
0
W
Sun Wukong
lapa-rosetskiy97
Sun Wukong
4,501
1,276
0
2,918
16,992
15,769
2,034
4,527
12,341
0
86,610
L
Ymir
11,072
2,632
0
1,993
25,798
39,327
0
5,507
20,211
59,296
0
W
19,399
8,251
0
5,425
27,911
13,236
1,879
6,685
20,008
0
130,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,714
Gold Earned
56,478
737
Minions Killed
454
0
Camps Cleared
0
2,045,402
Distance Traveled
1,655,019
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,558
329
59
2
0
199,024
0
L
Chiron
14,283
549
155
6
0
446,375
2
L
Tsukuyomi
7,553
291
23
1
0
103,325
0
L
Chang'e
12,108
466
146
6
0
472,801
0
W
Bacchus
8,471
326
9
0
0
74,905
1
W
King Arthur
15,379
592
175
7
0
434,337
1
W
Ra
16,012
616
243
9
0
489,920
1
W
Sun Wukong
13,992
538
159
6
0
503,498
1
L
Ymir
13,976
538
71
3
0
433,494
7
W
Mercury
14,860
572
151
6
0
542,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role