Player Matchup

Janus
Janus
AbuSmurf
Janus
Level 26
God Stats
2W - 2L
1,576 SR
Queue Stats
32W - 28L
1,540 Elo+
Solo
Yemoja
Yemoja
Kapoué
Yemoja
Level 15
God Stats
1W - 3L
1,560 SR
Queue Stats
2W - 5L
1,458 Elo+
Solo
Kukulkan
Kukulkan
Seeeesh
Kukulkan
Level 10
God Stats
3W - 2L
1,672 SR
Queue Stats
9W - 11L
1,466 Elo+
Party 2
Sylvanus
Sylvanus
SydneySanders
Sylvanus
Level 26
God Stats
29W - 20L
1,436 SR
Queue Stats
328W - 255L
1,582 Elo+
Party 2
Hou Yi
Hou Yi
zisiu
Hou Yi
Level 26
God Stats
2W - 1L
1,627 SR
Queue Stats
27W - 12L
1,737 Elo+
Solo
Team Averages
Level 21
1,574 SR
1,557 Elo+

VS

Team Averages
Level 26
1,616 SR
1,601 Elo+
Fafnir
Fafnir
FeelsPugMan
Fafnir
Level 28
God Stats
3W - 1L
1,826 SR
Queue Stats
29W - 15L
1,723 Elo+
Solo
Nemesis
Nemesis
LittleWeirdo
Nemesis
Level 29
God Stats
1W - 2L
1,613 SR
Queue Stats
223W - 191L
1,593 Elo+
Solo
Ullr
Ullr
Pelsoras
Ullr
Level 29
God Stats
8W - 5L
1,640 SR
Queue Stats
121W - 101L
1,523 Elo+
Party 1
Apollo
Apollo
Siothrun
Apollo
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 46L
1,526 Elo+
Party 1
Merlin
Merlin
Yukandu
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AbuSmurf
Janus
20
7 / 2 / 9
13,957
607
13,701
13,600
4,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Kapoué
Yemoja
15
0 / 11 / 9
11,924
518
4,796
19,456
25,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Seeeesh
Kukulkan
20
7 / 0 / 4
15,927
692
14,375
15,225
9,884
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
SydneySanders
Sylvanus
20
6 / 0 / 7
13,677
595
13,273
16,229
8,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
zisiu
Hou Yi
20
8 / 1 / 7
14,996
652
15,811
21,663
9,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
1 / 3 / 5
9,648
419
7,904
18,342
24,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
LittleWeirdo
Nemesis
17
2 / 9 / 3
10,626
462
13,393
21,559
10,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
18
1 / 6 / 1
11,173
486
7,486
17,281
6,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Siothrun
Apollo
14
8 / 6 / 3
10,131
440
9,230
14,926
4,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Yukandu
Merlin
16
2 / 5 / 2
9,193
400
9,072
10,894
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
28
Kills
14
14
Deaths
29
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
AbuSmurf
Janus
7
2
9
5.75
L
Fafnir
1
3
5
1.17
W
Yemoja
Kapoué
Yemoja
0
11
9
0.41
L
Nemesis
LittleWeirdo
Nemesis
2
9
3
0.39
L
Ullr
1
6
1
0.25
W
Kukulkan
Seeeesh
Kukulkan
7
0
4
9
L
Apollo
Siothrun
Apollo
8
6
3
1.58
W
Sylvanus
SydneySanders
Sylvanus
6
0
7
9.5
L
Merlin
Yukandu
Merlin
2
5
2
0.6
W
Hou Yi
zisiu
Hou Yi
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,956
Damage
47,085
86,173
Taken
83,002
58,624
Mitigated
49,813
42,112
Healing
15,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AbuSmurf
Janus
13,701
1,814
102
3,108
13,600
4,637
0
1,145
12,455
112,625
0
L
Fafnir
7,904
1,599
0
5,052
18,342
24,292
36
8,245
10,097
25,976
0
W
Yemoja
Kapoué
Yemoja
4,796
1,939
969
900
19,456
25,778
651
5,636
13,820
27,965
0
L
Nemesis
LittleWeirdo
Nemesis
13,393
6,225
0
6,046
21,559
10,506
0
11,206
10,353
0
87,525
L
Ullr
7,486
3,394
0
1,379
17,281
6,697
1,121
12,161
5,120
0
89,065
W
Kukulkan
Seeeesh
Kukulkan
14,375
1,346
0
7,872
15,225
9,884
1,359
2,017
13,208
133,073
0
L
Apollo
Siothrun
Apollo
9,230
4,495
0
1,867
14,926
4,549
224
7,460
7,466
0
49,873
W
Sylvanus
SydneySanders
Sylvanus
13,273
2,168
4,939
9,480
16,229
8,984
2,109
6,349
9,880
70,794
16,290
L
Merlin
Yukandu
Merlin
9,072
500
0
798
10,894
3,769
967
6,681
4,213
58,380
0
W
Hou Yi
zisiu
Hou Yi
15,811
11,630
0
14,742
21,663
9,341
5,899
3,744
17,919
0
160,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,481
Gold Earned
50,771
766
Minions Killed
517
0
Camps Cleared
0
2,102,245
Distance Traveled
1,983,105
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,957
607
150
7
0
494,328
4
L
Fafnir
9,648
419
26
1
0
379,760
8
W
Yemoja
11,924
518
35
2
0
316,105
0
L
Nemesis
10,626
462
123
5
0
401,166
0
L
Ullr
11,173
486
173
8
0
390,299
1
W
Kukulkan
15,927
692
241
10
0
446,964
9
L
Apollo
10,131
440
88
4
0
412,005
0
W
Sylvanus
13,677
595
142
6
0
440,892
5
L
Merlin
9,193
400
107
5
0
399,875
2
W
Hou Yi
14,996
652
198
9
0
403,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role