Player Matchup

Scylla
Scylla
 
Scylla
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Ac130mckie
Sun Wukong
Level 125
God Stats
8W - 5L
1,652 SR
Queue Stats
150W - 110L
1,606 Elo+
Solo
Da Ji
Da Ji
JB_ProFx
Da Ji
Level 160
God Stats
8W - 8L
1,590 SR
Queue Stats
172W - 165L
1,521 Elo+
Solo
Heimdallr
Heimdallr
SoA x CROSS
Heimdallr
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 104L
1,567 Elo+
Solo
Kuzenbo
Kuzenbo
SudsyCash
Kuzenbo
Level 68
God Stats
1W - 1L
1,258 SR
Queue Stats
436W - 389L
1,572 Elo+
Solo
Team Averages
Level 125
1,500 SR
1,553 Elo+

VS

Team Averages
Level 118
1,609 SR
1,561 Elo+
Erlang Shen
Erlang Shen
GimmeDatNip
Erlang Shen
Level 128
God Stats
9W - 21L
1,546 SR
Queue Stats
105W - 108L
1,463 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Specialguy987
Tsukuyomi
Level 119
God Stats
1W - 1L
1,501 SR
Queue Stats
48W - 35L
1,617 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheeTrumpinator
Cu Chulainn
Level 95
God Stats
6W - 5L
1,597 SR
Queue Stats
34W - 25L
1,635 Elo+
Party 2
Nox
Nox
daarvid672
Nox
Level 128
God Stats
8W - 8L
1,730 SR
Queue Stats
428W - 397L
1,570 Elo+
Solo
Sol
Sol
xMrSpecOpsx
Sol
Level 119
God Stats
8W - 3L
1,672 SR
Queue Stats
146W - 138L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
3 / 0 / 5
9,617
566
7,920
6,315
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Ac130mckie
Sun Wukong
18
5 / 1 / 3
10,382
611
12,638
17,880
14,084
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
JB_ProFx
Da Ji
14
4 / 4 / 4
8,824
519
8,552
14,652
6,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
SoA x CROSS
Heimdallr
16
2 / 4 / 2
9,162
539
3,942
10,486
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
SudsyCash
Kuzenbo
11
1 / 5 / 2
7,979
469
4,727
13,614
8,476
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GimmeDatNip
Erlang Shen
13
4 / 3 / 5
8,792
517
8,865
16,746
8,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Specialguy987
Tsukuyomi
14
2 / 6 / 5
8,787
517
7,548
12,084
4,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
TheeTrumpinator
Cu Chulainn
15
0 / 3 / 2
9,604
565
8,747
11,810
10,408
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
5 / 1 / 0
9,976
587
7,820
8,329
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 2 / 3
10,254
603
8,182
9,710
3,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
15
Kills
14
14
Deaths
15
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
5
5.5
W
Sun Wukong
Ac130mckie
Sun Wukong
5
1
3
6.5
L
Erlang Shen
GimmeDatNip
Erlang Shen
4
3
5
2.17
W
Da Ji
JB_ProFx
Da Ji
4
4
4
1.5
W
Heimdallr
SoA x CROSS
Heimdallr
2
4
2
0.75
L
Tsukuyomi
Specialguy987
Tsukuyomi
2
6
5
0.75
W
Kuzenbo
SudsyCash
Kuzenbo
1
5
2
0.4
L
Cu Chulainn
TheeTrumpinator
Cu Chulainn
0
3
2
0.33
L
5
1
0
5
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,779
Damage
41,162
62,947
Taken
58,679
34,484
Mitigated
29,906
21,211
Healing
13,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,920
533
0
2,495
6,315
1,990
0
3,296
3,019
71,208
0
W
Sun Wukong
Ac130mckie
Sun Wukong
12,638
3,336
0
8,286
17,880
14,084
43
1,965
15,915
0
77,674
L
Erlang Shen
GimmeDatNip
Erlang Shen
8,865
4,316
0
6,014
16,746
8,397
550
4,059
12,579
0
61,221
W
Da Ji
JB_ProFx
Da Ji
8,552
2,407
0
6,530
14,652
6,502
0
2,644
12,008
0
53,392
W
Heimdallr
SoA x CROSS
Heimdallr
3,942
1,345
0
3,284
10,486
3,432
0
2,518
7,968
0
62,904
L
Tsukuyomi
Specialguy987
Tsukuyomi
7,548
1,546
0
1,086
12,084
4,562
19
1,027
10,987
0
63,053
W
Kuzenbo
SudsyCash
Kuzenbo
4,727
2,223
0
616
13,614
8,476
0
4,968
8,646
26,459
0
L
Cu Chulainn
TheeTrumpinator
Cu Chulainn
8,747
2,044
0
3,017
11,810
10,408
0
805
10,890
0
65,758
L
7,820
294
0
1,168
8,329
2,933
0
4,082
4,111
68,340
0
L
8,182
2,582
0
2,572
9,710
3,606
0
2,620
7,038
72,380
10,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,964
Gold Earned
47,413
557
Minions Killed
625
0
Camps Cleared
0
1,631,143
Distance Traveled
1,794,451
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,617
566
158
9
0
318,707
10
W
Sun Wukong
10,382
611
161
9
0
349,907
2
L
Erlang Shen
8,792
517
76
4
0
411,798
7
W
Da Ji
8,824
519
78
5
0
311,824
2
W
Heimdallr
9,162
539
117
7
0
329,930
6
L
Tsukuyomi
8,787
517
97
6
0
367,032
2
W
Kuzenbo
7,979
469
43
3
0
320,775
2
L
Cu Chulainn
9,604
565
152
9
0
323,695
5
L
Nox
9,976
587
151
9
0
338,348
6
L
Sol
10,254
603
149
9
0
353,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role