Player Matchup

Hel
Hel
McLovin_The_3rd
Hel
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,398 Elo+
Party 1
Tyr
Tyr
PJ_66_MC
Tyr
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
278W - 352L
1,398 Elo+
Solo
Izanami
Izanami
SCDominator
Izanami
Level 28
God Stats
27W - 18L
1,672 SR
Queue Stats
49W - 48L
1,373 Elo+
Party 1
Kukulkan
Kukulkan
bIack_phoenix7
Kukulkan
Level 46
God Stats
156W - 187L
1,431 SR
Queue Stats
161W - 196L
1,397 Elo+
Solo
Serqet
Serqet
xProClassic
Serqet
Level 42
God Stats
1W - 1L
1,738 SR
Queue Stats
32W - 37L
1,458 Elo+
Solo
Team Averages
Level 43
1,568 SR
1,405 Elo+

VS

Team Averages
Level 44
1,447 SR
1,395 Elo+
Sol
Sol
AneAB
Sol
Level 44
God Stats
11W - 15L
1,412 SR
Queue Stats
238W - 230L
1,454 Elo+
Solo
Bastet
Bastet
Contanity
Bastet
Level 26
God Stats
5W - 7L
1,500 SR
Queue Stats
119W - 114L
1,460 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PôôpôôSlinger
Morgan Le Fay
Level 43
God Stats
4W - 4L
1,598 SR
Queue Stats
231W - 254L
1,359 Elo+
Party 2
Anhur
Anhur
SthernMstPoint
Anhur
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,576 Elo+
Solo
Sylvanus
Sylvanus
wAV3RYs
Sylvanus
Level 66
God Stats
2W - 3L
1,224 SR
Queue Stats
12W - 20L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 4
10,797
900
9,539
17,029
5,296
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
1 / 4 / 7
11,295
941
8,945
24,296
25,385
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
SCDominator
Izanami
18
3 / 3 / 4
11,501
958
15,685
16,547
5,051
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
17
2 / 1 / 1
11,378
948
18,231
4,937
1,686
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
17
2 / 5 / 3
11,372
948
8,128
17,141
5,894
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

111

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AneAB
Sol
19
4 / 1 / 13
12,366
1,031
15,682
14,980
5,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Contanity
Bastet
19
7 / 2 / 11
12,171
1,014
21,943
11,596
4,955
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
PôôpôôSlinger
Morgan Le Fay
19
2 / 3 / 13
11,190
933
17,047
14,981
6,484
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
5 / 2 / 14
12,329
1,027
10,637
11,402
4,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
wAV3RYs
Sylvanus
18
4 / 1 / 10
11,891
991
10,127
11,694
5,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
83
9
Kills
22
22
Deaths
9
19
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Sol
AneAB
Sol
4
1
13
10.5
W
Bastet
Contanity
Bastet
7
2
11
6.25
L
1
9
4
0.33
L
1
4
7
1.13
W
Morgan Le Fay
PôôpôôSlinger
Morgan Le Fay
2
3
13
2.83
L
Izanami
SCDominator
Izanami
3
3
4
1.67
W
5
2
14
6
L
Kukulkan
2
1
1
2.5
W
Sylvanus
wAV3RYs
Sylvanus
4
1
10
9
L
Serqet
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,528
Damage
75,436
79,950
Taken
64,653
43,312
Mitigated
27,524
6,691
Healing
15,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
AneAB
Sol
15,682
4,202
0
7,253
14,980
5,995
0
4,255
10,725
37,827
0
W
Bastet
Contanity
Bastet
21,943
5,206
0
0
11,596
4,955
0
5,572
5,868
0
27,488
L
9,539
1,758
1,661
1,339
17,029
5,296
0
7,991
8,838
22,250
0
L
8,945
680
0
2,003
24,296
25,385
0
13,715
10,303
0
18,646
W
Morgan Le Fay
PôôpôôSlinger
Morgan Le Fay
17,047
1,373
0
613
14,981
6,484
0
7,121
7,860
38,359
0
L
Izanami
SCDominator
Izanami
15,685
6,657
0
769
16,547
5,051
0
7,839
8,614
0
39,057
W
10,637
5,178
0
971
11,402
4,532
0
5,351
5,667
0
35,769
L
Kukulkan
18,231
0
0
0
4,937
1,686
0
3,092
1,795
61,399
0
W
Sylvanus
wAV3RYs
Sylvanus
10,127
1,878
2,713
4,302
11,694
5,558
0
5,471
5,719
34,048
0
L
Serqet
8,128
2,580
0
919
17,141
5,894
0
9,357
7,544
0
23,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,343
Gold Earned
59,947
243
Minions Killed
246
7
Camps Cleared
7
1,218,074
Distance Traveled
1,172,591
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,366
1,031
85
7
0
220,805
0
W
Bastet
12,171
1,014
12
1
1
304,195
0
L
Hel
10,797
900
24
2
0
207,209
0
L
Tyr
11,295
941
8
1
1
274,683
1
W
Morgan Le Fay
11,190
933
37
3
1
225,800
3
L
Izanami
11,501
958
64
5
1
233,989
0
W
Anhur
12,329
1,027
59
5
1
220,324
0
L
Kukulkan
11,378
948
116
10
2
255,559
0
W
Sylvanus
11,891
991
53
4
4
201,467
1
L
Serqet
11,372
948
31
3
3
246,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role