Player Matchup

Baron Samedi
Baron Samedi
AdrianTrV
Baron Samedi
Level 28
God Stats
1W - 1L
1,283 SR
Queue Stats
146W - 135L
1,554 Elo+
Solo
Ymir
Ymir
ChreezusKai
Ymir
Level 3
God Stats
2W - 5L
1,500 SR
Queue Stats
31W - 33L
1,668 Elo+
Solo
Izanami
Izanami
NHstakeme
Izanami
Level 6
God Stats
1W - 3L
1,774 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Pele
Pele
RightTwixBandit
Pele
Level 28
God Stats
0W - 4L
1,325 SR
Queue Stats
170W - 201L
1,445 Elo+
Solo
Chaac
Chaac
ThisGameDied
Chaac
Level 19
God Stats
3W - 3L
1,793 SR
Queue Stats
72W - 55L
1,749 Elo+
Solo
Team Averages
Level 17
1,535 SR
1,583 Elo+

VS

Team Averages
Level 25
1,628 SR
1,599 Elo+
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LottaProblems
Artemis
Level 15
God Stats
14W - 5L
1,681 SR
Queue Stats
96W - 79L
1,612 Elo+
Solo
Guan Yu
Guan Yu
OgaBoogaHooga
Guan Yu
Level 26
God Stats
8W - 3L
1,611 SR
Queue Stats
81W - 74L
1,621 Elo+
Solo
Thanatos
Thanatos
SusCommie
Thanatos
Level 28
God Stats
8W - 10L
1,813 SR
Queue Stats
119W - 119L
1,569 Elo+
Solo
Agni
Agni
xDragonofTheWest
Agni
Level 27
God Stats
3W - 1L
1,535 SR
Queue Stats
146W - 128L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AdrianTrV
Baron Samedi
14
3 / 4 / 4
8,248
550
5,869
11,681
3,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 3
5,865
391
279
6,979
4,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
NHstakeme
Izanami
1
0 / 0 / 0
4,479
299
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

14
2 / 3 / 2
8,309
554
8,824
12,609
3,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
9 / 2 / 4
9,237
616
17,480
15,758
6,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 4 / 3
8,669
578
5,245
11,600
10,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
13
0 / 3 / 1
7,565
504
5,597
8,760
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
16
3 / 0 / 3
9,132
609
9,478
11,908
13,919
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
SusCommie
Thanatos
13
2 / 5 / 4
7,727
515
5,224
11,333
4,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
2 / 2 / 5
8,324
555
10,611
7,520
2,540
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
14
Kills
10
10
Deaths
14
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
4
3
1.13
L
Baron Samedi
AdrianTrV
Baron Samedi
3
4
4
1.25
L
0
1
3
1.5
W
Artemis
0
3
1
0.17
L
Izanami
NHstakeme
Izanami
0
0
0
0
W
Guan Yu
3
0
3
4.5
L
2
3
2
1
W
Thanatos
SusCommie
Thanatos
2
5
4
0.8
L
9
2
4
5.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,452
Damage
36,155
47,027
Taken
51,121
18,286
Mitigated
33,480
17,805
Healing
17,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,245
822
0
613
11,600
10,118
0
1,393
10,155
41,693
0
L
Baron Samedi
AdrianTrV
Baron Samedi
5,869
674
95
4,043
11,681
3,758
0
4,952
6,729
51,723
0
L
279
0
0
582
6,979
4,454
224
1,282
5,697
11,668
0
W
Artemis
5,597
2,528
0
3,769
8,760
2,829
536
1,812
6,888
0
52,836
L
Izanami
NHstakeme
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
9,478
1,674
400
6,737
11,908
13,919
0
649
11,231
0
54,859
L
8,824
1,986
0
5,298
12,609
3,170
638
1,941
10,668
0
53,368
W
Thanatos
SusCommie
Thanatos
5,224
2,298
0
5,208
11,333
4,074
0
1,267
9,917
0
44,538
L
17,480
4,593
0
7,787
15,758
6,904
735
7,681
8,077
0
69,072
W
10,611
1,706
0
1,118
7,520
2,540
650
780
6,620
56,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,138
Gold Earned
41,417
366
Minions Killed
470
0
Camps Cleared
0
1,066,781
Distance Traveled
1,363,250
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,669
578
79
5
0
257,299
2
L
Baron Samedi
8,248
550
104
7
0
261,424
4
L
Ymir
5,865
391
21
1
0
230,842
1
W
Artemis
7,565
504
97
6
0
264,685
1
L
Izanami
4,479
299
0
0
0
6,494
0
W
Guan Yu
9,132
609
123
8
0
287,029
2
L
Pele
8,309
554
120
8
0
257,775
2
W
Thanatos
7,727
515
76
5
0
279,298
0
L
Chaac
9,237
616
121
8
0
310,246
4
W
Agni
8,324
555
95
6
0
274,939
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role