Player Matchup

Ravana
Ravana
 
Ravana
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Aboiiii
King Arthur
Level 39
God Stats
29W - 44L
1,365 SR
Queue Stats
158W - 177L
1,425 Elo+
Party 3
Cerberus
Cerberus
NUNESEU
Cerberus
Level 15
God Stats
30W - 22L
1,543 SR
Queue Stats
224W - 211L
1,381 Elo+
Party 2
Freya
Freya
cpufonedeouvido
Freya
Level 68
God Stats
20W - 16L
1,239 SR
Queue Stats
509W - 464L
1,524 Elo+
Party 2
Nu Wa
Nu Wa
i King Banana
Nu Wa
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
286W - 328L
1,451 Elo+
Party 3
Team Averages
Level 68
1,429 SR
1,456 Elo+

VS

Team Averages
Level 52
1,538 SR
1,457 Elo+
Khepri
Khepri
 
Khepri
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
HarleyEmo
Set
Level 45
God Stats
12W - 31L
1,312 SR
Queue Stats
77W - 105L
1,423 Elo+
Solo
Apollo
Apollo
ID-en-ligne91
Apollo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
459W - 416L
1,466 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Shayders
Morgan Le Fay
Level 47
God Stats
1W - 1L
1,769 SR
Queue Stats
275W - 274L
1,449 Elo+
Party 1
Osiris
Osiris
TheGreatNorse
Osiris
Level 73
God Stats
16W - 11L
1,610 SR
Queue Stats
336W - 359L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
5 / 0 / 1
7,279
662
5,207
4,268
1,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Aboiiii
King Arthur
13
3 / 1 / 0
7,494
681
6,480
8,397
6,596
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
NUNESEU
Cerberus
8
0 / 0 / 1
5,361
487
1,079
4,129
2,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 3 / 5
6,440
585
8,938
9,203
3,937
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 0 / 1
6,596
600
2,827
2,366
674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
1 / 3 / 1
5,423
493
1,279
8,090
5,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 2 / 0
6,553
596
1,655
6,498
2,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 3
5,041
458
4,635
7,473
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Shayders
Morgan Le Fay
11
0 / 1 / 1
5,923
538
3,951
4,417
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 1
6,328
575
4,747
9,637
7,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
13
Kills
4
4
Deaths
13
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
0
1
5.5
L
Khepri
 
Khepri
1
3
1
0.5
W
King Arthur
Aboiiii
King Arthur
3
1
0
3
L
3
2
0
1.5
L
0
4
3
0.38
W
Cerberus
NUNESEU
Cerberus
0
0
1
0.5
L
Morgan Le Fay
Shayders
Morgan Le Fay
0
1
1
0.5
L
0
3
1
0.17
W
4
3
5
2.17
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,531
Damage
16,267
28,363
Taken
36,115
15,099
Mitigated
18,169
10,596
Healing
7,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,207
1,005
0
3,025
4,268
1,584
0
1,327
2,941
0
50,140
L
Khepri
 
Khepri
1,279
278
0
250
8,090
5,922
0
4,556
3,473
7,001
0
W
King Arthur
Aboiiii
King Arthur
6,480
1,391
0
2,058
8,397
6,596
0
0
8,397
0
46,862
L
1,655
399
0
310
6,498
2,022
0
1,497
4,920
0
36,304
L
4,635
2,458
0
1,844
7,473
2,009
0
4,661
2,772
0
27,280
W
Cerberus
NUNESEU
Cerberus
1,079
25
0
755
4,129
2,308
275
1,235
2,894
14,767
0
L
Morgan Le Fay
Shayders
Morgan Le Fay
3,951
147
0
863
4,417
1,104
0
1,245
3,032
39,519
0
L
4,747
1,795
0
3,939
9,637
7,112
0
620
8,897
0
41,561
W
8,938
3,006
0
4,375
9,203
3,937
0
1,323
7,880
37,894
0
W
2,827
575
0
383
2,366
674
282
1,345
1,021
31,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,170
Gold Earned
29,268
388
Minions Killed
288
0
Camps Cleared
0
1,092,525
Distance Traveled
1,024,025
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,279
662
98
9
0
243,724
5
L
Khepri
5,423
493
11
1
0
189,587
4
W
King Arthur
7,494
681
106
10
0
229,096
2
L
Set
6,553
596
77
7
0
223,146
0
L
Apollo
5,041
458
42
4
0
201,139
1
W
Cerberus
5,361
487
43
4
0
203,222
1
L
Morgan Le Fay
5,923
538
69
6
0
219,935
2
L
Osiris
6,328
575
89
8
0
190,218
3
W
Freya
6,440
585
61
6
0
217,048
2
W
Nu Wa
6,596
600
80
7
0
199,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role