Player Matchup

Hel
Hel
BucchaThePig
Hel
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
179W - 156L
1,464 Elo+
Party 2
Cerberus
Cerberus
HOTTFOOTTEDDY
Cerberus
Level 29
God Stats
10W - 12L
1,514 SR
Queue Stats
36W - 40L
1,469 Elo+
Party 2
Kali
Kali
NoAbstract
Kali
Level 63
God Stats
20W - 6L
1,475 SR
Queue Stats
93W - 72L
1,538 Elo+
Party 1
Chiron
Chiron
Rengopoo
Chiron
Level 29
God Stats
7W - 4L
1,552 SR
Queue Stats
16W - 13L
1,510 Elo+
Party 1
Osiris
Osiris
Tanjibruh
Osiris
Level 68
God Stats
6W - 4L
1,174 SR
Queue Stats
118W - 97L
1,553 Elo+
Party 1
Team Averages
Level 60
1,443 SR
1,507 Elo+

VS

Team Averages
Level 51
1,467 SR
1,331 Elo+
Bellona
Bellona
Becky4172147
Bellona
Level 24
God Stats
5W - 5L
1,450 SR
Queue Stats
25W - 28L
1,344 Elo+
Party 3
Gilgamesh
Gilgamesh
CosmicGC
Gilgamesh
Level 85
God Stats
1W - 1L
1,359 SR
Queue Stats
183W - 274L
1,293 Elo+
Solo
Artemis
Artemis
HypnoToad6052
Artemis
Level 39
God Stats
10W - 16L
1,529 SR
Queue Stats
96W - 125L
1,317 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PREDATORKING96
Morgan Le Fay
Level 48
God Stats
3W - 9L
1,391 SR
Queue Stats
119W - 134L
1,348 Elo+
Party 3
Bacchus
Bacchus
TG reaper7023
Bacchus
Level 60
God Stats
5W - 3L
1,608 SR
Queue Stats
144W - 150L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 8
11,828
514
17,050
14,795
5,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cerberus
HOTTFOOTTEDDY
Cerberus
15
1 / 2 / 10
10,246
445
6,818
16,103
15,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
8 / 3 / 7
11,366
494
15,213
18,219
8,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
Rengopoo
Chiron
16
2 / 0 / 5
10,056
437
7,442
9,888
3,400
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Tanjibruh
Osiris
19
5 / 4 / 4
12,699
552
11,701
19,108
23,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Becky4172147
Bellona
12
1 / 3 / 5
8,830
384
5,449
12,476
11,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
CosmicGC
Gilgamesh
17
4 / 4 / 1
11,042
480
10,155
16,279
18,219
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
18
3 / 4 / 3
10,763
468
13,749
14,294
5,330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
PREDATORKING96
Morgan Le Fay
15
1 / 4 / 2
9,162
398
16,124
15,105
5,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
13
1 / 4 / 4
8,514
370
6,515
19,506
13,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
19
Kills
10
10
Deaths
19
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
Becky4172147
Bellona
1
3
5
1.17
W
3
1
8
7
L
Gilgamesh
CosmicGC
Gilgamesh
4
4
1
1.13
W
Cerberus
HOTTFOOTTEDDY
Cerberus
1
2
10
3
L
Artemis
3
4
3
1.13
W
8
3
7
3.83
L
Morgan Le Fay
PREDATORKING96
Morgan Le Fay
1
4
2
0.5
W
Chiron
Rengopoo
Chiron
2
0
5
4.5
L
Bacchus
1
4
4
0.75
W
Osiris
Tanjibruh
Osiris
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,224
Damage
51,992
78,113
Taken
77,660
56,623
Mitigated
54,796
38,526
Healing
17,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Becky4172147
Bellona
5,449
1,029
304
1,666
12,476
11,736
0
4,207
8,269
0
19,494
W
17,050
682
638
9,174
14,795
5,537
368
9,704
5,091
96,134
0
L
Gilgamesh
CosmicGC
Gilgamesh
10,155
2,940
0
3,952
16,279
18,219
0
2,503
13,776
0
68,157
W
Cerberus
HOTTFOOTTEDDY
Cerberus
6,818
186
0
4,104
16,103
15,660
370
4,751
11,352
48,444
0
L
Artemis
13,749
7,269
235
4,077
14,294
5,330
1,208
2,023
12,271
0
91,094
W
15,213
6,967
0
8,565
18,219
8,934
1,756
4,358
13,861
0
73,053
L
Morgan Le Fay
PREDATORKING96
Morgan Le Fay
16,124
1,045
180
3,001
15,105
5,743
700
8,086
7,019
61,663
0
W
Chiron
Rengopoo
Chiron
7,442
2,611
858
7,522
9,888
3,400
603
1,875
8,013
0
66,261
L
Bacchus
6,515
685
754
3,549
19,506
13,768
0
7,049
12,457
35,904
0
W
Osiris
Tanjibruh
Osiris
11,701
4,486
248
7,417
19,108
23,092
1,073
2,112
16,996
0
77,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,195
Gold Earned
48,311
596
Minions Killed
437
0
Camps Cleared
0
2,086,684
Distance Traveled
1,969,984
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,830
384
26
1
0
421,049
0
W
Hel
11,828
514
158
7
0
431,756
7
L
Gilgamesh
11,042
480
135
6
0
329,708
0
W
Cerberus
10,246
445
65
3
0
400,413
6
L
Artemis
10,763
468
143
6
0
384,425
0
W
Kali
11,366
494
91
4
0
434,061
5
L
Morgan Le Fay
9,162
398
79
3
0
390,311
5
W
Chiron
10,056
437
109
5
0
431,286
0
L
Bacchus
8,514
370
54
2
0
444,491
1
W
Osiris
12,699
552
173
8
0
389,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role