Player Matchup

Nemesis
Nemesis
Baracafa
Nemesis
Level 17
God Stats
1W - 0L
1,715 SR
Queue Stats
8W - 5L
1,528 Elo+
Party 1
Izanami
Izanami
Cubemdness
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
DerpShark123
Merlin
Level 25
God Stats
1W - 0L
1,670 SR
Queue Stats
8W - 5L
1,528 Elo+
Party 1
Thanatos
Thanatos
Tchyu
Thanatos
Level 109
God Stats
2W - 0L
1,764 SR
Queue Stats
15W - 13L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
planker300
Danzaburou
Level 6
God Stats
2W - 2L
1,395 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 33
1,609 SR
1,512 Elo+

VS

Team Averages
Level 19
1,550 SR
1,529 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Archipaule
Da Ji
Level 16
God Stats
17W - 16L
1,526 SR
Queue Stats
251W - 279L
1,455 Elo+
Solo
Khepri
Khepri
DavyJonesJr
Khepri
Level 22
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,730 Elo+
Party 2
Bellona
Bellona
NMillaro
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zarrrakiii
Morgan Le Fay
Level 24
God Stats
1W - 1L
1,511 SR
Queue Stats
8W - 12L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Baracafa
Nemesis
9
3 / 2 / 2
5,609
561
3,543
7,533
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Cubemdness
Izanami
9
3 / 0 / 3
5,437
544
5,749
3,912
967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
11
1 / 1 / 1
5,973
597
2,104
2,285
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Tchyu
Thanatos
11
7 / 2 / 2
7,181
718
7,783
7,880
2,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
planker300
Danzaburou
8
1 / 0 / 4
5,102
510
2,953
3,608
900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
1 / 3 / 0
5,112
511
4,650
6,147
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
10
3 / 1 / 0
6,223
622
2,082
5,406
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
7
0 / 3 / 1
5,104
510
1,545
6,277
2,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
NMillaro
Bellona
8
0 / 6 / 0
4,648
465
2,558
7,596
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morgan Le Fay
zarrrakiii
Morgan Le Fay
11
1 / 2 / 2
6,059
606
2,104
4,740
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
15
Kills
5
5
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
3
0
0.33
L
Da Ji
3
1
0
3
W
Nemesis
Baracafa
Nemesis
3
2
2
2
W
Izanami
Cubemdness
Izanami
3
0
3
4.5
L
Khepri
0
3
1
0.17
W
Merlin
1
1
1
1.5
L
Bellona
NMillaro
Bellona
0
6
0
0
W
Thanatos
Tchyu
Thanatos
7
2
2
4
W
Danzaburou
planker300
Danzaburou
1
0
4
3
L
Morgan Le Fay
zarrrakiii
Morgan Le Fay
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,132
Damage
12,939
25,218
Taken
30,166
7,105
Mitigated
10,717
13,353
Healing
6,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,650
1,721
0
1,753
6,147
1,542
0
0
6,147
0
29,814
L
Da Ji
2,082
696
0
2,004
5,406
2,822
0
0
5,406
0
28,931
W
Nemesis
Baracafa
Nemesis
3,543
1,620
0
3,427
7,533
1,858
0
1,379
6,108
0
27,317
W
Izanami
Cubemdness
Izanami
5,749
4,435
0
1,445
3,912
967
675
785
3,127
0
22,329
L
Khepri
1,545
132
0
964
6,277
2,064
0
0
6,277
9,459
0
W
Merlin
2,104
130
0
222
2,285
630
715
880
1,299
27,167
0
L
Bellona
NMillaro
Bellona
2,558
725
0
855
7,596
2,749
0
404
7,144
0
12,583
W
Thanatos
Tchyu
Thanatos
7,783
3,422
0
7,429
7,880
2,750
1,033
0
7,880
0
32,408
W
Danzaburou
planker300
Danzaburou
2,953
1,235
0
830
3,608
900
616
453
3,155
0
14,958
L
Morgan Le Fay
zarrrakiii
Morgan Le Fay
2,104
44
0
694
4,740
1,540
0
1,512
3,088
33,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,302
Gold Earned
27,146
256
Minions Killed
236
0
Camps Cleared
0
940,970
Distance Traveled
957,008
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,112
511
62
6
0
150,721
0
L
Da Ji
6,223
622
62
6
0
215,624
3
W
Nemesis
5,609
561
56
6
0
215,502
0
W
Izanami
5,437
544
39
4
0
181,942
1
L
Khepri
5,104
510
14
1
0
195,558
1
W
Merlin
5,973
597
60
6
0
194,029
2
L
Bellona
4,648
465
25
3
0
197,591
0
W
Thanatos
7,181
718
73
7
0
176,687
2
W
Danzaburou
5,102
510
28
3
0
172,810
2
L
Morgan Le Fay
6,059
606
73
7
0
197,514
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role