Player Matchup

Bastet
Bastet
Gavbo
Bastet
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 74L
1,655 Elo+
Party 2
Sol
Sol
Pillbobaggons
Sol
Level 124
God Stats
4W - 4L
1,707 SR
Queue Stats
73W - 52L
1,556 Elo+
Party 2
Sylvanus
Sylvanus
Rivinwin
Sylvanus
Level 12
God Stats
8W - 4L
1,684 SR
Queue Stats
8W - 4L
1,611 Elo+
Party 2
Team Averages
Level 80
1,630 SR
1,607 Elo+

VS

Team Averages
Level 24
1,136 SR
1,118 Elo+
Zeus
Zeus
IsM0keHelluHcRak
Zeus
Level 28
God Stats
0W - 1L
1,037 SR
Queue Stats
12W - 28L
1,140 Elo+
Party 1
Anhur
Anhur
Skywalker24000
Anhur
Level 27
God Stats
0W - 1L
1,134 SR
Queue Stats
12W - 29L
1,108 Elo+
Party 1
Achilles
Achilles
VillellaBros
Achilles
Level 18
God Stats
0W - 1L
1,238 SR
Queue Stats
11W - 23L
1,108 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Gavbo
Bastet
13
6 / 3 / 9
10,128
779
10,161
9,755
4,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
16 / 2 / 4
12,248
942
23,405
15,323
6,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Rivinwin
Sylvanus
11
0 / 3 / 10
9,205
708
2,542
10,829
11,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 3
9,005
693
6,906
12,294
3,931
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 8 / 5
8,651
665
5,352
13,353
4,003
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
VillellaBros
Achilles
13
3 / 9 / 2
9,754
750
5,356
16,594
10,002
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
22
Kills
8
8
Deaths
23
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
Gavbo
Bastet
6
3
9
3.5
L
3
6
3
0.75
W
16
2
4
9
W
Sylvanus
Rivinwin
Sylvanus
0
3
10
1.67
L
2
8
5
0.56
L
Achilles
VillellaBros
Achilles
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,108
Damage
17,614
35,907
Taken
42,241
22,321
Mitigated
17,936
11,832
Healing
3,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Gavbo
Bastet
10,161
2,452
0
233
9,755
4,014
0
1,879
7,876
0
27,575
L
6,906
1,477
0
787
12,294
3,931
0
5,644
6,650
36,465
0
W
23,405
10,533
0
8,411
15,323
6,477
2,005
2,117
13,206
67,487
6,121
W
Sylvanus
Rivinwin
Sylvanus
2,542
1,352
969
2,219
10,829
11,830
328
2,910
7,919
8,035
0
L
5,352
2,010
0
2,026
13,353
4,003
0
9,301
4,052
0
16,912
L
Achilles
VillellaBros
Achilles
5,356
1,024
0
507
16,594
10,002
0
9,068
7,526
0
12,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,581
Gold Earned
27,410
132
Minions Killed
96
0
Camps Cleared
0
677,364
Distance Traveled
616,131
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,128
779
24
2
0
254,178
0
L
Zeus
9,005
693
53
4
0
219,567
2
W
Sol
12,248
942
100
8
0
224,336
0
W
Sylvanus
9,205
708
8
1
0
198,850
0
L
Anhur
8,651
665
19
1
0
189,043
1
L
Achilles
9,754
750
24
2
0
207,521
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role