Player Matchup

Odin
Odin
ImpaIe-
Odin
Level 76
God Stats
13W - 6L
1,609 SR
Queue Stats
306W - 320L
1,462 Elo+
Party 3
Scylla
Scylla
ItsClubbinTime
Scylla
Level 60
God Stats
93W - 77L
1,584 SR
Queue Stats
160W - 148L
1,493 Elo+
Solo
Apollo
Apollo
KnightHamilton
Apollo
Level 126
God Stats
1W - 1L
1,688 SR
Queue Stats
165W - 157L
1,510 Elo+
Party 1
Bakasura
Bakasura
SIowMo--
Bakasura
Level 82
God Stats
5W - 4L
1,678 SR
Queue Stats
113W - 102L
1,533 Elo+
Party 3
Kuzenbo
Kuzenbo
mercyfuldeths
Kuzenbo
Level 147
God Stats
6W - 1L
1,798 SR
Queue Stats
144W - 152L
1,516 Elo+
Party 1
Team Averages
Level 98
1,671 SR
1,503 Elo+

VS

Team Averages
Level 89
1,573 SR
1,517 Elo+
Khepri
Khepri
Capitalspy
Khepri
Level 67
God Stats
0W - 3L
1,606 SR
Queue Stats
25W - 25L
1,539 Elo+
Party 2
Chiron
Chiron
Critterzz
Chiron
Level 104
God Stats
10W - 9L
1,583 SR
Queue Stats
190W - 156L
1,550 Elo+
Party 2
Chernobog
Chernobog
captADDERALL
Chernobog
Level 69
God Stats
18W - 18L
1,542 SR
Queue Stats
337W - 343L
1,493 Elo+
Solo
Tiamat
Tiamat
mataco70
Tiamat
Level 123
God Stats
1W - 1L
1,564 SR
Queue Stats
6W - 9L
1,492 Elo+
Solo
Bakasura
Bakasura
theNamlesshunter
Bakasura
Level 83
God Stats
23W - 17L
1,570 SR
Queue Stats
458W - 458L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ImpaIe-
Odin
17
2 / 4 / 8
11,273
512
11,481
17,745
14,466
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
9 / 4 / 6
12,401
564
14,789
11,255
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 5 / 5
11,044
502
12,151
21,090
8,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
SIowMo--
Bakasura
20
8 / 3 / 2
14,290
650
17,943
17,170
9,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
16
2 / 2 / 12
11,224
510
8,692
16,823
27,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Capitalspy
Khepri
12
1 / 5 / 5
7,774
353
6,104
20,532
24,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Critterzz
Chiron
17
9 / 6 / 3
10,946
498
18,795
20,342
8,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
captADDERALL
Chernobog
4
0 / 1 / 1
6,360
289
638
2,525
446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
mataco70
Tiamat
16
2 / 7 / 7
10,482
476
12,155
18,537
11,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 4 / 1
12,150
552
13,269
18,860
11,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
23
Kills
18
18
Deaths
23
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Khepri
Capitalspy
Khepri
1
5
5
0.7
L
Chiron
Critterzz
Chiron
9
6
3
1.75
W
Odin
ImpaIe-
Odin
2
4
8
1.5
W
9
4
6
3
W
2
5
5
0.9
W
Bakasura
SIowMo--
Bakasura
8
3
2
3
L
Chernobog
captADDERALL
Chernobog
0
1
1
0.5
L
Tiamat
mataco70
Tiamat
2
7
7
0.79
W
Kuzenbo
2
2
12
4
L
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,056
Damage
50,961
84,083
Taken
80,796
63,397
Mitigated
56,824
26,177
Healing
21,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Capitalspy
Khepri
6,104
472
300
1,921
20,532
24,564
241
6,985
12,221
18,810
0
L
Chiron
Critterzz
Chiron
18,795
7,120
1,134
6,133
20,342
8,229
1,451
6,946
12,888
0
77,073
W
Odin
ImpaIe-
Odin
11,481
2,288
0
3,640
17,745
14,466
521
3,635
12,207
98
66,329
W
14,789
2,123
0
2,417
11,255
3,677
618
1,903
9,174
78,214
0
W
12,151
9,524
0
10,252
21,090
8,303
3,140
4,300
16,027
0
99,783
W
Bakasura
SIowMo--
Bakasura
17,943
9,570
0
6,416
17,170
9,369
744
2,841
12,959
0
104,742
L
Chernobog
captADDERALL
Chernobog
638
306
0
1,056
2,525
446
0
402
2,029
0
7,880
L
Tiamat
mataco70
Tiamat
12,155
746
0
4,616
18,537
11,891
594
7,189
10,304
63,327
0
W
Kuzenbo
8,692
3,633
0
3,452
16,823
27,582
380
3,824
12,261
29,318
0
L
13,269
8,107
0
6,482
18,860
11,694
138
1,226
17,035
0
76,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,232
Gold Earned
47,712
620
Minions Killed
456
0
Camps Cleared
0
2,145,249
Distance Traveled
1,724,270
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,774
353
16
1
0
402,522
6
L
Chiron
10,946
498
119
5
0
409,300
4
W
Odin
11,273
512
111
5
0
423,576
0
W
Scylla
12,401
564
129
6
0
422,860
6
W
Apollo
11,044
502
153
7
0
365,511
3
W
Bakasura
14,290
650
192
9
0
510,240
3
L
Chernobog
6,360
289
12
1
0
83,366
0
L
Tiamat
10,482
476
130
6
0
386,109
2
W
Kuzenbo
11,224
510
35
2
0
423,062
3
L
Bakasura
12,150
552
179
8
0
442,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role