Player Matchup

Bakasura
Bakasura
BerzerK speed
Bakasura
Level 85
God Stats
2W - 5L
1,112 SR
Queue Stats
127W - 114L
1,490 Elo+
Party 2
Sylvanus
Sylvanus
SusssyBaka
Sylvanus
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
296W - 76L
1,829 Elo+
Party 3
Osiris
Osiris
Suud Spousal
Osiris
Level 109
God Stats
12W - 13L
1,248 SR
Queue Stats
69W - 73L
1,448 Elo+
Party 2
Anubis
Anubis
Tutac
Anubis
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 75L
1,515 Elo+
Party 2
Medusa
Medusa
ejyo223
Medusa
Level 154
God Stats
5W - 2L
1,648 SR
Queue Stats
229W - 129L
1,779 Elo+
Party 3
Team Averages
Level 100
1,401 SR
1,612 Elo+

VS

Team Averages
Level 118
1,622 SR
1,586 Elo+
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DeathSlim
Yemoja
Level 127
God Stats
12W - 12L
1,525 SR
Queue Stats
201W - 181L
1,528 Elo+
Solo
Arachne
Arachne
Jimmybladez13th
Arachne
Level 159
God Stats
35W - 16L
1,771 SR
Queue Stats
514W - 505L
1,510 Elo+
Solo
King Arthur
King Arthur
KuangerBangerr
King Arthur
Level 15
God Stats
8W - 13L
1,541 SR
Queue Stats
54W - 30L
1,683 Elo+
Party 1
Ullr
Ullr
conroejenkins
Ullr
Level 129
God Stats
0W - 1L
1,774 SR
Queue Stats
57W - 37L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BerzerK speed
Bakasura
10
2 / 0 / 4
6,027
548
2,399
3,893
1,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
SusssyBaka
Sylvanus
10
3 / 1 / 11
6,358
578
5,511
8,295
6,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Osiris
12
1 / 2 / 0
6,242
567
5,267
11,677
6,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
Tutac
Anubis
12
4 / 1 / 2
6,557
596
3,600
3,593
2,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
ejyo223
Medusa
12
8 / 0 / 4
7,367
670
8,189
5,952
1,876
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
1 / 2 / 1
5,885
535
3,129
5,226
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
DeathSlim
Yemoja
8
0 / 5 / 0
4,844
440
1,685
8,213
3,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 4 / 0
5,549
504
3,933
8,167
2,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
KuangerBangerr
King Arthur
11
2 / 1 / 0
6,372
579
8,235
7,404
6,281
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 6 / 0
4,378
398
2,419
6,674
1,334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
18
Kills
4
4
Deaths
18
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
2
1
0.75
W
Bakasura
BerzerK speed
Bakasura
2
0
4
4
L
Yemoja
DeathSlim
Yemoja
0
5
0
0
L
1
4
0
0.25
L
King Arthur
KuangerBangerr
King Arthur
2
1
0
2
W
Sylvanus
SusssyBaka
Sylvanus
3
1
11
8.5
W
Osiris
1
2
0
0.5
W
Anubis
Tutac
Anubis
4
1
2
5
L
0
6
0
0
W
Medusa
ejyo223
Medusa
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,966
Damage
19,401
33,410
Taken
35,684
19,275
Mitigated
14,829
16,559
Healing
7,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,129
134
0
1,550
5,226
1,298
0
2,027
3,159
31,338
0
W
Bakasura
BerzerK speed
Bakasura
2,399
2,020
0
2,228
3,893
1,833
0
548
3,345
0
25,596
L
Yemoja
DeathSlim
Yemoja
1,685
570
433
504
8,213
3,642
0
1,754
6,459
15,770
0
L
3,933
1,974
0
2,549
8,167
2,274
0
2,693
5,449
0
30,886
L
King Arthur
KuangerBangerr
King Arthur
8,235
948
0
2,504
7,404
6,281
0
0
7,404
0
39,250
W
Sylvanus
SusssyBaka
Sylvanus
5,511
2,110
1,080
3,088
8,295
6,685
0
2,328
5,967
20,521
7,631
W
Osiris
5,267
1,879
0
6,186
11,677
6,713
0
0
11,677
0
35,988
W
Anubis
Tutac
Anubis
3,600
9
0
2,127
3,593
2,168
0
842
2,751
38,455
0
L
2,419
738
0
160
6,674
1,334
0
1,954
4,720
0
17,223
W
Medusa
ejyo223
Medusa
8,189
3,437
0
1,850
5,952
1,876
276
1,208
4,744
0
44,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,551
Gold Earned
27,028
357
Minions Killed
273
0
Camps Cleared
0
1,046,473
Distance Traveled
991,470
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,885
535
79
7
0
198,695
5
W
Bakasura
6,027
548
77
7
0
250,200
0
L
Yemoja
4,844
440
28
3
0
176,984
5
L
Arachne
5,549
504
60
5
0
218,626
1
L
King Arthur
6,372
579
79
7
0
216,231
0
W
Sylvanus
6,358
578
48
4
0
164,085
4
W
Osiris
6,242
567
80
7
0
210,391
2
W
Anubis
6,557
596
72
7
0
200,864
2
L
Ullr
4,378
398
27
2
0
180,934
1
W
Medusa
7,367
670
80
7
0
220,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role