Player Matchup

Olorun
Olorun
AceSue23
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Medusa
Medusa
Kenz6
Medusa
Level 8
God Stats
0W - 1L
1,147 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
MachineGunKorbin
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
keeeeeeeeeeegan
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
mezzomurphy
Arachne
Level 24
God Stats
1W - 2L
1,480 SR
Queue Stats
16W - 30L
1,222 Elo+
Solo
Team Averages
Level 9
1,426 SR
1,444 Elo+

VS

Team Averages
Level 13
1,543 SR
1,392 Elo+
Serqet
Serqet
CosmicIce1655
Serqet
Level 16
God Stats
13W - 7L
1,517 SR
Queue Stats
58W - 54L
1,353 Elo+
Solo
Heimdallr
Heimdallr
NAGELAX
Heimdallr
Level 29
God Stats
11W - 17L
1,481 SR
Queue Stats
40W - 55L
1,347 Elo+
Solo
Ao Kuang
Ao Kuang
SpaceMajick
Ao Kuang
Level 18
God Stats
1W - 2L
1,718 SR
Queue Stats
29W - 31L
1,259 Elo+
Solo
Anubis
Anubis
tendarininin
Anubis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Ares
Ares
tupacnotdead2
Ares
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AceSue23
Olorun
4
0 / 5 / 0
2,863
573
668
3,266
497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Kenz6
Medusa
4
2 / 2 / 0
3,422
684
733
2,426
645
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 1 / 0
3,046
609
486
2,144
474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sun Wukong
keeeeeeeeeeegan
Sun Wukong
3
0 / 1 / 0
2,860
572
154
1,235
314
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
mezzomurphy
Arachne
5
0 / 2 / 0
3,277
655
156
2,373
694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,798
760
982
1,844
422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
NAGELAX
Heimdallr
6
2 / 0 / 1
3,918
784
818
1,454
405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
SpaceMajick
Ao Kuang
6
1 / 2 / 1
3,720
744
1,276
3,062
674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
8
6 / 0 / 0
4,869
974
3,739
1,447
682
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

4
1 / 0 / 2
3,556
711
959
1,176
338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
11
11
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
AceSue23
Olorun
0
5
0
0
W
1
0
1
1.5
L
Medusa
Kenz6
Medusa
2
2
0
1
L
0
1
0
0
W
Heimdallr
NAGELAX
Heimdallr
2
0
1
2.5
W
Ao Kuang
SpaceMajick
Ao Kuang
1
2
1
0.75
L
Sun Wukong
keeeeeeeeeeegan
Sun Wukong
0
1
0
0
L
Arachne
mezzomurphy
Arachne
0
2
0
0
W
Anubis
6
0
0
6
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,197
Damage
7,774
11,444
Taken
8,983
2,624
Mitigated
2,521
1,094
Healing
3,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AceSue23
Olorun
668
384
0
11
3,266
497
0
2,479
787
3,963
716
W
982
75
0
1,003
1,844
422
0
37
1,807
0
12,627
L
Medusa
Kenz6
Medusa
733
551
0
131
2,426
645
0
1,190
1,236
0
8,029
L
486
194
9
0
2,144
474
0
1,143
1,001
2,409
0
W
Heimdallr
NAGELAX
Heimdallr
818
430
84
687
1,454
405
674
315
1,139
0
13,198
W
Ao Kuang
SpaceMajick
Ao Kuang
1,276
327
0
1,048
3,062
674
201
0
3,062
9,895
0
L
Sun Wukong
keeeeeeeeeeegan
Sun Wukong
154
55
0
250
1,235
314
25
767
468
0
3,934
L
Arachne
mezzomurphy
Arachne
156
144
0
693
2,373
694
0
395
1,978
0
10,714
W
Anubis
3,739
136
0
890
1,447
682
572
290
1,157
20,485
0
W
959
0
0
250
1,176
338
0
363
813
3,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,468
Gold Earned
19,861
68
Minions Killed
146
0
Camps Cleared
0
409,670
Distance Traveled
482,333
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
2,863
573
6
1
0
83,807
2
W
Serqet
3,798
760
35
7
0
119,078
0
L
Medusa
3,422
684
17
3
0
88,338
1
L
Yemoja
3,046
609
7
1
0
67,652
0
W
Heimdallr
3,918
784
34
7
0
88,241
0
W
Ao Kuang
3,720
744
21
4
0
87,165
0
L
Sun Wukong
2,860
572
15
3
0
53,718
0
L
Arachne
3,277
655
23
5
0
116,155
0
W
Anubis
4,869
974
45
9
0
90,985
0
W
Ares
3,556
711
11
2
0
96,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role