Player Matchup

Cthulhu
Cthulhu
aCupOfJew
Cthulhu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,658 Elo+
Party 1
Artemis
Artemis
aDashOfMexican
Artemis
Level 148
God Stats
8W - 7L
1,519 SR
Queue Stats
203W - 197L
1,547 Elo+
Party 1
Cabrakan
Cabrakan
aPinchOfAfrican
Cabrakan
Level 136
God Stats
90W - 75L
1,665 SR
Queue Stats
110W - 94L
1,586 Elo+
Party 1
Hun Batz
Hun Batz
aSackOfDerp
Hun Batz
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,431 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
astet13
Morgan Le Fay
Level 121
God Stats
3W - 0L
1,332 SR
Queue Stats
19W - 18L
1,411 Elo+
Solo
Team Averages
Level 134
1,503 SR
1,527 Elo+

VS

Team Averages
Level 108
1,527 SR
1,484 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Filthy Frank158
Mercury
Level 107
God Stats
236W - 228L
1,550 SR
Queue Stats
256W - 256L
1,499 Elo+
Solo
Khepri
Khepri
SlickColt808002
Khepri
Level 108
God Stats
0W - 1L
1,436 SR
Queue Stats
4W - 6L
1,437 Elo+
Solo
Neith
Neith
SussyBakaMarcus
Neith
Level 99
God Stats
3W - 5L
1,650 SR
Queue Stats
9W - 15L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
aCupOfJew
Cthulhu
13
1 / 2 / 5
7,069
707
4,152
11,262
7,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 1 / 2
8,579
858
9,871
5,360
2,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
13
1 / 3 / 6
7,090
709
4,371
7,566
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
aSackOfDerp
Hun Batz
13
1 / 1 / 3
7,026
703
3,474
5,777
2,156
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
astet13
Morgan Le Fay
15
5 / 1 / 3
9,076
908
6,079
5,746
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 1 / 3
7,864
786
3,592
4,600
2,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
 
Vulcan
14
1 / 4 / 3
7,126
713
9,353
7,169
3,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 3
7,764
776
5,738
7,178
2,932
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 3 / 4
6,925
693
2,064
5,922
4,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 3 / 5
7,699
770
6,363
7,455
2,799
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
13
Kills
8
8
Deaths
13
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
1
3
4.5
L
Vulcan
 
Vulcan
1
4
3
0.63
L
2
2
3
1.75
L
0
3
4
0.67
L
2
3
5
1.5
W
Cthulhu
aCupOfJew
Cthulhu
1
2
5
1.75
W
5
1
2
6
W
Cabrakan
1
3
6
1.33
W
Hun Batz
aSackOfDerp
Hun Batz
1
1
3
2.5
W
Morgan Le Fay
astet13
Morgan Le Fay
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,947
Damage
27,110
35,711
Taken
32,324
18,933
Mitigated
16,181
5,695
Healing
3,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,592
1,174
0
695
4,600
2,594
181
1,206
3,394
14,998
0
L
Vulcan
 
Vulcan
9,353
3,277
0
0
7,169
3,022
1
2,810
4,359
32,503
0
L
5,738
3,188
0
322
7,178
2,932
0
3,393
3,785
0
31,416
L
2,064
130
0
608
5,922
4,834
0
4,423
1,499
8,335
0
L
6,363
2,243
0
1,415
7,455
2,799
0
3,125
4,330
0
22,783
W
Cthulhu
aCupOfJew
Cthulhu
4,152
103
0
2,086
11,262
7,486
0
3,615
7,647
16,754
0
W
9,871
4,263
0
36
5,360
2,302
1,179
2,209
3,151
0
31,173
W
Cabrakan
4,371
439
0
1,426
7,566
4,630
0
3,317
4,249
14,298
0
W
Hun Batz
aSackOfDerp
Hun Batz
3,474
537
0
0
5,777
2,156
0
3,290
2,487
0
19,675
W
Morgan Le Fay
astet13
Morgan Le Fay
6,079
383
0
2,147
5,746
2,359
0
2,701
3,045
25,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,840
Gold Earned
37,378
205
Minions Killed
225
4
Camps Cleared
9
909,702
Distance Traveled
939,088
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,864
786
18
2
1
165,026
4
L
Vulcan
7,126
713
63
6
1
191,872
3
L
Mercury
7,764
776
76
8
5
226,259
2
L
Khepri
6,925
693
10
1
0
180,078
1
L
Neith
7,699
770
58
6
2
175,853
2
W
Cthulhu
7,069
707
35
4
1
192,761
1
W
Artemis
8,579
858
54
5
1
178,959
1
W
Cabrakan
7,090
709
33
3
0
185,751
3
W
Hun Batz
7,026
703
35
4
0
184,557
0
W
Morgan Le Fay
9,076
908
48
5
2
167,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role