Player Matchup

Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
DavyJonesJr
Khepri
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
DoiRaboz
Izanami
Level 26
God Stats
1W - 3L
1,694 SR
Queue Stats
13W - 11L
1,497 Elo+
Solo
Mercury
Mercury
Equal4nick
Mercury
Level 24
God Stats
3W - 5L
1,295 SR
Queue Stats
132W - 161L
1,347 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shunpon
Morgan Le Fay
Level 23
God Stats
10W - 13L
1,440 SR
Queue Stats
18W - 23L
1,400 Elo+
Solo
Team Averages
Level 25
1,486 SR
1,449 Elo+

VS

Team Averages
Level 8
1,500 SR
1,516 Elo+
Nemesis
Nemesis
InSultyy
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
Kosmogoniik
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thor
Thor
ScratchuWacku
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
UnethicalKebab
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,567 Elo+
Solo
Odin
Odin
Лапкер
Odin
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 7L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
7 / 1 / 2
6,609
661
6,857
5,139
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
7
2 / 2 / 7
5,257
526
2,134
6,109
2,269
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
DoiRaboz
Izanami
12
2 / 1 / 0
6,933
693
3,444
5,477
1,722
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Equal4nick
Mercury
8
1 / 4 / 0
5,657
566
2,362
6,331
1,632
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Shunpon
Morgan Le Fay
10
5 / 1 / 4
6,519
652
6,752
4,582
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
InSultyy
Nemesis
7
1 / 3 / 2
4,928
493
2,442
6,137
1,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
1 / 4 / 3
5,169
517
1,282
7,760
2,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

6
2 / 5 / 0
4,546
455
2,626
6,490
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
5 / 2 / 1
6,009
601
5,309
6,128
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 0
4,232
423
1,371
6,153
3,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
17
Kills
9
9
Deaths
18
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
1
2
8
W
Khepri
2
2
7
2.75
W
Izanami
DoiRaboz
Izanami
2
1
0
2
W
Mercury
Equal4nick
Mercury
1
4
0
0.25
L
Nemesis
InSultyy
Nemesis
1
3
2
0.67
L
1
4
3
0.63
L
2
5
0
0.4
W
Morgan Le Fay
Shunpon
Morgan Le Fay
5
1
4
7
L
5
2
1
2.75
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,549
Damage
13,030
27,638
Taken
32,668
8,774
Mitigated
11,490
7,850
Healing
5,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,857
5,183
0
2,168
5,139
1,608
602
2,512
2,627
0
29,781
W
Khepri
2,134
598
0
930
6,109
2,269
0
2,368
3,741
6,685
0
W
Izanami
DoiRaboz
Izanami
3,444
2,343
0
3,584
5,477
1,722
3,200
1,064
4,413
0
47,968
W
Mercury
Equal4nick
Mercury
2,362
1,743
0
300
6,331
1,632
0
526
5,805
0
29,508
L
Nemesis
InSultyy
Nemesis
2,442
919
0
1,994
6,137
1,656
0
1,235
4,826
0
20,518
L
1,282
291
0
780
7,760
2,697
117
1,544
6,182
6,538
0
L
2,626
1,085
0
62
6,490
1,630
138
2,212
4,116
0
10,238
W
Morgan Le Fay
Shunpon
Morgan Le Fay
6,752
603
0
868
4,582
1,543
0
121
4,461
27,975
0
L
5,309
3,111
121
2,257
6,128
1,706
0
1,168
4,864
26,224
0
L
1,371
531
0
602
6,153
3,801
0
2,269
3,794
0
11,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,975
Gold Earned
24,884
289
Minions Killed
138
0
Camps Cleared
0
879,507
Distance Traveled
878,531
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,609
661
59
6
0
157,740
0
W
Khepri
5,257
526
6
1
0
166,302
1
W
Izanami
6,933
693
106
11
0
162,838
3
W
Mercury
5,657
566
56
6
0
196,824
2
L
Nemesis
4,928
493
48
5
0
194,018
0
L
Ares
5,169
517
7
1
0
151,614
1
L
Thor
4,546
455
17
2
0
171,748
1
W
Morgan Le Fay
6,519
652
62
6
0
195,803
1
L
Olorun
6,009
601
44
4
0
179,705
2
L
Odin
4,232
423
22
2
0
181,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role