Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
LycorisRada
Nike
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 54L
1,525 Elo+
Party 1
Apollo
Apollo
PRAIZEJINX
Apollo
Level 104
God Stats
1W - 3L
1,709 SR
Queue Stats
384W - 239L
1,620 Elo+
Solo
Scylla
Scylla
animanic_20
Scylla
Level 113
God Stats
9W - 6L
1,911 SR
Queue Stats
47W - 52L
1,415 Elo+
Solo
Tiamat
Tiamat
nathanFSV18
Tiamat
Level 98
God Stats
1W - 3L
1,561 SR
Queue Stats
10W - 17L
1,462 Elo+
Solo
Team Averages
Level 105
1,636 SR
1,504 Elo+

VS

Team Averages
Level 102
1,496 SR
1,491 Elo+
Yemoja
Yemoja
 
Yemoja
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
IntenseOreo
Tiamat
Level 88
God Stats
15W - 12L
1,295 SR
Queue Stats
120W - 128L
1,405 Elo+
Party 2
Nike
Nike
LonelyWolfx5
Nike
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 54L
1,529 Elo+
Solo
Rama
Rama
RebelliousOne84
Rama
Level 66
God Stats
30W - 26L
1,571 SR
Queue Stats
51W - 58L
1,497 Elo+
Solo
Eset
Eset
UncIeDrewww
Eset
Level 87
God Stats
14W - 8L
1,616 SR
Queue Stats
408W - 442L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
1 / 2 / 3
7,027
1,004
5,676
5,706
2,176
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 3
6,818
974
4,666
11,098
8,820
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
PRAIZEJINX
Apollo
12
0 / 2 / 2
6,584
941
1,172
4,764
1,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
12
2 / 2 / 1
7,300
1,043
7,259
8,174
2,646
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
12
1 / 2 / 2
7,082
1,012
6,654
9,624
6,290
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

267

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
0 / 1 / 9
7,135
1,019
2,976
7,025
5,854
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
13
5 / 1 / 6
8,134
1,162
9,602
4,763
4,567
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 1 / 8
7,921
1,132
10,154
12,502
8,586
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 0 / 5
7,804
1,115
6,019
3,069
1,159
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 1 / 11
7,635
1,091
8,015
1,998
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
4
Kills
13
13
Deaths
4
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
2
3
1.25
W
Yemoja
 
Yemoja
0
1
9
4.5
W
Tiamat
5
1
6
8
W
3
1
8
7
L
0
5
3
0.3
L
Apollo
PRAIZEJINX
Apollo
0
2
2
0.5
W
3
0
5
5.5
W
2
1
11
7.5
L
Scylla
2
2
1
1.25
L
Tiamat
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,427
Damage
36,766
39,366
Taken
29,357
21,571
Mitigated
20,994
2,081
Healing
13,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,676
1,337
0
0
5,706
2,176
0
3,171
2,463
0
11,307
W
Yemoja
 
Yemoja
2,976
615
4,976
3,011
7,025
5,854
0
4,020
3,005
8,413
0
W
Tiamat
9,602
1,070
82
1,838
4,763
4,567
0
2,478
2,285
17,735
0
W
10,154
714
0
2,266
12,502
8,586
0
5,624
6,878
0
23,631
L
4,666
329
318
329
11,098
8,820
0
6,418
4,502
0
13,104
L
Apollo
PRAIZEJINX
Apollo
1,172
494
0
0
4,764
1,639
0
2,066
2,664
0
10,751
W
6,019
4,577
0
568
3,069
1,159
0
954
2,115
0
17,121
W
8,015
350
833
41
1,998
828
0
837
1,161
18,920
0
L
Scylla
7,259
1,573
0
0
8,174
2,646
0
3,725
4,353
16,161
0
L
Tiamat
6,654
236
0
1,434
9,624
6,290
0
4,651
4,791
21,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,811
Gold Earned
38,629
116
Minions Killed
120
3
Camps Cleared
4
571,269
Distance Traveled
669,138
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,027
1,004
10
1
0
97,172
0
W
Yemoja
7,135
1,019
11
2
0
117,863
3
W
Tiamat
8,134
1,162
22
3
1
132,095
0
W
Nike
7,921
1,132
26
4
0
149,009
0
L
Nike
6,818
974
21
3
1
132,717
0
L
Apollo
6,584
941
27
4
0
85,812
0
W
Rama
7,804
1,115
30
4
2
132,395
0
W
Eset
7,635
1,091
31
4
1
137,776
0
L
Scylla
7,300
1,043
20
3
2
116,281
0
L
Tiamat
7,082
1,012
38
5
0
139,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role