Player Matchup

Aphrodite
Aphrodite
Diamond I
BalloutBentleyTV
Aphrodite
Diamond I
Level 137
God Stats
2W - 3L
1,165 SR
Queue Stats
461W - 428L
2,502 MMR
Solo
Jing Wei
Jing Wei
Masters
Im Kaxi
Jing Wei
Masters
Level 156
God Stats
7W - 8L
1,558 SR
Queue Stats
163W - 164L
2,518 MMR
Solo
Mercury
Mercury
Diamond I
WhoWasInParis
Mercury
Diamond I
Level 95
God Stats
6W - 3L
1,718 SR
Queue Stats
103W - 74L
2,493 MMR
Solo
Ratatoskr
Ratatoskr
Masters
YENROOF
Ratatoskr
Masters
Level 153
God Stats
6W - 6L
1,589 SR
Queue Stats
208W - 171L
2,515 MMR
Solo
Cerberus
Cerberus
Diamond I
tempishadowsoul
Cerberus
Diamond I
Level 160
God Stats
9W - 7L
2,108 SR
Queue Stats
447W - 425L
2,830 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,628 SR
2,572 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,698 SR
2,302 MMR
Anhur
Anhur
Masters
 
Anhur
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond II
Feudaltunaa
Khepri
Diamond II
Level 156
God Stats
16W - 9L
1,800 SR
Queue Stats
94W - 82L
2,387 MMR
Party 2
Fenrir
Fenrir
Masters
Jinxed Q
Fenrir
Masters
Level 160
God Stats
21W - 10L
1,934 SR
Queue Stats
1,035W - 933L
2,541 MMR
Party 1
Zeus
Zeus
Diamond I
Lockxee
Zeus
Diamond I
Level 134
God Stats
2W - 4L
1,757 SR
Queue Stats
393W - 294L
2,544 MMR
Party 1
Hades
Hades
Diamond I
Wrathlncarnate
Hades
Diamond I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
2,539 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
20
5 / 6 / 7
12,821
557
7,882
17,740
7,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Im Kaxi
Jing Wei
20
1 / 5 / 6
13,305
578
8,282
17,657
5,922
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
20
12 / 7 / 7
15,616
679
25,082
22,346
8,078
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
YENROOF
Ratatoskr
20
6 / 0 / 10
14,893
648
21,101
23,278
19,554
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
17
0 / 5 / 14
11,354
494
8,474
23,472
22,011
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
PersephoneMorgan Le FayTiamatGilgameshSet

VS

Bans
AthenaSolKing ArthurZhong KuiSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
3 / 5 / 9
12,057
524
14,691
18,509
7,035
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
17
0 / 3 / 15
11,637
506
5,095
17,444
27,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Jinxed Q
Fenrir
20
11 / 7 / 8
13,496
587
16,501
22,398
20,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zeus
Lockxee
Zeus
20
7 / 5 / 3
12,686
552
27,799
16,275
9,919
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 4 / 1
12,084
525
11,297
19,972
15,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
59
24
Kills
23
23
Deaths
24
44
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
5
9
1.5
W
Aphrodite
5
6
7
1.42
L
Khepri
0
3
15
2.5
W
Jing Wei
Im Kaxi
Jing Wei
1
5
6
0.8
L
Fenrir
Jinxed Q
Fenrir
11
7
8
2.14
L
Zeus
Lockxee
Zeus
7
5
3
1.7
W
Mercury
12
7
7
2.21
L
2
4
1
0.63
W
Ratatoskr
YENROOF
Ratatoskr
6
0
10
11
W
Cerberus
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,821
Damage
75,383
104,493
Taken
94,598
62,603
Mitigated
80,224
45,460
Healing
26,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
14,691
9,958
0
7,310
18,509
7,035
0
2,620
15,839
0
104,069
W
Aphrodite
7,882
833
7,770
8,975
17,740
7,038
976
9,250
8,490
60,588
0
L
Khepri
5,095
734
0
649
17,444
27,601
46
3,301
14,015
32,880
0
W
Jing Wei
Im Kaxi
Jing Wei
8,282
6,349
0
7,682
17,657
5,922
3,432
3,545
14,112
0
106,963
L
Fenrir
Jinxed Q
Fenrir
16,501
5,246
0
3,769
22,398
20,278
0
4,624
17,616
0
104,445
L
Zeus
Lockxee
Zeus
27,799
2,832
15
4,232
16,275
9,919
270
4,525
11,632
122,898
0
W
Mercury
25,082
16,847
0
4,805
22,346
8,078
1,685
7,739
14,607
0
146,713
L
11,297
1,116
251
10,449
19,972
15,391
1,056
1,054
18,918
87,145
0
W
Ratatoskr
YENROOF
Ratatoskr
21,101
6,363
0
9,432
23,278
19,554
1,738
13,072
10,206
0
110,321
W
Cerberus
8,474
392
0
6,796
23,472
22,011
497
11,599
11,873
31,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,989
Gold Earned
61,960
748
Minions Killed
714
0
Camps Cleared
0
2,343,150
Distance Traveled
2,028,695
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,057
524
152
7
0
382,863
5
W
Aphrodite
12,821
557
126
5
0
427,880
4
L
Khepri
11,637
506
40
2
0
447,452
7
W
Jing Wei
13,305
578
184
8
0
445,451
5
L
Fenrir
13,496
587
140
6
0
439,629
0
L
Zeus
12,686
552
188
8
0
375,835
4
W
Mercury
15,616
679
171
7
0
526,880
2
L
Hades
12,084
525
194
8
0
382,916
4
W
Ratatoskr
14,893
648
214
9
0
530,111
8
W
Cerberus
11,354
494
53
2
0
412,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role