Player Matchup

Ullr
Ullr
Ashttyn
Ullr
Level 64
God Stats
0W - 5L
1,149 SR
Queue Stats
203W - 236L
1,380 Elo+
Party 1
Cerberus
Cerberus
PeakWoW
Cerberus
Level 27
God Stats
1W - 5L
1,296 SR
Queue Stats
62W - 80L
1,383 Elo+
Party 1
Thanatos
Thanatos
Subjectspade78
Thanatos
Level 86
God Stats
8W - 10L
1,193 SR
Queue Stats
46W - 60L
1,231 Elo+
Solo
Gilgamesh
Gilgamesh
TankRangers
Gilgamesh
Level 73
God Stats
0W - 1L
1,323 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Janus
Janus
Vurdelion
Janus
Level 57
God Stats
29W - 49L
1,309 SR
Queue Stats
250W - 299L
1,371 Elo+
Solo
Team Averages
Level 61
1,254 SR
1,373 Elo+

VS

Team Averages
Level 80
1,398 SR
1,409 Elo+
Neith
Neith
Drewsiph
Neith
Level 69
God Stats
40W - 46L
1,441 SR
Queue Stats
600W - 657L
1,471 Elo+
Solo
Cthulhu
Cthulhu
R4NG3RS_EX-CON
Cthulhu
Level 66
God Stats
2W - 1L
1,409 SR
Queue Stats
75W - 91L
1,359 Elo+
Party 2
Mercury
Mercury
SyncReborn7191
Mercury
Level 108
God Stats
1W - 3L
1,174 SR
Queue Stats
125W - 125L
1,406 Elo+
Party 2
Loki
Loki
Terpentino5572
Loki
Level 66
God Stats
9W - 13L
1,345 SR
Queue Stats
232W - 245L
1,384 Elo+
Solo
Osiris
Osiris
xXcristusXx
Osiris
Level 89
God Stats
3W - 1L
1,619 SR
Queue Stats
107W - 130L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Ashttyn
Ullr
15
4 / 5 / 6
9,502
413
6,974
15,877
5,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
PeakWoW
Cerberus
15
4 / 6 / 8
10,043
437
6,489
17,280
18,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
19
13 / 5 / 6
12,586
547
16,199
24,121
10,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
TankRangers
Gilgamesh
17
6 / 3 / 7
10,905
474
19,708
15,770
12,869
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Vurdelion
Janus
18
3 / 2 / 7
11,170
486
11,569
14,830
5,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Drewsiph
Neith
17
6 / 5 / 7
11,973
521
14,108
17,525
6,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 6 / 8
11,651
507
10,165
24,181
27,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 5 / 4
12,845
558
15,518
16,977
7,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 10 / 6
10,932
475
7,888
16,148
8,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
16
2 / 6 / 5
10,766
468
10,336
17,703
15,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
51
30
Kills
21
21
Deaths
32
34
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ullr
Ashttyn
Ullr
4
5
6
1.4
W
Neith
Drewsiph
Neith
6
5
7
1.9
L
Cerberus
PeakWoW
Cerberus
4
6
8
1.33
W
3
6
8
1.17
L
Thanatos
13
5
6
3.2
W
5
5
4
1.4
L
Gilgamesh
TankRangers
Gilgamesh
6
3
7
3.17
W
5
10
6
0.8
L
Janus
Vurdelion
Janus
3
2
7
3.25
W
Osiris
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,939
Damage
58,015
87,878
Taken
92,534
52,387
Mitigated
65,007
28,124
Healing
14,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Ashttyn
Ullr
6,974
1,893
0
414
15,877
5,615
0
1,857
13,899
0
55,859
W
Neith
Drewsiph
Neith
14,108
4,652
428
6,030
17,525
6,304
3,867
4,850
12,533
0
71,968
L
Cerberus
PeakWoW
Cerberus
6,489
958
0
3,040
17,280
18,605
0
3,613
13,390
25,564
0
W
10,165
734
801
1,491
24,181
27,275
257
7,792
16,205
33,577
0
L
Thanatos
16,199
3,384
0
17,347
24,121
10,067
716
2,161
21,793
0
70,096
W
15,518
8,881
0
2,171
16,977
7,840
3,640
3,769
13,137
0
104,962
L
Gilgamesh
TankRangers
Gilgamesh
19,708
4,911
601
3,289
15,770
12,869
502
2,129
13,501
0
62,047
W
7,888
1,538
0
712
16,148
8,284
757
3,494
12,410
0
38,979
L
Janus
Vurdelion
Janus
11,569
1,381
165
3,268
14,830
5,231
0
919
13,565
84,799
0
W
Osiris
10,336
2,750
0
2,770
17,703
15,304
0
2,666
14,933
18
53,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,206
Gold Earned
58,167
439
Minions Killed
447
0
Camps Cleared
0
2,180,164
Distance Traveled
2,009,107
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,502
413
58
3
0
414,230
0
W
Neith
11,973
521
118
5
0
376,364
5
L
Cerberus
10,043
437
43
2
0
436,151
3
W
Cthulhu
11,651
507
38
2
0
437,606
4
L
Thanatos
12,586
547
101
4
0
423,357
0
W
Mercury
12,845
558
157
7
0
460,214
0
L
Gilgamesh
10,905
474
89
4
0
449,884
4
W
Loki
10,932
475
55
2
0
352,609
3
L
Janus
11,170
486
148
6
0
456,542
12
W
Osiris
10,766
468
79
3
0
382,314
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role