Player Matchup

Gilgamesh
Gilgamesh
ABloodyWanka
Gilgamesh
Level 66
God Stats
13W - 9L
1,581 SR
Queue Stats
233W - 310L
1,411 Elo+
Party 1
Scylla
Scylla
GunsmokeRose
Scylla
Level 90
God Stats
3W - 3L
1,622 SR
Queue Stats
178W - 239L
1,410 Elo+
Party 1
Fafnir
Fafnir
NECR0ANGEL0
Fafnir
Level 41
God Stats
6W - 8L
1,552 SR
Queue Stats
228W - 327L
1,354 Elo+
Party 1
Team Averages
Level 66
1,585 SR
1,392 Elo+

VS

Team Averages
Level 26
1,510 SR
1,328 Elo+
Scylla
Scylla
 
Scylla
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Motoduff
Sun Wukong
Level 7
God Stats
3W - 14L
1,687 SR
Queue Stats
75W - 93L
1,248 Elo+
Party 2
Izanami
Izanami
TricycleZero
Izanami
Level 18
God Stats
1W - 4L
1,342 SR
Queue Stats
6W - 22L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ABloodyWanka
Gilgamesh
15
8 / 0 / 8
11,187
699
13,139
11,014
9,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
16
10 / 0 / 6
11,810
738
11,434
7,590
3,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
14
1 / 1 / 14
11,121
695
5,616
13,401
15,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 6 / 0
9,339
584
7,135
11,131
3,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Motoduff
Sun Wukong
12
0 / 5 / 1
8,711
544
7,594
13,036
9,698
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
TricycleZero
Izanami
11
0 / 8 / 0
8,526
533
5,052
12,648
4,358
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
19
Kills
1
1
Deaths
19
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
6
0
0.17
W
Gilgamesh
ABloodyWanka
Gilgamesh
8
0
8
12
W
Scylla
10
0
6
13
L
Sun Wukong
Motoduff
Sun Wukong
0
5
1
0.1
W
Fafnir
1
1
14
8
L
Izanami
TricycleZero
Izanami
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,189
Damage
19,781
32,005
Taken
36,815
28,936
Mitigated
17,967
5,767
Healing
9,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,135
808
0
3,603
11,131
3,911
0
4,872
6,259
43,079
0
W
Gilgamesh
ABloodyWanka
Gilgamesh
13,139
3,266
0
974
11,014
9,966
473
2,865
8,149
3,624
25,733
W
Scylla
11,434
2,525
0
2,858
7,590
3,509
1,433
1,164
6,426
64,953
0
L
Sun Wukong
Motoduff
Sun Wukong
7,594
1,910
0
4,023
13,036
9,698
0
6,961
6,075
0
23,225
W
Fafnir
5,616
2,175
0
1,935
13,401
15,461
566
3,106
10,295
12,562
0
L
Izanami
TricycleZero
Izanami
5,052
3,246
0
1,827
12,648
4,358
297
6,126
6,522
0
25,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,118
Gold Earned
26,576
153
Minions Killed
156
0
Camps Cleared
0
922,746
Distance Traveled
755,332
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,339
584
77
5
0
261,590
4
W
Gilgamesh
11,187
699
36
2
0
321,015
4
W
Scylla
11,810
738
103
6
0
298,889
0
L
Sun Wukong
8,711
544
29
2
0
242,609
1
W
Fafnir
11,121
695
14
1
0
302,842
0
L
Izanami
8,526
533
50
3
0
251,133
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role