Player Matchup

Raijin
Raijin
ItsGojo
Raijin
Level 28
God Stats
11W - 12L
1,701 SR
Queue Stats
337W - 321L
1,519 Elo+
Solo
Nike
Nike
NoBewbsFerNewbs
Nike
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,757 Elo+
Solo
Izanami
Izanami
PrimeKnight00
Izanami
Level 25
God Stats
26W - 16L
1,776 SR
Queue Stats
126W - 102L
1,545 Elo+
Solo
Ra
Ra
SquidKidGaming
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,757 Elo+
Solo
Nemesis
Nemesis
soudatta
Nemesis
Level 3
God Stats
2W - 1L
1,786 SR
Queue Stats
3W - 1L
1,716 Elo+
Solo
Team Averages
Level 12
1,653 SR
1,659 Elo+

VS

Team Averages
Level 17
1,550 SR
1,538 Elo+
Merlin
Merlin
Blizzardgames
Merlin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Apollo
Apollo
Steviewonderlnd
Apollo
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
123W - 107L
1,592 Elo+
Solo
Nemesis
Nemesis
SusCommie
Nemesis
Level 28
God Stats
11W - 10L
1,512 SR
Queue Stats
119W - 119L
1,557 Elo+
Solo
Ganesha
Ganesha
podley
Ganesha
Level 7
God Stats
6W - 3L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Ymir
Ymir
upha
Ymir
Level 18
God Stats
2W - 1L
1,735 SR
Queue Stats
142W - 125L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ItsGojo
Raijin
14
7 / 3 / 1
8,813
588
10,580
9,780
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 4 / 0
7,895
526
4,661
8,906
5,254
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
11
0 / 5 / 1
6,684
446
4,266
9,192
2,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
0 / 6 / 1
5,225
348
1,605
5,284
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
soudatta
Nemesis
11
1 / 5 / 2
6,879
459
3,990
10,499
3,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
7,441
496
4,361
5,286
1,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
11 / 2 / 1
9,686
646
11,295
9,560
2,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
SusCommie
Nemesis
15
3 / 1 / 4
8,625
575
5,870
7,290
3,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
podley
Ganesha
11
0 / 1 / 10
7,762
517
3,173
8,516
5,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
upha
Ymir
15
6 / 2 / 3
9,008
601
5,498
8,923
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
10
Kills
22
23
Deaths
10
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
4
3
0.88
L
Raijin
ItsGojo
Raijin
7
3
1
2.5
L
2
4
0
0.5
L
Izanami
0
5
1
0.1
L
0
6
1
0.08
W
11
2
1
5.75
W
Nemesis
SusCommie
Nemesis
3
1
4
5
W
Ganesha
podley
Ganesha
0
1
10
5
L
Nemesis
soudatta
Nemesis
1
5
2
0.4
W
Ymir
upha
Ymir
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,102
Damage
30,197
43,661
Taken
39,575
16,236
Mitigated
16,665
7,718
Healing
14,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,361
362
144
691
5,286
1,445
0
2,765
2,349
38,068
0
L
Raijin
ItsGojo
Raijin
10,580
1,283
0
1,212
9,780
3,430
0
5,001
4,779
46,173
0
L
4,661
83
0
500
8,906
5,254
381
1,646
7,260
6,362
36,148
L
Izanami
4,266
2,621
0
1,757
9,192
2,538
300
1,816
7,376
0
38,105
L
1,605
541
231
628
5,284
1,145
26
882
4,402
14,442
0
W
11,295
7,306
0
3,365
9,560
2,971
980
2,160
7,310
0
77,147
W
Nemesis
SusCommie
Nemesis
5,870
1,286
0
2,757
7,290
3,396
986
751
6,497
0
49,388
W
Ganesha
podley
Ganesha
3,173
359
237
2,506
8,516
5,309
170
3,277
5,093
16,034
0
L
Nemesis
soudatta
Nemesis
3,990
2,065
0
3,390
10,499
3,869
0
3,687
6,812
0
41,387
W
Ymir
upha
Ymir
5,498
1,372
0
4,656
8,923
3,544
0
2,948
5,730
56,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,496
Gold Earned
42,522
364
Minions Killed
447
0
Camps Cleared
0
1,296,318
Distance Traveled
1,507,735
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,441
496
83
6
0
278,720
0
L
Raijin
8,813
588
101
7
0
281,718
7
L
Nike
7,895
526
95
6
0
261,188
0
L
Izanami
6,684
446
74
5
0
267,733
4
L
Ra
5,225
348
22
1
0
171,291
1
W
Apollo
9,686
646
145
10
0
301,525
3
W
Nemesis
8,625
575
113
8
0
282,681
0
W
Ganesha
7,762
517
5
0
0
315,185
4
L
Nemesis
6,879
459
72
5
0
314,388
1
W
Ymir
9,008
601
101
7
0
329,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role