Player Matchup

Ravana
Ravana
Jirumaru
Ravana
Level 27
God Stats
7W - 9L
1,485 SR
Queue Stats
348W - 363L
1,554 Elo+
Solo
He Bo
He Bo
Soul_of_Cinde618
He Bo
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 7L
1,709 Elo+
Solo
Freya
Freya
StridentSum5396
Freya
Level 12
God Stats
5W - 3L
1,791 SR
Queue Stats
36W - 26L
1,710 Elo+
Solo
Guan Yu
Guan Yu
jadoniation
Guan Yu
Level 16
God Stats
2W - 2L
1,572 SR
Queue Stats
69W - 28L
1,558 Elo+
Solo
Bakasura
Bakasura
yomom4
Bakasura
Level 17
God Stats
4W - 1L
1,570 SR
Queue Stats
44W - 36L
1,542 Elo+
Solo
Team Averages
Level 16
1,584 SR
1,614 Elo+

VS

Team Averages
Level 14
1,659 SR
1,645 Elo+
Pele
Pele
Cobij33
Pele
Level 12
God Stats
18W - 19L
1,669 SR
Queue Stats
151W - 126L
1,793 Elo+
Solo
Bellona
Bellona
EnemyMissing811
Bellona
Level 25
God Stats
0W - 1L
1,685 SR
Queue Stats
38W - 37L
1,530 Elo+
Solo
Xing Tian
Xing Tian
SmoggyNebula841
Xing Tian
Level 7
God Stats
2W - 3L
1,704 SR
Queue Stats
6W - 20L
1,477 Elo+
Solo
Sylvanus
Sylvanus
Yooooooooooo448
Sylvanus
Level 22
God Stats
5W - 3L
1,734 SR
Queue Stats
89W - 57L
1,734 Elo+
Solo
Olorun
Olorun
pickleman74
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Jirumaru
Ravana
17
12 / 0 / 12
11,248
662
13,260
7,457
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
23 / 0 / 9
12,154
715
23,126
10,811
4,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
9 / 1 / 9
11,063
651
17,852
17,314
6,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
jadoniation
Guan Yu
13
2 / 2 / 13
9,454
556
6,919
14,614
14,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
yomom4
Bakasura
18
2 / 6 / 2
10,821
637
3,943
15,478
7,887
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Cobij33
Pele
10
2 / 8 / 1
7,152
421
8,335
16,051
3,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
6 / 5 / 0
9,661
568
14,603
17,415
10,351
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
SmoggyNebula841
Xing Tian
7
0 / 13 / 0
5,581
328
3,493
15,830
9,142
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
12
0 / 8 / 2
7,064
416
7,189
17,102
13,840
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
6
0 / 14 / 0
5,384
317
2,761
11,693
3,181
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
11
48
Kills
8
9
Deaths
48
45
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
Cobij33
Pele
2
8
1
0.31
L
6
5
0
1.2
W
Ravana
Jirumaru
Ravana
12
0
12
18
L
Xing Tian
SmoggyNebula841
Xing Tian
0
13
0
0
W
23
0
9
27.5
W
9
1
9
13.5
L
Sylvanus
0
8
2
0.13
W
Guan Yu
jadoniation
Guan Yu
2
2
13
4.25
L
Olorun
0
14
0
0
W
Bakasura
yomom4
Bakasura
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,100
Damage
36,381
65,674
Taken
78,091
36,490
Mitigated
40,045
27,202
Healing
8,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Cobij33
Pele
8,335
2,175
0
863
16,051
3,531
0
7,396
8,583
0
37,865
L
14,603
4,506
0
3,882
17,415
10,351
0
2,088
15,040
776
64,711
W
Ravana
Jirumaru
Ravana
13,260
5,280
0
3,363
7,457
3,656
1,220
1,120
6,337
0
61,614
L
Xing Tian
SmoggyNebula841
Xing Tian
3,493
465
0
42
15,830
9,142
0
9,706
5,739
14,510
0
W
23,126
2,923
0
2,497
10,811
4,265
815
4,502
6,309
90,052
0
W
17,852
6,097
0
10,904
17,314
6,442
3,174
5,807
11,507
87,297
0
L
Sylvanus
7,189
1,620
248
3,389
17,102
13,840
0
12,759
4,303
34,484
0
W
Guan Yu
jadoniation
Guan Yu
6,919
920
2,064
3,212
14,614
14,240
980
2,452
12,162
0
29,540
L
Olorun
2,761
1,858
0
294
11,693
3,181
0
8,339
3,084
9,670
0
W
Bakasura
yomom4
Bakasura
3,943
3,040
0
5,162
15,478
7,887
2,608
284
15,194
0
59,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,740
Gold Earned
34,842
555
Minions Killed
278
0
Camps Cleared
0
1,716,875
Distance Traveled
1,244,818
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,152
421
72
4
0
277,670
0
L
Bellona
9,661
568
126
7
0
288,222
0
W
Ravana
11,248
662
95
6
0
373,013
4
L
Xing Tian
5,581
328
21
1
0
253,167
2
W
He Bo
12,154
715
138
8
0
320,435
2
W
Freya
11,063
651
125
7
0
307,428
1
L
Sylvanus
7,064
416
49
3
0
239,494
2
W
Guan Yu
9,454
556
39
2
0
347,520
4
L
Olorun
5,384
317
10
1
0
186,265
1
W
Bakasura
10,821
637
158
9
0
368,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role