Player Matchup

Anhur
Anhur
NaCl
Anhur
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 67L
1,527 Elo+
Party 1
Eset
Eset
Sognatore
Eset
Level 134
God Stats
45W - 27L
1,703 SR
Queue Stats
1,277W - 1,278L
1,556 Elo+
Solo
Ra
Ra
StaceyValentine
Ra
Level 85
God Stats
2W - 1L
1,598 SR
Queue Stats
147W - 156L
1,472 Elo+
Solo
Hercules
Hercules
Staivros
Hercules
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
576W - 596L
1,616 Elo+
Solo
Ne Zha
Ne Zha
ZiMe ReFLeX
Ne Zha
Level 140
God Stats
2W - 3L
1,437 SR
Queue Stats
204W - 198L
1,623 Elo+
Party 1
Team Averages
Level 122
1,548 SR
1,559 Elo+

VS

Team Averages
Level 145
1,483 SR
1,540 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CikiDark
Nu Wa
Level 155
God Stats
3W - 2L
1,750 SR
Queue Stats
94W - 95L
1,533 Elo+
Party 2
Guan Yu
Guan Yu
CrismanX
Guan Yu
Level 92
God Stats
0W - 1L
1,366 SR
Queue Stats
39W - 37L
1,566 Elo+
Party 2
Erlang Shen
Erlang Shen
degenkaboom
Erlang Shen
Level 160
God Stats
6W - 7L
1,297 SR
Queue Stats
853W - 914L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
NaCl
Anhur
18
8 / 1 / 15
10,478
873
19,941
11,993
7,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eset
17
4 / 3 / 16
9,912
826
14,599
10,990
5,515
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 14
9,083
757
11,183
13,761
8,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Staivros
Hercules
16
4 / 1 / 15
9,742
812
8,193
20,160
21,973
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
17
9 / 1 / 13
10,437
870
20,289
14,668
9,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
0 / 5 / 6
8,504
709
10,076
21,277
27,455
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
 
Danzaburou
14
1 / 7 / 2
8,078
673
12,589
11,879
4,694
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
CikiDark
Nu Wa
15
3 / 5 / 2
8,105
675
16,067
12,112
4,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
CrismanX
Guan Yu
14
1 / 4 / 4
7,649
637
5,100
18,595
17,001
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
degenkaboom
Erlang Shen
14
1 / 6 / 5
7,890
658
9,874
20,117
21,171
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
25
27
Kills
6
8
Deaths
27
73
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
5
6
0.6
L
Danzaburou
 
Danzaburou
1
7
2
0.29
L
Nu Wa
CikiDark
Nu Wa
3
5
2
0.8
L
Guan Yu
CrismanX
Guan Yu
1
4
4
0.75
W
Anhur
NaCl
Anhur
8
1
15
15.5
W
Eset
4
3
16
4
W
2
2
14
4.5
W
Hercules
Staivros
Hercules
4
1
15
11.5
W
Ne Zha
9
1
13
15.5
L
Erlang Shen
degenkaboom
Erlang Shen
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,205
Damage
53,706
71,572
Taken
83,980
52,432
Mitigated
75,042
36,010
Healing
24,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
10,076
3,386
1,209
3,436
21,277
27,455
0
6,227
14,419
17,843
0
L
Danzaburou
 
Danzaburou
12,589
5,842
1,790
1,299
11,879
4,694
0
3,182
8,418
0
30,121
L
Nu Wa
CikiDark
Nu Wa
16,067
2,214
982
2,421
12,112
4,721
0
4,011
7,913
30,625
0
L
Guan Yu
CrismanX
Guan Yu
5,100
420
5,214
4,655
18,595
17,001
0
5,255
13,299
0
9,424
W
Anhur
NaCl
Anhur
19,941
10,865
1,447
2,748
11,993
7,140
1,964
4,949
7,044
0
39,655
W
Eset
14,599
938
2,737
2,260
10,990
5,515
1,303
4,919
6,071
27,599
0
W
11,183
1,879
9,762
5,529
13,761
8,444
1,004
5,400
8,361
31,848
0
W
Hercules
Staivros
Hercules
8,193
2,096
853
5,964
20,160
21,973
230
5,747
14,413
0
15,792
W
Ne Zha
20,289
4,758
1,129
3,581
14,668
9,360
710
5,128
9,540
0
38,505
L
Erlang Shen
degenkaboom
Erlang Shen
9,874
3,109
215
3,177
20,117
21,171
0
7,107
12,623
0
16,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,652
Gold Earned
40,226
167
Minions Killed
96
0
Camps Cleared
0
1,142,521
Distance Traveled
1,051,481
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,504
709
17
1
0
210,151
3
L
Danzaburou
8,078
673
43
4
0
176,018
0
L
Nu Wa
8,105
675
23
2
0
221,826
0
L
Guan Yu
7,649
637
0
0
0
234,639
0
W
Anhur
10,478
873
44
4
0
196,551
0
W
Eset
9,912
826
27
2
0
220,978
0
W
Ra
9,083
757
47
4
0
241,441
1
W
Hercules
9,742
812
10
1
0
240,433
2
W
Ne Zha
10,437
870
39
3
0
243,118
0
L
Erlang Shen
7,890
658
13
1
0
208,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role