Player Matchup

Hercules
Hercules
 
Hercules
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
MercuryJr
Ganesha
Level 140
God Stats
3W - 4L
1,581 SR
Queue Stats
212W - 195L
1,543 Elo+
Party 2
Neith
Neith
ThotWalker
Neith
Level 16
God Stats
2W - 1L
1,782 SR
Queue Stats
4W - 6L
1,585 Elo+
Party 2
Zeus
Zeus
WILL123456
Zeus
Level 128
God Stats
5W - 3L
1,491 SR
Queue Stats
220W - 203L
1,537 Elo+
Solo
Camazotz
Camazotz
failmatchmaking
Camazotz
Level 80
God Stats
1W - 0L
1,712 SR
Queue Stats
11W - 7L
1,628 Elo+
Party 1
Team Averages
Level 79
1,613 SR
1,558 Elo+

VS

Team Averages
Level 93
1,617 SR
1,567 Elo+
Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BossSlaughtr
Mercury
Level 30
God Stats
3W - 2L
1,917 SR
Queue Stats
77W - 35L
1,728 Elo+
Solo
Rama
Rama
ImEnvyy--
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 92L
1,518 Elo+
Solo
Cabrakan
Cabrakan
MrSubmissive
Cabrakan
Level 158
God Stats
12W - 5L
1,681 SR
Queue Stats
119W - 113L
1,553 Elo+
Solo
Achilles
Achilles
Skartass
Achilles
Level 124
God Stats
13W - 19L
1,488 SR
Queue Stats
347W - 324L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
5 / 0 / 7
8,441
844
4,808
5,338
6,898
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
MercuryJr
Ganesha
14
0 / 0 / 11
8,207
821
3,958
6,165
5,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
12
2 / 2 / 5
7,092
709
5,321
3,935
1,589
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 1 / 4
8,019
802
9,247
1,988
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
15
4 / 1 / 4
8,396
840
6,984
7,730
3,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
0 / 0 / 2
7,536
754
896
5,035
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
BossSlaughtr
Mercury
14
2 / 2 / 2
7,066
707
5,170
5,332
1,959
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
12
2 / 5 / 0
6,674
667
3,022
8,927
3,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
MrSubmissive
Cabrakan
12
0 / 3 / 3
6,781
678
2,686
8,102
6,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Skartass
Achilles
12
0 / 4 / 3
6,160
616
5,511
11,397
11,693
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
14
Kills
4
4
Deaths
14
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
7
8.5
L
Chang'e
 
Chang'e
0
0
2
1
L
Mercury
BossSlaughtr
Mercury
2
2
2
1.5
L
Rama
2
5
0
0.4
W
Ganesha
MercuryJr
Ganesha
0
0
11
5.5
L
Cabrakan
MrSubmissive
Cabrakan
0
3
3
0.5
L
Achilles
Skartass
Achilles
0
4
3
0.38
W
Neith
2
2
5
2.25
W
3
1
4
5
W
Camazotz
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,318
Damage
17,285
25,156
Taken
38,793
18,494
Mitigated
24,806
8,758
Healing
7,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,808
1,131
0
3,331
5,338
6,898
0
1,214
4,124
0
11,952
L
Chang'e
 
Chang'e
896
0
478
3,011
5,035
1,834
0
862
4,173
36,165
0
L
Mercury
BossSlaughtr
Mercury
5,170
1,644
0
567
5,332
1,959
0
1,612
3,720
0
28,218
L
Rama
3,022
2,413
0
1,440
8,927
3,291
0
3,559
5,368
0
16,416
W
Ganesha
MercuryJr
Ganesha
3,958
153
0
1,442
6,165
5,983
0
1,136
5,029
17,789
0
L
Cabrakan
MrSubmissive
Cabrakan
2,686
231
0
1,177
8,102
6,029
0
2,351
5,751
3,451
0
L
Achilles
Skartass
Achilles
5,511
726
0
1,051
11,397
11,693
1
5,178
6,219
0
13,579
W
Neith
5,321
1,113
0
604
3,935
1,589
409
495
3,440
0
16,408
W
9,247
228
0
0
1,988
731
65
174
1,814
47,089
0
W
Camazotz
6,984
1,356
0
3,381
7,730
3,293
0
812
6,918
0
36,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,155
Gold Earned
34,217
263
Minions Killed
224
11
Camps Cleared
4
1,017,457
Distance Traveled
916,462
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,441
844
31
3
0
221,468
4
L
Chang'e
7,536
754
104
10
0
174,744
3
L
Mercury
7,066
707
56
6
3
211,316
1
L
Rama
6,674
667
41
4
1
168,416
2
W
Ganesha
8,207
821
8
1
0
208,421
3
L
Cabrakan
6,781
678
1
0
0
173,102
4
L
Achilles
6,160
616
22
2
0
188,884
2
W
Neith
7,092
709
45
5
1
160,706
0
W
Zeus
8,019
802
105
11
5
201,228
3
W
Camazotz
8,396
840
74
7
5
225,634
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role