Player Matchup

Fenrir
Fenrir
Equinoxioz
Fenrir
Level 20
God Stats
3W - 3L
1,500 SR
Queue Stats
235W - 256L
1,490 Elo+
Solo
Izanami
Izanami
Fille5
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
943 Elo+
Party 1
Scylla
Scylla
IceWolfi0501
Scylla
Level 47
God Stats
0W - 2L
1,255 SR
Queue Stats
6W - 8L
1,258 Elo+
Party 1
Chang'e
Chang'e
Kuro33
Chang'e
Level 20
God Stats
0W - 4L
1,239 SR
Queue Stats
92W - 106L
1,465 Elo+
Solo
Bellona
Bellona
Manzanepolis
Bellona
Level 16
God Stats
2W - 3L
1,397 SR
Queue Stats
34W - 41L
1,435 Elo+
Solo
Team Averages
Level 21
1,378 SR
1,318 Elo+

VS

Team Averages
Level 15
1,492 SR
1,415 Elo+
Ymir
Ymir
ArtSkullist
Ymir
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 18L
1,290 Elo+
Solo
Scylla
Scylla
Migzworld
Scylla
Level 8
God Stats
20W - 25L
1,626 SR
Queue Stats
20W - 28L
1,427 Elo+
Solo
Baba Yaga
Baba Yaga
OkiUra
Baba Yaga
Level 18
God Stats
5W - 7L
1,469 SR
Queue Stats
18W - 13L
1,570 Elo+
Party 2
Izanami
Izanami
YesMan4675
Izanami
Level 28
God Stats
25W - 22L
1,538 SR
Queue Stats
110W - 110L
1,487 Elo+
Solo
Neith
Neith
kristaxlynnx
Neith
Level 7
God Stats
3W - 8L
1,328 SR
Queue Stats
4W - 11L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Equinoxioz
Fenrir
20
14 / 4 / 14
14,734
1,133
19,189
24,151
9,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Fille5
Izanami
20
4 / 12 / 22
12,452
958
13,572
20,493
6,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
20
12 / 9 / 19
14,838
1,141
27,473
19,971
6,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Kuro33
Chang'e
20
11 / 12 / 25
15,470
1,190
26,218
29,752
8,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Manzanepolis
Bellona
20
3 / 9 / 19
12,723
979
10,806
27,860
17,150
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

0

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 11 / 25
13,404
1,031
8,656
28,318
30,458
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Migzworld
Scylla
20
1 / 10 / 14
11,743
903
7,638
16,275
5,098
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
OkiUra
Baba Yaga
20
19 / 6 / 17
18,532
1,426
33,782
18,835
8,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
YesMan4675
Izanami
20
25 / 6 / 13
19,244
1,480
57,599
26,291
8,669
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
1 / 11 / 15
12,217
940
6,064
17,280
6,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
130
44
Kills
46
46
Deaths
44
99
Assists
84
Player
Kills
Deaths
Assists
KDA
W
0
11
25
1.14
L
Fenrir
Equinoxioz
Fenrir
14
4
14
5.25
L
Izanami
Fille5
Izanami
4
12
22
1.25
L
Scylla
12
9
19
2.39
L
Chang'e
Kuro33
Chang'e
11
12
25
1.96
L
Bellona
Manzanepolis
Bellona
3
9
19
1.39
W
Scylla
Migzworld
Scylla
1
10
14
0.8
W
Baba Yaga
OkiUra
Baba Yaga
19
6
17
4.58
W
Izanami
YesMan4675
Izanami
25
6
13
5.25
W
1
11
15
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,258
Damage
113,739
122,227
Taken
106,999
48,804
Mitigated
58,712
10,227
Healing
15,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,656
1,547
0
45
28,318
30,458
0
10,140
16,281
31,190
0
L
Fenrir
Equinoxioz
Fenrir
19,189
2,978
0
1,647
24,151
9,634
0
10,089
14,062
0
29,517
L
Izanami
Fille5
Izanami
13,572
9,988
0
397
20,493
6,748
0
6,621
13,872
0
37,743
L
Scylla
27,473
2,698
0
0
19,971
6,610
0
9,074
10,897
65,636
0
L
Chang'e
Kuro33
Chang'e
26,218
3,655
3,126
4,169
29,752
8,662
0
12,612
17,140
40,644
0
L
Bellona
Manzanepolis
Bellona
10,806
4,031
0
888
27,860
17,150
0
11,680
16,180
0
21,848
W
Scylla
Migzworld
Scylla
7,638
4,225
0
21
16,275
5,098
0
9,436
6,665
23,814
0
W
Baba Yaga
OkiUra
Baba Yaga
33,782
1,643
0
2,475
18,835
8,318
0
10,595
7,840
57,898
0
W
Izanami
YesMan4675
Izanami
57,599
47,830
0
11,472
26,291
8,669
0
14,185
11,745
0
94,421
W
6,064
1,183
0
1,097
17,280
6,169
0
7,681
9,310
0
28,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,217
Gold Earned
75,140
220
Minions Killed
247
3
Camps Cleared
13
1,095,080
Distance Traveled
1,070,081
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,404
1,031
49
4
1
184,209
0
L
Fenrir
14,734
1,133
25
2
1
279,698
1
L
Izanami
12,452
958
40
3
1
169,435
0
L
Scylla
14,838
1,141
104
8
0
229,401
0
L
Chang'e
15,470
1,190
24
2
1
194,644
0
L
Bellona
12,723
979
27
2
0
221,902
2
W
Scylla
11,743
903
25
2
0
181,675
2
W
Baba Yaga
18,532
1,426
49
4
0
271,555
1
W
Izanami
19,244
1,480
93
7
3
205,786
0
W
Neith
12,217
940
31
2
9
226,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role