Player Matchup

Bacchus
Bacchus
DubstepGamerX
Bacchus
Level 156
God Stats
1W - 0L
1,637 SR
Queue Stats
21W - 15L
1,704 Elo+
Party 1
Danzaburou
Danzaburou
Good Boy Summit
Danzaburou
Level 123
God Stats
5W - 3L
1,478 SR
Queue Stats
50W - 22L
1,672 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ravens Reaping
Morgan Le Fay
Level 142
God Stats
4W - 1L
1,313 SR
Queue Stats
24W - 17L
1,511 Elo+
Party 1
Team Averages
Level 140
1,476 SR
1,629 Elo+

VS

Team Averages
Level 102
1,568 SR
1,511 Elo+
Janus
Janus
BigNastyMoser72
Janus
Level 63
God Stats
0W - 1L
1,616 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Legendary_ODY
Chaac
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,480 Elo+
Party 2
Athena
Athena
Tejasheat
Athena
Level 106
God Stats
17W - 11L
1,589 SR
Queue Stats
64W - 62L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
4 / 0 / 6
11,553
642
7,994
12,188
18,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Good Boy Summit
Danzaburou
18
8 / 2 / 4
13,355
742
21,403
17,301
7,399
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Ravens Reaping
Morgan Le Fay
14
0 / 7 / 8
10,829
602
6,019
14,278
5,532
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 3
11,526
640
11,594
12,327
3,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 5 / 6
11,616
645
9,700
14,899
17,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
Tejasheat
Athena
13
2 / 1 / 6
10,449
581
6,439
16,761
21,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
12
Kills
9
9
Deaths
12
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
W
Bacchus
4
0
6
7
W
Danzaburou
Good Boy Summit
Danzaburou
8
2
4
5
L
3
5
6
1.2
W
Morgan Le Fay
Ravens Reaping
Morgan Le Fay
0
7
8
0.57
L
Athena
Tejasheat
Athena
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,416
Damage
27,733
43,767
Taken
43,987
31,564
Mitigated
42,580
13,371
Healing
5,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,594
433
88
1,457
12,327
3,336
0
3,363
8,964
63,645
0
W
Bacchus
7,994
647
1,227
2,337
12,188
18,633
0
3,801
8,387
28,959
0
W
Danzaburou
Good Boy Summit
Danzaburou
21,403
13,009
0
9,517
17,301
7,399
2,417
8,218
9,083
0
83,303
L
9,700
1,217
0
4,008
14,899
17,726
0
5,386
9,513
997
33,273
W
Morgan Le Fay
Ravens Reaping
Morgan Le Fay
6,019
959
0
290
14,278
5,532
603
6,885
7,393
36,985
0
L
Athena
Tejasheat
Athena
6,439
593
0
241
16,761
21,518
0
5,264
11,497
16,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,737
Gold Earned
33,591
207
Minions Killed
163
0
Camps Cleared
0
975,236
Distance Traveled
950,319
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,526
640
88
5
0
296,650
5
W
Bacchus
11,553
642
30
2
0
351,658
1
W
Danzaburou
13,355
742
116
6
0
316,396
2
L
Chaac
11,616
645
58
3
0
329,359
0
W
Morgan Le Fay
10,829
602
61
3
0
307,182
3
L
Athena
10,449
581
17
1
0
324,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role