Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Callavan
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,615 Elo+
Party 2
Ratatoskr
Ratatoskr
Réápér
Ratatoskr
Level 63
God Stats
8W - 7L
1,641 SR
Queue Stats
181W - 168L
1,511 Elo+
Party 2
Ymir
Ymir
SEBASTIENPATOCHE
Ymir
Level 24
God Stats
10W - 6L
1,770 SR
Queue Stats
110W - 113L
1,384 Elo+
Solo
Gilgamesh
Gilgamesh
Ungroomedowl
Gilgamesh
Level 26
God Stats
20W - 29L
1,398 SR
Queue Stats
139W - 165L
1,424 Elo+
Solo
Team Averages
Level 28
1,562 SR
1,487 Elo+

VS

Team Averages
Level 22
1,605 SR
1,495 Elo+
Athena
Athena
GreedyIllusion
Athena
Level 24
God Stats
1W - 1L
1,690 SR
Queue Stats
110W - 91L
1,519 Elo+
Solo
Anubis
Anubis
Guhdersh
Anubis
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
333W - 296L
1,516 Elo+
Solo
Heimdallr
Heimdallr
NAGELAX
Heimdallr
Level 29
God Stats
11W - 17L
1,495 SR
Queue Stats
40W - 55L
1,356 Elo+
Solo
Fenrir
Fenrir
RedTihb
Fenrir
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SkunkRat
Ah Muzen Cab
Level 14
God Stats
4W - 1L
1,841 SR
Queue Stats
108W - 98L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
5 / 2 / 2
9,724
648
10,841
10,072
3,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
8 / 1 / 1
9,876
658
8,937
8,247
4,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Réápér
Ratatoskr
14
3 / 2 / 8
8,557
570
7,595
10,047
3,260
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

9
1 / 4 / 4
6,573
438
4,341
11,098
6,383
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Ungroomedowl
Gilgamesh
14
3 / 0 / 1
7,738
516
4,957
9,278
4,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 5
6,893
460
4,990
15,721
10,606
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Guhdersh
Anubis
14
3 / 5 / 1
8,025
535
9,225
10,426
5,975
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
NAGELAX
Heimdallr
12
0 / 4 / 0
7,199
480
5,890
9,361
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
RedTihb
Fenrir
6
0 / 3 / 0
5,152
343
1,117
7,127
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
SkunkRat
Ah Muzen Cab
13
4 / 4 / 3
7,869
525
7,899
9,296
2,743
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
20
Kills
9
9
Deaths
20
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
2
2
3
W
8
1
1
8.5
L
2
4
5
1.13
L
Anubis
Guhdersh
Anubis
3
5
1
0.7
L
Heimdallr
NAGELAX
Heimdallr
0
4
0
0
L
Fenrir
RedTihb
Fenrir
0
3
0
0
W
Ratatoskr
Réápér
Ratatoskr
3
2
8
3.5
W
1
4
4
0.75
L
Ah Muzen Cab
SkunkRat
Ah Muzen Cab
4
4
3
1.38
W
Gilgamesh
Ungroomedowl
Gilgamesh
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,671
Damage
29,121
48,742
Taken
51,931
22,593
Mitigated
25,076
14,940
Healing
9,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,841
5,221
0
5,964
10,072
3,247
1,100
1,452
8,620
0
76,882
W
8,937
1,639
532
1,877
8,247
4,909
47
5,578
2,669
75,293
0
L
4,990
2,048
72
1,348
15,721
10,606
0
5,386
9,961
21,486
0
L
Anubis
Guhdersh
Anubis
9,225
659
0
3,506
10,426
5,975
0
5,524
4,699
50,222
0
L
Heimdallr
NAGELAX
Heimdallr
5,890
2,052
0
1,665
9,361
3,618
928
0
9,361
0
42,226
L
Fenrir
RedTihb
Fenrir
1,117
824
0
2,089
7,127
2,134
0
515
6,612
0
17,490
W
Ratatoskr
Réápér
Ratatoskr
7,595
2,760
0
2,567
10,047
3,260
0
3,670
6,377
0
58,236
W
4,341
1,626
0
1,000
11,098
6,383
0
3,685
7,413
10,654
0
L
Ah Muzen Cab
SkunkRat
Ah Muzen Cab
7,899
3,295
0
929
9,296
2,743
0
1,367
7,929
0
44,018
W
Gilgamesh
Ungroomedowl
Gilgamesh
4,957
1,313
0
3,000
9,278
4,794
0
0
9,278
0
35,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,468
Gold Earned
35,138
460
Minions Killed
331
0
Camps Cleared
0
1,548,974
Distance Traveled
1,275,111
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,724
648
140
9
0
258,339
3
W
Ra
9,876
658
149
10
0
285,595
5
L
Athena
6,893
460
33
2
0
289,804
1
L
Anubis
8,025
535
96
6
0
246,262
2
L
Heimdallr
7,199
480
84
6
0
251,984
0
L
Fenrir
5,152
343
25
2
0
211,382
0
W
Ratatoskr
8,557
570
90
6
0
288,647
3
W
Ymir
6,573
438
12
1
0
282,971
6
L
Ah Muzen Cab
7,869
525
93
6
0
275,679
2
W
Gilgamesh
7,738
516
69
5
0
433,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role