Player Matchup

Mercury
Mercury
 
Mercury
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
Buzzhug_
Poseidon
Level 104
God Stats
12W - 12L
1,422 SR
Queue Stats
190W - 185L
1,457 Elo+
Party 4
Cthulhu
Cthulhu
Drag0nDuck
Cthulhu
Level 68
God Stats
18W - 18L
1,560 SR
Queue Stats
42W - 59L
1,403 Elo+
Party 3
Achilles
Achilles
IamRealInsanity
Achilles
Level 29
God Stats
1W - 8L
1,500 SR
Queue Stats
170W - 160L
1,554 Elo+
Party 4
Jing Wei
Jing Wei
Seriaal
Jing Wei
Level 22
God Stats
2W - 2L
1,547 SR
Queue Stats
3W - 4L
1,569 Elo+
Party 3
Team Averages
Level 67
1,506 SR
1,497 Elo+

VS

Team Averages
Level 59
1,434 SR
1,409 Elo+
Fenrir
Fenrir
FrutiFT
Fenrir
Level 29
God Stats
3W - 7L
1,508 SR
Queue Stats
7W - 12L
1,340 Elo+
Party 1
Guan Yu
Guan Yu
Geroinum
Guan Yu
Level 61
God Stats
12W - 16L
1,093 SR
Queue Stats
31W - 46L
1,266 Elo+
Party 1
Xbalanque
Xbalanque
Seltorboss
Xbalanque
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,480 Elo+
Party 2
Anubis
Anubis
Vorderkopf
Anubis
Level 44
God Stats
5W - 4L
1,553 SR
Queue Stats
13W - 15L
1,438 Elo+
Party 2
Cthulhu
Cthulhu
livo121
Cthulhu
Level 120
God Stats
3W - 1L
1,516 SR
Queue Stats
90W - 70L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
5 / 12 / 4
13,539
467
16,211
28,449
9,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Buzzhug_
Poseidon
20
5 / 10 / 6
13,736
474
15,633
19,922
5,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Drag0nDuck
Cthulhu
17
0 / 5 / 10
12,169
420
17,763
31,644
38,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
19
5 / 5 / 3
13,271
458
21,186
33,227
42,676
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
Seriaal
Jing Wei
18
2 / 8 / 1
12,150
419
7,631
24,803
8,825
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FrutiFT
Fenrir
18
9 / 7 / 7
13,468
464
17,399
24,033
10,868
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Geroinum
Guan Yu
20
4 / 2 / 11
14,618
504
16,549
38,355
46,875
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
Seltorboss
Xbalanque
20
2 / 2 / 12
13,556
467
12,434
14,978
6,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Vorderkopf
Anubis
20
20 / 3 / 7
17,317
597
35,187
21,278
12,262
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
livo121
Cthulhu
19
3 / 3 / 15
13,310
459
20,508
24,808
29,587
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
90
17
Kills
38
40
Deaths
17
24
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
12
4
0.58
L
Poseidon
Buzzhug_
Poseidon
5
10
6
0.8
L
Cthulhu
Drag0nDuck
Cthulhu
0
5
10
1
W
Fenrir
FrutiFT
Fenrir
9
7
7
1.79
W
Guan Yu
Geroinum
Guan Yu
4
2
11
4.75
L
Achilles
5
5
3
1.3
W
Xbalanque
Seltorboss
Xbalanque
2
2
12
4
L
Jing Wei
Seriaal
Jing Wei
2
8
1
0.31
W
Anubis
Vorderkopf
Anubis
20
3
7
7.83
W
Cthulhu
livo121
Cthulhu
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,424
Damage
102,077
138,045
Taken
123,452
105,394
Mitigated
105,826
25,114
Healing
42,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
16,211
8,348
0
1,918
28,449
9,938
0
13,907
14,542
0
111,609
L
Poseidon
Buzzhug_
Poseidon
15,633
1,785
0
1,354
19,922
5,917
194
12,909
7,013
109,652
0
L
Cthulhu
Drag0nDuck
Cthulhu
17,763
659
1,405
7,275
31,644
38,038
0
16,926
14,718
63,154
0
W
Fenrir
FrutiFT
Fenrir
17,399
6,050
0
4,140
24,033
10,868
780
4,581
19,452
0
79,852
W
Guan Yu
Geroinum
Guan Yu
16,549
2,488
3,300
17,821
38,355
46,875
1,000
6,808
31,547
0
94,463
L
Achilles
21,186
5,181
0
8,127
33,227
42,676
0
10,455
22,772
0
79,172
W
Xbalanque
Seltorboss
Xbalanque
12,434
9,133
0
588
14,978
6,234
1,529
5,377
9,601
0
89,961
L
Jing Wei
Seriaal
Jing Wei
7,631
4,445
0
5,035
24,803
8,825
0
11,187
13,616
0
61,078
W
Anubis
Vorderkopf
Anubis
35,187
983
0
11,619
21,278
12,262
3,065
7,957
13,321
137,485
0
W
Cthulhu
livo121
Cthulhu
20,508
932
0
4,998
24,808
29,587
439
8,928
15,880
63,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,865
Gold Earned
72,269
627
Minions Killed
675
0
Camps Cleared
0
2,679,559
Distance Traveled
2,704,820
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,539
467
134
5
0
623,916
11
L
Poseidon
13,736
474
194
7
0
452,910
1
L
Cthulhu
12,169
420
62
2
0
577,046
10
W
Fenrir
13,468
464
90
3
0
551,312
6
W
Guan Yu
14,618
504
166
6
0
621,952
4
L
Achilles
13,271
458
119
4
0
532,907
4
W
Xbalanque
13,556
467
140
5
0
504,441
3
L
Jing Wei
12,150
419
118
4
0
492,780
5
W
Anubis
17,317
597
194
7
0
493,114
3
W
Cthulhu
13,310
459
85
3
0
534,001
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role