Player Matchup

Geb
Geb
DudesCreed
Geb
Level 106
God Stats
2W - 3L
1,644 SR
Queue Stats
114W - 136L
1,416 Elo+
Party 1
Kukulkan
Kukulkan
JHOW JV
Kukulkan
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
75W - 117L
1,294 Elo+
Party 1
Fenrir
Fenrir
WillBispo
Fenrir
Level 125
God Stats
4W - 11L
1,405 SR
Queue Stats
237W - 262L
1,474 Elo+
Party 1
Team Averages
Level 99
1,516 SR
1,395 Elo+

VS

Team Averages
Level 88
1,512 SR
1,495 Elo+
Ullr
Ullr
AdrianTacos101
Ullr
Level 155
God Stats
43W - 28L
1,494 SR
Queue Stats
484W - 449L
1,529 Elo+
Solo
Anubis
Anubis
NbK906
Anubis
Level 63
God Stats
3W - 2L
1,392 SR
Queue Stats
13W - 10L
1,419 Elo+
Solo
Chaac
Chaac
Oculus Law
Chaac
Level 45
God Stats
3W - 1L
1,651 SR
Queue Stats
7W - 6L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,945
568
3,492
14,027
13,962
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
JHOW JV
Kukulkan
12
0 / 3 / 3
8,012
572
10,200
7,606
1,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
WillBispo
Fenrir
12
2 / 6 / 1
8,046
575
7,010
16,133
5,658
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 4
10,679
763
10,997
7,392
2,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
NbK906
Anubis
15
5 / 1 / 8
10,216
730
15,811
9,603
4,846
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
12
2 / 1 / 8
9,247
661
6,149
12,689
10,301
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
14
14
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
1
5
2
0.4
L
Kukulkan
JHOW JV
Kukulkan
0
3
3
0.5
W
Anubis
NbK906
Anubis
5
1
8
9
W
Chaac
2
1
8
6
L
Fenrir
WillBispo
Fenrir
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,702
Damage
32,957
37,766
Taken
29,684
21,459
Mitigated
17,968
6,492
Healing
12,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,997
4,540
0
410
7,392
2,821
1,380
2,850
4,328
0
50,735
L
3,492
670
509
2,183
14,027
13,962
0
4,883
9,144
13,979
0
L
Kukulkan
JHOW JV
Kukulkan
10,200
372
186
230
7,606
1,839
0
4,256
3,350
42,386
0
W
Anubis
NbK906
Anubis
15,811
832
326
6,201
9,603
4,846
511
3,529
5,901
50,258
0
W
Chaac
6,149
1,064
90
5,224
12,689
10,301
49
7,313
5,198
0
19,958
L
Fenrir
WillBispo
Fenrir
7,010
1,004
345
3,039
16,133
5,658
0
6,672
9,461
0
18,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,003
Gold Earned
30,142
124
Minions Killed
176
0
Camps Cleared
0
742,847
Distance Traveled
765,378
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,679
763
87
6
0
247,275
0
L
Geb
7,945
568
9
1
0
248,353
1
L
Kukulkan
8,012
572
90
6
0
248,050
1
W
Anubis
10,216
730
60
4
0
240,681
3
W
Chaac
9,247
661
29
2
0
277,422
0
L
Fenrir
8,046
575
25
2
0
246,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role