Player Matchup

Jormungandr
Jormungandr
Jerry35happy
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,201 Elo+
Party 2
Ravana
Ravana
Justt_Alex1222
Ravana
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 32L
1,169 Elo+
Party 2
Artemis
Artemis
SilviosPL
Artemis
Level 29
God Stats
2W - 2L
1,475 SR
Queue Stats
75W - 87L
1,389 Elo+
Solo
Kukulkan
Kukulkan
lEl-sin-nombre
Kukulkan
Level 15
God Stats
0W - 1L
1,723 SR
Queue Stats
2W - 4L
1,347 Elo+
Solo
Tyr
Tyr
sassysausage529
Tyr
Level 17
God Stats
4W - 2L
1,674 SR
Queue Stats
4W - 3L
1,700 Elo+
Solo
Team Averages
Level 14
1,574 SR
1,361 Elo+

VS

Team Averages
Level 27
1,505 SR
1,463 Elo+
Jormungandr
Jormungandr
Sweetsabuki
Jormungandr
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 69L
1,575 Elo+
Party 3
Thanatos
Thanatos
VeradoxNL
Thanatos
Level 29
God Stats
4W - 1L
1,754 SR
Queue Stats
98W - 102L
1,532 Elo+
Party 3
Merlin
Merlin
alex_monte
Merlin
Level 24
God Stats
5W - 5L
1,351 SR
Queue Stats
39W - 52L
1,344 Elo+
Party 1
Cu Chulainn
Cu Chulainn
sergyy96
Cu Chulainn
Level 58
God Stats
14W - 12L
1,527 SR
Queue Stats
109W - 160L
1,372 Elo+
Party 1
Neith
Neith
tueletiroriro7
Neith
Level 6
God Stats
10W - 8L
1,395 SR
Queue Stats
10W - 13L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jerry35happy
Jormungandr
8
2 / 7 / 2
7,240
426
3,964
12,880
8,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 11 / 2
6,838
402
3,008
11,569
5,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
SilviosPL
Artemis
11
2 / 6 / 1
6,997
412
10,432
14,445
4,469
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
11
0 / 10 / 1
7,004
412
4,965
12,457
3,466
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 5 / 0
6,669
392
3,863
16,469
8,782
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Sweetsabuki
Jormungandr
14
3 / 0 / 7
9,961
586
7,098
14,964
15,383
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
VeradoxNL
Thanatos
16
8 / 3 / 9
10,067
592
12,933
11,737
6,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
alex_monte
Merlin
15
11 / 1 / 7
9,591
564
13,593
6,072
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
sergyy96
Cu Chulainn
15
13 / 1 / 7
10,557
621
15,861
12,688
9,791
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
3 / 3 / 8
7,615
448
4,103
8,284
3,152
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
76
7
Kills
38
39
Deaths
8
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Jerry35happy
Jormungandr
2
7
2
0.43
L
1
11
2
0.18
L
Artemis
SilviosPL
Artemis
2
6
1
0.42
W
Jormungandr
Sweetsabuki
Jormungandr
3
0
7
6.5
W
Thanatos
VeradoxNL
Thanatos
8
3
9
4.17
W
Merlin
alex_monte
Merlin
11
1
7
14.5
L
Kukulkan
0
10
1
0.05
L
2
5
0
0.4
W
Cu Chulainn
sergyy96
Cu Chulainn
13
1
7
16.5
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,232
Damage
53,588
67,820
Taken
53,745
30,612
Mitigated
37,180
9,533
Healing
20,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Jerry35happy
Jormungandr
3,964
1,632
0
855
12,880
8,782
0
2,579
10,301
13,531
0
L
3,008
1,162
0
760
11,569
5,113
270
3,672
7,897
0
21,792
L
Artemis
SilviosPL
Artemis
10,432
4,868
277
4,583
14,445
4,469
72
7,558
6,887
0
30,733
W
Jormungandr
Sweetsabuki
Jormungandr
7,098
2,386
0
3,571
14,964
15,383
740
2,317
12,647
40,974
0
W
Thanatos
VeradoxNL
Thanatos
12,933
4,215
0
10,443
11,737
6,338
474
1,934
9,803
0
74,316
W
Merlin
alex_monte
Merlin
13,593
386
0
1,200
6,072
2,516
754
736
5,336
49,112
0
L
Kukulkan
4,965
422
0
729
12,457
3,466
819
6,661
5,796
42,464
0
L
3,863
545
0
2,329
16,469
8,782
0
3,481
12,988
0
21,776
W
Cu Chulainn
sergyy96
Cu Chulainn
15,861
4,964
0
4,245
12,688
9,791
607
2,213
10,475
13,443
50,496
W
4,103
1,490
0
978
8,284
3,152
1,074
1,729
6,555
0
21,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,748
Gold Earned
47,791
210
Minions Killed
417
0
Camps Cleared
0
1,404,492
Distance Traveled
1,688,637
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,240
426
16
1
0
211,991
1
L
Ravana
6,838
402
33
2
0
269,059
1
L
Artemis
6,997
412
44
3
0
260,564
3
W
Jormungandr
9,961
586
78
5
0
284,924
1
W
Thanatos
10,067
592
119
7
0
374,248
0
W
Merlin
9,591
564
82
5
0
320,791
0
L
Kukulkan
7,004
412
81
5
0
282,732
0
L
Tyr
6,669
392
36
2
0
380,146
0
W
Cu Chulainn
10,557
621
103
6
0
381,687
1
W
Neith
7,615
448
35
2
0
326,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role