Player Matchup

Chang'e
Chang'e
Busting_Sponges
Chang'e
Level 28
God Stats
2W - 1L
1,695 SR
Queue Stats
51W - 34L
1,447 Elo+
Solo
Hades
Hades
GloDarren
Hades
Level 25
God Stats
6W - 2L
1,500 SR
Queue Stats
34W - 27L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShadowFenrirHPH
Tsukuyomi
Level 42
God Stats
8W - 2L
1,473 SR
Queue Stats
134W - 179L
1,365 Elo+
Party 2
Izanami
Izanami
TheSlayer2056
Izanami
Level 18
God Stats
2W - 3L
1,109 SR
Queue Stats
17W - 37L
1,155 Elo+
Party 2
Agni
Agni
junior_rexx
Agni
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 24L
1,281 Elo+
Solo
Team Averages
Level 26
1,455 SR
1,353 Elo+

VS

Team Averages
Level 8
1,461 SR
1,187 Elo+
Guan Yu
Guan Yu
ChillCloud25
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,123 Elo+
Party 1
Ao Kuang
Ao Kuang
Chilldawg123
Ao Kuang
Level 3
God Stats
0W - 2L
1,304 SR
Queue Stats
5W - 8L
1,219 Elo+
Party 1
Pele
Pele
CyberShadow555
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,259 Elo+
Solo
Jormungandr
Jormungandr
picklemelons
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,123 Elo+
Party 1
Apollo
Apollo
silentlymins
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 16
14,294
1,191
20,720
17,469
5,767
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
GloDarren
Hades
20
16 / 2 / 23
15,889
1,324
32,177
20,849
11,932
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
ShadowFenrirHPH
Tsukuyomi
20
9 / 4 / 22
13,460
1,122
17,251
12,750
5,046
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
20
5 / 2 / 19
12,467
1,039
8,402
10,703
3,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 4 / 20
13,351
1,113
13,716
13,122
5,775
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChillCloud25
Guan Yu
19
2 / 6 / 10
11,996
1,000
5,668
17,944
8,386
Ao Kuang
Chilldawg123
Ao Kuang
19
6 / 16 / 9
13,813
1,151
17,426
26,887
9,922
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 13 / 9
14,727
1,227
31,178
27,200
10,035
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
picklemelons
Jormungandr
19
1 / 8 / 12
11,902
992
9,729
22,005
23,636
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
17
0 / 7 / 3
9,773
814
1,248
9,400
3,384

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
60
50
Kills
17
18
Deaths
50
100
Assists
43
Player
Kills
Deaths
Assists
KDA
W
12
6
16
3.33
L
Guan Yu
ChillCloud25
Guan Yu
2
6
10
1.17
L
Ao Kuang
Chilldawg123
Ao Kuang
6
16
9
0.66
L
8
13
9
0.96
W
Hades
GloDarren
Hades
16
2
23
13.75
W
Tsukuyomi
ShadowFenrirHPH
Tsukuyomi
9
4
22
5
W
Izanami
5
2
19
7.25
W
8
4
20
4.5
L
Jormungandr
picklemelons
Jormungandr
1
8
12
0.88
L
Apollo
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,266
Damage
65,249
74,893
Taken
103,436
32,363
Mitigated
55,363
14,416
Healing
7,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,720
3,427
2,172
3,806
17,469
5,767
0
5,471
11,998
48,081
0
L
Guan Yu
ChillCloud25
Guan Yu
5,668
914
1,078
1,041
17,944
8,386
0
12,308
5,636
0
14,407
L
Ao Kuang
Chilldawg123
Ao Kuang
17,426
11,068
0
3,594
26,887
9,922
0
17,548
9,339
38,329
0
L
31,178
8,466
0
1,704
27,200
10,035
0
17,374
9,826
0
61,000
W
Hades
GloDarren
Hades
32,177
4,214
825
5,589
20,849
11,932
0
8,462
12,387
46,143
0
W
Tsukuyomi
ShadowFenrirHPH
Tsukuyomi
17,251
6,490
0
123
12,750
5,046
0
4,063
8,687
0
29,435
W
Izanami
8,402
5,527
0
725
10,703
3,843
0
4,757
5,946
0
15,837
W
13,716
4,013
0
1,176
13,122
5,775
0
4,402
8,720
29,788
0
L
Jormungandr
picklemelons
Jormungandr
9,729
3,421
0
0
22,005
23,636
0
13,623
8,214
34,972
0
L
Apollo
1,248
124
0
0
9,400
3,384
0
5,760
3,640
0
2,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,461
Gold Earned
62,211
172
Minions Killed
161
6
Camps Cleared
6
994,465
Distance Traveled
986,015
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,294
1,191
45
4
5
166,176
0
L
Guan Yu
11,996
1,000
13
1
1
198,515
1
L
Ao Kuang
13,813
1,151
34
3
4
217,298
0
L
Pele
14,727
1,227
66
6
0
232,943
0
W
Hades
15,889
1,324
35
3
1
225,785
3
W
Tsukuyomi
13,460
1,122
24
2
0
206,290
0
W
Izanami
12,467
1,039
22
2
0
202,188
0
W
Agni
13,351
1,113
46
4
0
194,026
0
L
Jormungandr
11,902
992
41
3
1
199,461
3
L
Apollo
9,773
814
7
1
0
137,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role