Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
IHARK99
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,500 Elo+
Party 1
Ares
Ares
MadMerkerOG
Ares
Level 6
God Stats
28W - 24L
1,432 SR
Queue Stats
40W - 53L
1,483 Elo+
Solo
Hercules
Hercules
Salteeeeee
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,507 Elo+
Solo
Kukulkan
Kukulkan
Thrymlock
Kukulkan
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 103L
1,509 Elo+
Party 1
Team Averages
Level 14
1,486 SR
1,500 Elo+

VS

Team Averages
Level 15
1,654 SR
1,431 Elo+
Jormungandr
Jormungandr
MrMoeJoe
Jormungandr
Level 18
God Stats
3W - 0L
1,758 SR
Queue Stats
14W - 7L
1,585 Elo+
Party 2
Izanami
Izanami
RetardedSloth
Izanami
Level 17
God Stats
2W - 0L
1,758 SR
Queue Stats
19W - 11L
1,575 Elo+
Party 2
Nemesis
Nemesis
chibikio
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,110 Elo+
Solo
Zeus
Zeus
damian518
Zeus
Level 18
God Stats
12W - 15L
1,412 SR
Queue Stats
37W - 69L
1,288 Elo+
Solo
Kukulkan
Kukulkan
xMonkeyMcGee753
Kukulkan
Level 15
God Stats
4W - 0L
1,843 SR
Queue Stats
17W - 9L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
6 / 12 / 2
10,947
995
13,674
17,311
6,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
IHARK99
Scylla
17
3 / 13 / 2
10,698
973
4,999
20,451
6,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 8 / 4
9,294
845
7,243
23,139
24,871
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Salteeeeee
Hercules
17
0 / 6 / 6
9,891
899
8,851
27,437
30,967
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Thrymlock
Kukulkan
16
1 / 9 / 4
10,678
971
17,035
22,026
7,699
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MrMoeJoe
Jormungandr
19
3 / 3 / 32
12,139
1,104
16,309
14,823
16,880
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
20
24 / 0 / 17
16,013
1,456
44,959
10,395
4,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
chibikio
Nemesis
19
6 / 3 / 14
11,254
1,023
7,365
11,933
4,933
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
17
2 / 2 / 13
10,332
939
9,353
6,928
3,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
20
13 / 2 / 25
14,160
1,287
26,270
12,817
5,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
149
10
Kills
48
48
Deaths
10
18
Assists
101
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
6
12
2
0.58
L
Scylla
IHARK99
Scylla
3
13
2
0.31
L
0
8
4
0.25
W
Jormungandr
MrMoeJoe
Jormungandr
3
3
32
6.33
W
Izanami
24
0
17
32.5
L
Hercules
Salteeeeee
Hercules
0
6
6
0.5
L
Kukulkan
Thrymlock
Kukulkan
1
9
4
0.33
W
Nemesis
chibikio
Nemesis
6
3
14
4.33
W
Zeus
2
2
13
4.25
W
Kukulkan
13
2
25
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,802
Damage
104,256
110,364
Taken
56,896
75,926
Mitigated
34,455
4,241
Healing
5,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
13,674
2,733
0
0
17,311
6,320
0
6,652
10,581
22,642
0
L
Scylla
IHARK99
Scylla
4,999
981
0
0
20,451
6,069
0
11,068
9,383
30,195
0
L
7,243
468
0
0
23,139
24,871
0
9,608
13,531
10,224
0
W
Jormungandr
MrMoeJoe
Jormungandr
16,309
5,813
0
0
14,823
16,880
0
12,455
2,368
30,715
0
W
Izanami
44,959
27,385
0
2,605
10,395
4,388
0
7,821
2,574
0
72,857
L
Hercules
Salteeeeee
Hercules
8,851
1,564
0
3,932
27,437
30,967
0
12,844
14,593
561
20,489
L
Kukulkan
Thrymlock
Kukulkan
17,035
2,620
0
309
22,026
7,699
0
11,738
10,288
57,133
0
W
Nemesis
chibikio
Nemesis
7,365
2,548
138
1,501
11,933
4,933
0
8,699
3,234
0
16,252
W
Zeus
9,353
1,453
0
0
6,928
3,045
0
4,818
2,110
21,689
0
W
Kukulkan
26,270
4,865
0
936
12,817
5,209
0
9,719
3,098
48,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,508
Gold Earned
63,898
180
Minions Killed
206
2
Camps Cleared
7
908,105
Distance Traveled
1,014,215
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,947
995
12
1
0
195,342
1
L
Scylla
10,698
973
57
5
0
170,987
0
L
Ares
9,294
845
3
0
0
166,705
2
W
Jormungandr
12,139
1,104
30
3
1
197,190
0
W
Izanami
16,013
1,456
65
6
4
214,292
0
L
Hercules
9,891
899
16
1
1
174,223
1
L
Kukulkan
10,678
971
92
8
1
200,848
1
W
Nemesis
11,254
1,023
17
2
1
193,055
0
W
Zeus
10,332
939
30
3
0
179,195
2
W
Kukulkan
14,160
1,287
64
6
1
230,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role