Player Matchup

Tiamat
Tiamat
COULDBEAB0T
Tiamat
Level 83
God Stats
32W - 59L
1,394 SR
Queue Stats
431W - 600L
1,440 Elo+
Party 1
Arachne
Arachne
COULDBEAKUM
Arachne
Level 25
God Stats
56W - 76L
1,419 SR
Queue Stats
275W - 377L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
COULDBEAQUAT
Cthulhu
Level 49
God Stats
24W - 33L
1,378 SR
Queue Stats
241W - 358L
1,354 Elo+
Party 1
Team Averages
Level 52
1,397 SR
1,379 Elo+

VS

Team Averages
Level 46
1,553 SR
1,567 Elo+
Baba Yaga
Baba Yaga
Athananker
Baba Yaga
Level 25
God Stats
4W - 3L
1,604 SR
Queue Stats
37W - 31L
1,599 Elo+
Party 2
Artio
Artio
ImirHogrefe
Artio
Level 103
God Stats
21W - 21L
1,555 SR
Queue Stats
108W - 98L
1,601 Elo+
Party 2
Jing Wei
Jing Wei
bunnysugar
Jing Wei
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 67L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 3 / 9
10,423
613
22,258
12,548
10,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
COULDBEAKUM
Arachne
16
8 / 2 / 1
11,558
680
12,188
16,190
6,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
COULDBEAQUAT
Cthulhu
13
2 / 2 / 8
11,502
677
11,561
19,115
19,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Athananker
Baba Yaga
16
5 / 3 / 2
11,252
662
19,987
15,249
8,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 6
10,827
637
9,835
27,870
36,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
bunnysugar
Jing Wei
12
1 / 4 / 3
9,575
563
7,320
11,525
6,443
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
11
Kills
7
7
Deaths
11
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Athananker
Baba Yaga
5
3
2
2
W
Tiamat
1
3
9
1.83
W
Arachne
COULDBEAKUM
Arachne
8
2
1
4.25
W
Cthulhu
COULDBEAQUAT
Cthulhu
2
2
8
3
L
1
4
6
1
L
Jing Wei
bunnysugar
Jing Wei
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,007
Damage
37,142
47,853
Taken
54,644
36,162
Mitigated
50,864
18,105
Healing
14,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Athananker
Baba Yaga
19,987
1,965
0
3,198
15,249
8,274
0
9,479
5,770
67,479
0
W
Tiamat
22,258
1,507
1,569
3,442
12,548
10,356
313
8,736
3,812
62,540
0
W
Arachne
COULDBEAKUM
Arachne
12,188
8,656
0
8,728
16,190
6,226
948
9,953
6,237
0
33,338
W
Cthulhu
COULDBEAQUAT
Cthulhu
11,561
1,848
1,346
3,020
19,115
19,580
0
11,133
7,982
19,758
0
L
9,835
775
3,017
7,958
27,870
36,147
0
16,934
10,936
22,450
0
L
Jing Wei
bunnysugar
Jing Wei
7,320
4,902
0
570
11,525
6,443
711
7,406
4,119
0
18,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,483
Gold Earned
31,654
151
Minions Killed
175
0
Camps Cleared
0
958,639
Distance Traveled
983,120
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,252
662
122
7
0
325,036
1
W
Tiamat
10,423
613
83
5
0
290,390
1
W
Arachne
11,558
680
50
3
0
335,677
0
W
Cthulhu
11,502
677
18
1
0
332,572
2
L
Artio
10,827
637
26
2
0
335,489
2
L
Jing Wei
9,575
563
27
2
0
322,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role