Player Matchup

Merlin
Merlin
 
Merlin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Dr_Wes
Jormungandr
Level 97
God Stats
0W - 1L
1,725 SR
Queue Stats
9W - 13L
1,431 Elo+
Party 2
The Morrigan
The Morrigan
Sir_Braynton
The Morrigan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,462 Elo+
Party 2
Sobek
Sobek
Yorsh-Zombie
Sobek
Level 62
God Stats
3W - 3L
1,590 SR
Queue Stats
63W - 55L
1,507 Elo+
Party 1
Medusa
Medusa
danoge15
Medusa
Level 158
God Stats
4W - 7L
1,523 SR
Queue Stats
866W - 841L
1,519 Elo+
Party 1
Team Averages
Level 105
1,568 SR
1,484 Elo+

VS

Team Averages
Level 107
1,408 SR
1,467 Elo+
Nu Wa
Nu Wa
Batoast
Nu Wa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,344 Elo+
Solo
Da Ji
Da Ji
ShellRaise
Da Ji
Level 121
God Stats
6W - 5L
1,523 SR
Queue Stats
274W - 253L
1,477 Elo+
Solo
Raijin
Raijin
SkyScave
Raijin
Level 99
God Stats
3W - 2L
1,525 SR
Queue Stats
257W - 215L
1,513 Elo+
Solo
Cupid
Cupid
Somа
Cupid
Level 124
God Stats
1W - 0L
1,191 SR
Queue Stats
66W - 67L
1,520 Elo+
Solo
Vamana
Vamana
ToedQueen208
Vamana
Level 106
God Stats
2W - 1L
1,303 SR
Queue Stats
150W - 145L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
3 / 6 / 5
11,169
698
18,409
16,399
7,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Dr_Wes
Jormungandr
16
1 / 7 / 7
9,627
602
13,051
27,031
30,394
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
Sir_Braynton
The Morrigan
16
3 / 8 / 5
9,849
616
6,399
12,845
5,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 6 / 9
10,139
634
6,458
24,400
29,582
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
danoge15
Medusa
18
5 / 5 / 5
10,736
671
24,803
15,691
6,840
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Batoast
Nu Wa
20
5 / 2 / 18
11,841
740
23,938
16,312
7,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
19
10 / 2 / 19
12,551
784
19,477
13,860
9,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
SkyScave
Raijin
20
11 / 2 / 17
13,487
843
25,402
14,079
7,710
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Somа
Cupid
17
4 / 6 / 19
11,340
709
8,642
13,753
6,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Vamana
20
2 / 3 / 26
12,965
810
13,406
27,089
35,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
131
14
Kills
32
32
Deaths
15
31
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
6
5
0.92
W
Nu Wa
Batoast
Nu Wa
5
2
18
7
L
Jormungandr
Dr_Wes
Jormungandr
1
7
7
0.64
W
Da Ji
10
2
19
9.75
L
The Morrigan
Sir_Braynton
The Morrigan
3
8
5
0.69
W
Raijin
SkyScave
Raijin
11
2
17
9.75
W
Cupid
Somа
Cupid
4
6
19
2.25
W
Vamana
2
3
26
5
L
2
6
9
1.08
L
Medusa
danoge15
Medusa
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,120
Damage
90,865
96,366
Taken
85,093
79,155
Mitigated
67,332
23,602
Healing
43,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
18,409
487
1,008
3,519
16,399
7,093
0
9,353
6,710
47,249
0
W
Nu Wa
Batoast
Nu Wa
23,938
4,720
3,118
5,034
16,312
7,927
917
11,062
5,208
44,108
0
L
Jormungandr
Dr_Wes
Jormungandr
13,051
1,458
830
4,912
27,031
30,394
0
12,169
14,222
36,646
0
W
Da Ji
19,477
5,955
2,924
5,500
13,860
9,395
123
9,013
4,789
0
26,225
L
The Morrigan
Sir_Braynton
The Morrigan
6,399
270
827
1,407
12,845
5,246
0
5,200
7,115
11,856
0
W
Raijin
SkyScave
Raijin
25,402
2,176
2,716
3,930
14,079
7,710
925
8,560
5,471
59,230
0
W
Cupid
Somа
Cupid
8,642
4,241
4,732
1,243
13,753
6,725
1,852
5,274
8,449
0
23,810
W
Vamana
13,406
4,018
4,201
10,307
27,089
35,575
1,374
10,672
16,375
0
33,964
L
6,458
289
862
4,415
24,400
29,582
0
11,824
12,108
12,976
0
L
Medusa
danoge15
Medusa
24,803
8,443
2,137
3,685
15,691
6,840
0
8,554
6,871
0
62,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,520
Gold Earned
62,184
213
Minions Killed
193
0
Camps Cleared
0
1,332,641
Distance Traveled
1,598,755
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,169
698
65
4
0
263,749
0
W
Nu Wa
11,841
740
45
3
0
327,034
1
L
Jormungandr
9,627
602
29
2
0
264,163
0
W
Da Ji
12,551
784
18
1
0
361,716
5
L
The Morrigan
9,849
616
20
1
0
241,850
0
W
Raijin
13,487
843
77
5
0
289,517
1
W
Cupid
11,340
709
31
2
0
284,995
0
W
Vamana
12,965
810
22
1
0
335,493
0
L
Sobek
10,139
634
16
1
0
257,857
0
L
Medusa
10,736
671
83
5
0
305,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role