Player Matchup

Neith
Neith
ChrissyPoo412
Neith
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 4L
1,672 Elo+
Party 1
Da Ji
Da Ji
InfinityDeluxe
Da Ji
Level 28
God Stats
16W - 10L
1,870 SR
Queue Stats
223W - 78L
1,787 Elo+
Solo
Merlin
Merlin
Jumpin4jumpin
Merlin
Level 7
God Stats
5W - 4L
1,481 SR
Queue Stats
11W - 4L
1,622 Elo+
Solo
Yemoja
Yemoja
RockNess412
Yemoja
Level 28
God Stats
3W - 2L
1,591 SR
Queue Stats
13W - 12L
1,480 Elo+
Party 1
Guan Yu
Guan Yu
codster121805
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 24L
1,783 Elo+
Solo
Team Averages
Level 24
1,589 SR
1,669 Elo+

VS

Team Averages
Level 22
1,494 SR
1,584 Elo+
Pele
Pele
Eleiamen
Pele
Level 25
God Stats
55W - 45L
1,566 SR
Queue Stats
410W - 401L
1,544 Elo+
Solo
Yemoja
Yemoja
Zzeronn
Yemoja
Level 16
God Stats
9W - 6L
1,529 SR
Queue Stats
19W - 22L
1,504 Elo+
Solo
Chronos
Chronos
fngg2007
Chronos
Level 29
God Stats
2W - 1L
1,376 SR
Queue Stats
15W - 15L
1,527 Elo+
Solo
Nu Wa
Nu Wa
isidio555
Nu Wa
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 7L
1,783 Elo+
Solo
Osiris
Osiris
juanhenriquelobo
Osiris
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 62L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 1 / 11
14,828
824
7,900
8,670
3,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
22 / 3 / 4
19,193
1,066
39,029
17,051
7,466
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
10 / 2 / 14
19,461
1,081
52,879
32,996
11,126
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
20
0 / 1 / 10
16,361
909
2,056
4,955
3,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
20
3 / 6 / 12
15,539
863
12,109
19,470
23,031
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
3 / 3 / 7
16,065
893
15,388
19,339
9,556
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Zzeronn
Yemoja
20
1 / 10 / 8
15,388
855
6,851
31,368
26,510
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
fngg2007
Chronos
20
3 / 10 / 8
15,994
889
14,901
32,136
10,727
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
isidio555
Nu Wa
20
1 / 8 / 9
14,912
828
25,676
22,976
5,793
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
5 / 4 / 6
16,617
923
15,065
22,323
17,552
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
51
35
Kills
13
13
Deaths
35
51
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
1
11
5.5
W
Pele
3
3
7
2.17
L
22
3
4
8
L
10
2
14
8.5
L
Yemoja
0
1
10
5
W
Yemoja
Zzeronn
Yemoja
1
10
8
0.5
L
Guan Yu
3
6
12
1.5
W
Chronos
fngg2007
Chronos
3
10
8
0.7
W
Nu Wa
isidio555
Nu Wa
1
8
9
0.69
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,973
Damage
77,881
83,142
Taken
128,142
48,064
Mitigated
70,138
9,765
Healing
20,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,900
1,830
0
1,747
8,670
3,113
0
5,863
2,759
0
34,097
W
Pele
15,388
4,784
0
3,961
19,339
9,556
0
9,826
9,513
182
51,230
L
39,029
11,326
0
593
17,051
7,466
0
8,501
8,434
0
49,638
L
52,879
1,893
0
2,420
32,996
11,126
0
20,918
11,768
152,492
0
L
Yemoja
2,056
308
509
76
4,955
3,328
0
3,415
1,518
12,292
0
W
Yemoja
Zzeronn
Yemoja
6,851
675
6,256
3,630
31,368
26,510
0
13,112
14,613
48,818
0
L
Guan Yu
12,109
1,481
886
3,534
19,470
23,031
0
8,277
11,053
0
21,506
W
Chronos
fngg2007
Chronos
14,901
4,925
0
2,131
32,136
10,727
0
9,916
21,520
51,065
0
W
Nu Wa
isidio555
Nu Wa
25,676
7,234
144
1,611
22,976
5,793
0
9,099
13,463
43,528
0
W
15,065
4,576
609
1,708
22,323
17,552
0
12,982
8,609
0
41,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,382
Gold Earned
78,976
327
Minions Killed
355
6
Camps Cleared
10
1,246,529
Distance Traveled
1,787,716
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,828
824
71
4
0
199,044
0
W
Pele
16,065
893
74
4
4
383,636
0
L
Da Ji
19,193
1,066
13
1
5
316,604
2
L
Merlin
19,461
1,081
212
12
1
385,857
1
L
Yemoja
16,361
909
21
1
0
126,133
1
W
Yemoja
15,388
855
74
4
0
321,333
0
L
Guan Yu
15,539
863
10
1
0
218,891
1
W
Chronos
15,994
889
117
7
2
372,345
1
W
Nu Wa
14,912
828
27
2
1
330,942
0
W
Osiris
16,617
923
63
4
3
379,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role