Player Matchup

Kukulkan
Kukulkan
Silver II
 
Kukulkan
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver I
 
Bakasura
Silver I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver II
CaptainBM01
Chronos
Silver II
Level 55
God Stats
0W - 2L
1,436 SR
Queue Stats
30W - 29L
1,224 MMR
Solo
Jormungandr
Jormungandr
Silver I
dbdmecanicas
Jormungandr
Silver I
Level 53
God Stats
2W - 2L
1,719 SR
Queue Stats
49W - 53L
1,160 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
s4v4
Cu Chulainn
Silver V
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,039 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 74
1,531 SR
1,285 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,468 SR
1,263 MMR
Poseidon
Poseidon
Silver I
 
Poseidon
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
 
Erlang Shen
Silver II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver II
PDOaksColby
Fafnir
Silver II
Level 81
God Stats
6W - 9L
1,504 SR
Queue Stats
128W - 148L
992 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
RadostMooya
Gilgamesh
Silver III
Level 159
God Stats
2W - 3L
1,256 SR
Queue Stats
33W - 36L
1,339 MMR
Solo
Izanami
Izanami
Silver II
ƒeswa
Izanami
Silver II
Level 115
God Stats
8W - 8L
1,579 SR
Queue Stats
154W - 148L
982 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 5 / 3
8,375
493
7,360
8,171
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
 
Bakasura
13
3 / 4 / 2
8,231
484
9,486
13,272
5,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
CaptainBM01
Chronos
14
3 / 4 / 2
8,151
479
6,092
11,739
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
dbdmecanicas
Jormungandr
12
1 / 2 / 6
8,044
473
5,240
9,717
7,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
s4v4
Cu Chulainn
12
0 / 4 / 0
7,294
429
940
6,370
4,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
SetTiamatAthenaMorgan Le FayTsukuyomi

VS

Bans
CthulhuLokiAnhurFenrirYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
8 / 2 / 2
10,508
618
6,847
6,839
2,841
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
 
Erlang Shen
15
3 / 2 / 5
9,552
562
6,933
10,669
5,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
13
1 / 3 / 5
9,671
569
5,782
12,801
12,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
RadostMooya
Gilgamesh
17
7 / 0 / 4
11,058
650
8,566
11,731
8,579
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
ƒeswa
Izanami
15
0 / 2 / 4
9,355
550
5,624
8,123
2,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
9
Kills
19
19
Deaths
9
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
5
3
0.7
L
Bakasura
 
Bakasura
3
4
2
1
W
Poseidon
 
Poseidon
8
2
2
4.5
W
Erlang Shen
 
Erlang Shen
3
2
5
2.75
L
Chronos
CaptainBM01
Chronos
3
4
2
1
W
Fafnir
1
3
5
1.17
W
Gilgamesh
RadostMooya
Gilgamesh
7
0
4
9
L
Jormungandr
dbdmecanicas
Jormungandr
1
2
6
2
L
Cu Chulainn
s4v4
Cu Chulainn
0
4
0
0
W
Izanami
ƒeswa
Izanami
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,118
Damage
33,752
49,269
Taken
50,163
23,983
Mitigated
32,132
5,215
Healing
15,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,360
302
0
250
8,171
3,038
592
2,582
5,589
52,239
0
L
Bakasura
 
Bakasura
9,486
5,490
0
3,473
13,272
5,487
0
4,134
9,138
0
47,470
W
Poseidon
 
Poseidon
6,847
540
0
1,884
6,839
2,841
774
2,459
4,098
56,777
0
W
Erlang Shen
 
Erlang Shen
6,933
3,313
0
4,367
10,669
5,962
0
2,952
7,127
0
73,239
L
Chronos
CaptainBM01
Chronos
6,092
1,470
0
585
11,739
4,030
0
3,895
7,844
49,569
0
W
Fafnir
5,782
1,299
0
2,088
12,801
12,261
45
5,546
6,536
16,572
0
W
Gilgamesh
RadostMooya
Gilgamesh
8,566
1,697
0
5,029
11,731
8,579
0
4,007
7,305
10,856
54,300
L
Jormungandr
dbdmecanicas
Jormungandr
5,240
1,132
0
0
9,717
7,360
23
3,198
6,519
26,541
0
L
Cu Chulainn
s4v4
Cu Chulainn
940
115
0
907
6,370
4,068
0
201
6,169
1,108
30,349
W
Izanami
ƒeswa
Izanami
5,624
2,917
0
2,200
8,123
2,489
2,203
3,376
4,655
0
81,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,095
Gold Earned
50,144
409
Minions Killed
513
0
Camps Cleared
0
1,465,433
Distance Traveled
1,738,703
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,375
493
116
7
0
287,367
6
L
Bakasura
8,231
484
90
5
0
356,599
7
W
Poseidon
10,508
618
116
7
0
358,621
6
W
Erlang Shen
9,552
562
105
6
0
380,911
8
L
Chronos
8,151
479
105
6
0
320,663
6
W
Fafnir
9,671
569
16
1
0
316,839
1
W
Gilgamesh
11,058
650
124
7
0
363,018
6
L
Jormungandr
8,044
473
35
2
0
284,539
6
L
Cu Chulainn
7,294
429
63
4
0
216,265
5
W
Izanami
9,355
550
152
9
0
319,314
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role