Player Matchup

Morgan Le Fay
Morgan Le Fay
Benbel52
Morgan Le Fay
Level 18
God Stats
14W - 13L
1,644 SR
Queue Stats
98W - 94L
1,435 Elo+
Party 3
King Arthur
King Arthur
Jackie_Rocmon
King Arthur
Level 45
God Stats
13W - 15L
1,571 SR
Queue Stats
413W - 453L
1,398 Elo+
Party 1
Neith
Neith
JuicyMilkshakes
Neith
Level 154
God Stats
5W - 3L
1,561 SR
Queue Stats
97W - 82L
1,543 Elo+
Party 3
Ullr
Ullr
Rah_Bin_
Ullr
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 190L
1,455 Elo+
Party 1
Nemesis
Nemesis
TaintSniffer774
Nemesis
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 65L
1,563 Elo+
Party 3
Team Averages
Level 62
1,555 SR
1,479 Elo+

VS

Team Averages
Level 73
1,536 SR
1,471 Elo+
Ra
Ra
Ammutseba_fhtagn
Ra
Level 44
God Stats
1W - 2L
1,743 SR
Queue Stats
150W - 165L
1,399 Elo+
Solo
Geb
Geb
RDBG426
Geb
Level 118
God Stats
6W - 7L
1,321 SR
Queue Stats
202W - 208L
1,516 Elo+
Party 2
Danzaburou
Danzaburou
burlaos1987
Danzaburou
Level 104
God Stats
3W - 3L
1,507 SR
Queue Stats
241W - 243L
1,520 Elo+
Party 2
Ymir
Ymir
sebas091290
Ymir
Level 15
God Stats
19W - 19L
1,479 SR
Queue Stats
22W - 22L
1,445 Elo+
Party 2
Awilix
Awilix
tqleoooo
Awilix
Level 84
God Stats
8W - 7L
1,628 SR
Queue Stats
338W - 372L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Benbel52
Morgan Le Fay
12
1 / 2 / 2
6,760
483
4,695
5,819
1,975
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Jackie_Rocmon
King Arthur
9
0 / 5 / 1
5,369
384
2,121
10,342
4,478
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
4 / 4 / 2
7,843
560
12,217
10,404
3,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
10
2 / 3 / 0
6,299
450
4,116
7,360
1,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 2 / 3
7,182
513
3,963
8,372
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,647
475
2,711
6,655
1,781
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
13
2 / 4 / 2
7,895
564
3,911
9,657
7,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
burlaos1987
Danzaburou
15
8 / 0 / 1
9,431
674
10,093
7,695
2,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 7
7,035
503
2,455
8,168
5,157
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
tqleoooo
Awilix
15
6 / 1 / 5
8,917
637
7,288
8,700
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
9
Kills
16
16
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
L
Morgan Le Fay
Benbel52
Morgan Le Fay
1
2
2
1
L
King Arthur
Jackie_Rocmon
King Arthur
0
5
1
0.1
L
4
4
2
1.25
W
Geb
2
4
2
0.75
L
Ullr
2
3
0
0.67
L
2
2
3
1.75
W
Danzaburou
burlaos1987
Danzaburou
8
0
1
8.5
W
0
1
7
3.5
W
Awilix
tqleoooo
Awilix
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,112
Damage
26,458
42,297
Taken
40,875
14,476
Mitigated
20,796
9,531
Healing
12,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,711
244
342
1,744
6,655
1,781
480
2,293
4,362
35,516
0
L
Morgan Le Fay
Benbel52
Morgan Le Fay
4,695
508
0
554
5,819
1,975
312
1,522
4,297
31,243
0
L
King Arthur
Jackie_Rocmon
King Arthur
2,121
387
0
1,455
10,342
4,478
0
1,731
8,611
0
19,472
L
12,217
6,982
0
3,733
10,404
3,357
0
2,692
7,238
0
47,437
W
Geb
3,911
659
0
2,975
9,657
7,868
236
0
9,657
33,994
0
L
Ullr
4,116
1,240
0
757
7,360
1,660
0
813
6,547
0
26,224
L
3,963
1,440
0
3,032
8,372
3,006
0
2,037
6,287
0
33,927
W
Danzaburou
burlaos1987
Danzaburou
10,093
3,750
0
3,777
7,695
2,855
2,262
868
6,827
0
65,325
W
2,455
419
0
0
8,168
5,157
530
1,451
6,717
9,725
0
W
Awilix
tqleoooo
Awilix
7,288
3,174
0
4,022
8,700
3,135
0
83
8,617
0
54,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,453
Gold Earned
39,925
304
Minions Killed
392
0
Camps Cleared
0
1,175,047
Distance Traveled
1,322,947
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,647
475
71
5
0
252,363
1
L
Morgan Le Fay
6,760
483
51
4
0
238,362
1
L
King Arthur
5,369
384
28
2
0
232,598
2
L
Neith
7,843
560
93
7
0
214,407
5
W
Geb
7,895
564
72
5
0
275,345
0
L
Ullr
6,299
450
64
5
0
238,662
2
L
Nemesis
7,182
513
68
5
0
251,018
3
W
Danzaburou
9,431
674
129
9
0
245,947
0
W
Ymir
7,035
503
13
1
0
250,249
0
W
Awilix
8,917
637
107
8
0
299,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role