Player Matchup

Baron Samedi
Baron Samedi
BUSTAH_WOLF21
Baron Samedi
Level 86
God Stats
4W - 1L
1,733 SR
Queue Stats
47W - 56L
1,368 Elo+
Party 1
Apollo
Apollo
JAM-CHA
Apollo
Level 95
God Stats
20W - 20L
1,460 SR
Queue Stats
118W - 109L
1,378 Elo+
Party 2
King Arthur
King Arthur
Kasper_Kasper_
King Arthur
Level 84
God Stats
5W - 16L
1,259 SR
Queue Stats
96W - 101L
1,382 Elo+
Party 1
Hades
Hades
SKlion3357
Hades
Level 87
God Stats
27W - 15L
1,601 SR
Queue Stats
227W - 233L
1,363 Elo+
Solo
Pele
Pele
derecho11andy
Pele
Level 102
God Stats
15W - 17L
1,502 SR
Queue Stats
258W - 258L
1,392 Elo+
Party 2
Team Averages
Level 91
1,511 SR
1,376 Elo+

VS

Team Averages
Level 108
1,410 SR
1,374 Elo+
Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DeaftKill
Neith
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 61L
1,289 Elo+
Solo
Bakasura
Bakasura
Dunkys_Dones
Bakasura
Level 63
God Stats
10W - 12L
1,214 SR
Queue Stats
423W - 481L
1,392 Elo+
Solo
Bacchus
Bacchus
EvilOne360
Bacchus
Level 142
God Stats
2W - 2L
1,458 SR
Queue Stats
36W - 60L
1,299 Elo+
Solo
The Morrigan
The Morrigan
y K1LL3D z
The Morrigan
Level 136
God Stats
10W - 18L
1,379 SR
Queue Stats
493W - 584L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BUSTAH_WOLF21
Baron Samedi
18
7 / 7 / 7
11,463
478
14,563
16,411
6,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
JAM-CHA
Apollo
17
2 / 4 / 11
10,741
448
10,106
21,254
7,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Kasper_Kasper_
King Arthur
19
3 / 3 / 6
11,943
498
11,880
17,045
10,916
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
20
5 / 1 / 0
13,374
557
19,427
20,720
12,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 3 / 10
13,257
552
17,892
18,949
7,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
4 / 1 / 1
13,070
545
15,317
24,744
23,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
DeaftKill
Neith
15
0 / 5 / 8
9,622
401
10,750
14,152
5,716
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Dunkys_Dones
Bakasura
15
3 / 7 / 5
10,058
419
10,315
20,430
9,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
EvilOne360
Bacchus
17
4 / 5 / 7
11,277
470
11,204
25,740
37,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
y K1LL3D z
The Morrigan
18
7 / 6 / 3
12,048
502
16,273
13,614
4,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
42
24
Kills
18
18
Deaths
24
34
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
1
1
4.5
W
Baron Samedi
BUSTAH_WOLF21
Baron Samedi
7
7
7
1.5
L
Neith
DeaftKill
Neith
0
5
8
0.8
L
Bakasura
Dunkys_Dones
Bakasura
3
7
5
0.79
L
Bacchus
EvilOne360
Bacchus
4
5
7
1.5
W
Apollo
JAM-CHA
Apollo
2
4
11
1.88
W
King Arthur
Kasper_Kasper_
King Arthur
3
3
6
2
W
Hades
5
1
0
5
W
7
3
10
4
L
The Morrigan
y K1LL3D z
The Morrigan
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,868
Damage
63,859
94,379
Taken
98,680
44,305
Mitigated
81,664
38,256
Healing
17,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
15,317
6,772
0
8,121
24,744
23,554
508
6,231
18,513
0
98,177
W
Baron Samedi
BUSTAH_WOLF21
Baron Samedi
14,563
1,738
2,937
4,308
16,411
6,514
491
6,758
9,449
51,070
0
L
Neith
DeaftKill
Neith
10,750
3,265
0
1,239
14,152
5,716
64
3,294
10,858
0
70,350
L
Bakasura
Dunkys_Dones
Bakasura
10,315
6,551
0
5,815
20,430
9,928
124
8,911
11,519
0
52,229
L
Bacchus
EvilOne360
Bacchus
11,204
994
0
1,903
25,740
37,774
0
8,783
16,957
42,978
0
W
Apollo
JAM-CHA
Apollo
10,106
6,413
0
10,314
21,254
7,281
1,845
8,632
12,463
0
66,894
W
King Arthur
Kasper_Kasper_
King Arthur
11,880
967
352
2,742
17,045
10,916
138
2,918
13,434
289
86,825
W
Hades
19,427
313
158
13,362
20,720
12,200
576
3,396
16,433
115,392
0
W
17,892
7,023
0
4,083
18,949
7,394
1,217
5,478
13,157
0
121,580
L
The Morrigan
y K1LL3D z
The Morrigan
16,273
1,591
0
286
13,614
4,692
438
6,967
6,569
66,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,778
Gold Earned
56,075
734
Minions Killed
613
0
Camps Cleared
0
2,226,323
Distance Traveled
2,016,989
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,070
545
207
9
0
472,302
0
W
Baron Samedi
11,463
478
64
3
0
353,934
2
L
Neith
9,622
401
127
5
0
366,547
5
L
Bakasura
10,058
419
101
4
0
464,134
4
L
Bacchus
11,277
470
51
2
0
358,849
0
W
Apollo
10,741
448
136
6
0
426,653
1
W
King Arthur
11,943
498
152
6
0
440,769
3
W
Hades
13,374
557
218
9
0
483,551
0
W
Pele
13,257
552
164
7
0
521,416
2
L
The Morrigan
12,048
502
127
5
0
355,157
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role