Player Matchup

Neith
Neith
Chromah
Neith
Level 25
God Stats
2W - 1L
1,536 SR
Queue Stats
110W - 94L
1,500 Elo+
Solo
Zeus
Zeus
GhostPoepert
Zeus
Level 5
God Stats
2W - 2L
1,258 SR
Queue Stats
4W - 4L
1,222 Elo+
Solo
Nike
Nike
Verarticus
Nike
Level 29
God Stats
5W - 3L
1,542 SR
Queue Stats
59W - 43L
1,589 Elo+
Solo
Bacchus
Bacchus
lampmonster
Bacchus
Level 25
God Stats
5W - 1L
1,500 SR
Queue Stats
10W - 9L
1,490 Elo+
Solo
Ra
Ra
oktamer420
Ra
Level 27
God Stats
21W - 30L
1,491 SR
Queue Stats
76W - 73L
1,587 Elo+
Solo
Team Averages
Level 22
1,466 SR
1,478 Elo+

VS

Team Averages
Level 13
1,431 SR
1,448 Elo+
Hercules
Hercules
DocMario98
Hercules
Level 16
God Stats
1W - 5L
1,323 SR
Queue Stats
72W - 91L
1,532 Elo+
Party 1
Ymir
Ymir
Joê88rocker
Ymir
Level 5
God Stats
3W - 7L
1,407 SR
Queue Stats
7W - 9L
1,474 Elo+
Solo
Hel
Hel
SmolHndsBigDrems
Hel
Level 16
God Stats
25W - 35L
1,425 SR
Queue Stats
46W - 52L
1,543 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Viniox
Morgan Le Fay
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,314 Elo+
Solo
Bacchus
Bacchus
soulsona
Bacchus
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 37L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chromah
Neith
20
4 / 0 / 26
12,763
982
40,747
14,241
6,939
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
2 / 5 / 18
12,154
935
19,879
8,316
3,785
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 3 / 18
14,078
1,083
29,668
22,324
30,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
lampmonster
Bacchus
20
5 / 3 / 23
12,503
962
15,083
16,239
25,657
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
10 / 1 / 17
13,651
1,050
25,277
6,135
2,760
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

196

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DocMario98
Hercules
18
2 / 5 / 9
11,369
875
15,055
35,755
40,579
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
0 / 7 / 9
10,606
816
5,189
23,965
22,413
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 6 / 4
12,874
990
20,172
27,062
19,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Viniox
Morgan Le Fay
18
0 / 10 / 9
10,813
832
8,921
21,921
17,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bacchus
soulsona
Bacchus
18
3 / 5 / 9
11,990
922
9,365
26,687
39,561
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
52
33
Kills
12
12
Deaths
33
102
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Neith
Chromah
Neith
4
0
26
17
L
Hercules
DocMario98
Hercules
2
5
9
1.3
W
2
5
18
2.2
L
0
7
9
0.64
L
7
6
4
1.5
W
12
3
18
7
L
Morgan Le Fay
Viniox
Morgan Le Fay
0
10
9
0.45
W
Bacchus
lampmonster
Bacchus
5
3
23
5.5
W
10
1
17
18.5
L
Bacchus
soulsona
Bacchus
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,654
Damage
58,702
67,255
Taken
135,390
69,180
Mitigated
139,490
19,084
Healing
31,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Chromah
Neith
40,747
25,337
0
9,886
14,241
6,939
0
9,757
4,484
0
67,104
L
Hercules
DocMario98
Hercules
15,055
4,337
0
6,688
35,755
40,579
0
17,011
18,133
0
21,667
W
19,879
1,697
0
0
8,316
3,785
0
4,530
3,786
46,385
0
L
5,189
1,360
0
0
23,965
22,413
0
7,067
16,480
25,898
0
L
20,172
2,782
11,702
10,367
27,062
19,185
0
13,002
13,723
52,536
0
W
29,668
8,369
0
4,618
22,324
30,039
0
13,995
8,061
0
38,579
L
Morgan Le Fay
Viniox
Morgan Le Fay
8,921
1,558
1,148
1,339
21,921
17,752
0
12,061
9,428
26,410
0
W
Bacchus
lampmonster
Bacchus
15,083
2,045
0
260
16,239
25,657
0
10,570
5,669
22,548
0
W
25,277
1,882
2,291
2,029
6,135
2,760
0
4,795
1,340
56,260
0
L
Bacchus
soulsona
Bacchus
9,365
1,618
0
387
26,687
39,561
0
11,098
15,298
26,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,149
Gold Earned
57,652
247
Minions Killed
220
4
Camps Cleared
3
1,126,344
Distance Traveled
1,092,248
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,763
982
75
6
1
218,088
2
L
Hercules
11,369
875
9
1
1
255,007
0
W
Zeus
12,154
935
59
5
0
198,987
1
L
Ymir
10,606
816
57
4
0
155,679
0
L
Hel
12,874
990
84
6
0
228,511
0
W
Nike
14,078
1,083
26
2
0
216,813
0
L
Morgan Le Fay
10,813
832
16
1
1
192,431
0
W
Bacchus
12,503
962
11
1
2
236,372
2
W
Ra
13,651
1,050
76
6
1
256,084
0
L
Bacchus
11,990
922
54
4
1
260,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role