Player Matchup

Chaac
Chaac
Kaikyrius
Chaac
Level 98
God Stats
1W - 2L
1,193 SR
Queue Stats
300W - 302L
1,507 Elo+
Party 1
Ra
Ra
Silverhope
Ra
Level 109
God Stats
1W - 3L
1,207 SR
Queue Stats
352W - 347L
1,477 Elo+
Party 1
Freya
Freya
Storm2k
Freya
Level 66
God Stats
2W - 1L
1,719 SR
Queue Stats
131W - 93L
1,558 Elo+
Solo
Vamana
Vamana
Venomzealot
Vamana
Level 120
God Stats
7W - 6L
1,457 SR
Queue Stats
427W - 419L
1,506 Elo+
Solo
Khepri
Khepri
VeryDank Tank
Khepri
Level 129
God Stats
13W - 9L
1,746 SR
Queue Stats
544W - 554L
1,480 Elo+
Solo
Team Averages
Level 104
1,464 SR
1,506 Elo+

VS

Team Averages
Level 51
1,581 SR
1,520 Elo+
Medusa
Medusa
DonChibner
Medusa
Level 152
God Stats
2W - 0L
1,661 SR
Queue Stats
55W - 60L
1,483 Elo+
Solo
Olorun
Olorun
GarrickIsAFurry
Olorun
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
JSaddy
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,513 Elo+
Solo
Hel
Hel
Jaha bello
Hel
Level 23
God Stats
1W - 0L
1,743 SR
Queue Stats
40W - 37L
1,476 Elo+
Solo
Chiron
Chiron
mikeybo24
Chiron
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 29L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kaikyrius
Chaac
15
3 / 6 / 6
9,104
650
11,748
18,574
26,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 3 / 9
9,231
659
10,754
13,348
6,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Storm2k
Freya
18
7 / 5 / 3
10,496
750
18,157
14,765
7,003
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
17
3 / 4 / 8
11,371
812
13,078
23,547
21,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 5 / 10
9,130
652
8,430
31,748
24,230
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DonChibner
Medusa
17
5 / 3 / 11
10,224
730
22,024
15,479
7,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 2 / 15
11,048
789
20,838
12,321
6,313
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
JSaddy
Gilgamesh
16
1 / 5 / 19
10,296
735
13,544
21,831
17,351
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
8 / 2 / 11
11,267
805
11,006
12,832
6,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
mikeybo24
Chiron
18
3 / 1 / 19
10,886
778
24,493
13,774
6,570
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
98
13
Kills
23
23
Deaths
13
36
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Medusa
DonChibner
Medusa
5
3
11
3.5
W
6
2
15
6.75
W
Gilgamesh
JSaddy
Gilgamesh
1
5
19
2.1
W
8
2
11
6.75
L
Chaac
Kaikyrius
Chaac
3
6
6
1
L
0
3
9
1.5
L
Freya
Storm2k
Freya
7
5
3
1.7
L
Vamana
3
4
8
1.75
L
0
5
10
1
W
Chiron
mikeybo24
Chiron
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,167
Damage
91,905
101,982
Taken
76,237
86,395
Mitigated
44,499
48,749
Healing
47,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DonChibner
Medusa
22,024
12,913
1,915
4,109
15,479
7,398
1,195
8,633
6,846
0
38,787
W
20,838
13,346
4,850
4,291
12,321
6,313
2,191
6,260
6,061
37,503
0
W
Gilgamesh
JSaddy
Gilgamesh
13,544
3,240
1,379
2,961
21,831
17,351
329
7,818
14,013
0
26,214
W
11,006
1,053
13,720
6,218
12,832
6,867
344
7,302
5,530
23,195
0
L
Chaac
Kaikyrius
Chaac
11,748
1,890
1,581
5,333
18,574
26,713
0
5,971
12,603
710
19,277
L
10,754
704
15,003
4,988
13,348
6,742
423
3,613
9,735
35,860
0
L
Freya
Storm2k
Freya
18,157
6,289
1,810
3,102
14,765
7,003
482
2,979
11,786
28,489
0
L
Vamana
13,078
5,920
2,744
4,249
23,547
21,707
950
7,314
16,233
0
24,886
L
8,430
229
2,546
7,393
31,748
24,230
394
11,967
19,781
17,773
0
W
Chiron
mikeybo24
Chiron
24,493
8,808
3,727
4,576
13,774
6,570
1,554
7,973
5,801
0
43,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,332
Gold Earned
53,721
131
Minions Killed
155
0
Camps Cleared
0
1,218,291
Distance Traveled
1,248,885
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,224
730
37
3
0
241,470
0
W
Olorun
11,048
789
35
3
0
239,978
5
W
Gilgamesh
10,296
735
15
1
0
242,107
5
W
Hel
11,267
805
27
2
0
263,170
0
L
Chaac
9,104
650
21
2
0
200,190
0
L
Ra
9,231
659
42
3
0
283,034
1
L
Freya
10,496
750
27
2
0
249,311
0
L
Vamana
11,371
812
21
2
0
259,963
3
L
Khepri
9,130
652
20
1
0
225,793
0
W
Chiron
10,886
778
41
3
0
262,160
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role